Player Matchup

Sylvanus
Sylvanus
ExplosiveMango
Sylvanus
Level 69
God Stats
20W - 15L
1,494 SR
Queue Stats
157W - 152L
1,658 Elo+
Party 3
Baron Samedi
Baron Samedi
ISellWeaponsDMMe
Baron Samedi
Level 8
God Stats
5W - 2L
1,458 SR
Queue Stats
5W - 3L
1,323 Elo+
Party 2
Bastet
Bastet
JSoby
Bastet
Level 49
God Stats
9W - 14L
1,254 SR
Queue Stats
167W - 152L
1,323 Elo+
Party 2
Sun Wukong
Sun Wukong
Sexyboy101
Sun Wukong
Level 17
God Stats
13W - 16L
1,849 SR
Queue Stats
98W - 96L
1,660 Elo+
Party 3
Neith
Neith
kyrptonauc
Neith
Level 87
God Stats
4W - 8L
1,216 SR
Queue Stats
134W - 121L
1,425 Elo+
Party 2
Team Averages
Level 46
1,454 SR
1,478 Elo+

VS

Team Averages
Level 65
1,512 SR
1,572 Elo+
Izanami
Izanami
AimlessKarma
Izanami
Level 27
God Stats
16W - 12L
1,551 SR
Queue Stats
32W - 24L
1,543 Elo+
Party 1
Hercules
Hercules
AtomicPylon64
Hercules
Level 129
God Stats
50W - 37L
1,755 SR
Queue Stats
76W - 69L
1,672 Elo+
Party 1
Discordia
Discordia
EgenDBLue
Discordia
Level 37
God Stats
2W - 6L
1,247 SR
Queue Stats
23W - 36L
1,514 Elo+
Solo
Scylla
Scylla
Osalehbinlaggin-
Scylla
Level 108
God Stats
8W - 14L
1,508 SR
Queue Stats
128W - 126L
1,651 Elo+
Party 4
Thanatos
Thanatos
SoySauce0
Thanatos
Level 26
God Stats
23W - 17L
1,500 SR
Queue Stats
72W - 72L
1,480 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
0 / 6 / 8
8,885
468
7,705
15,136
12,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
ISellWeaponsDMMe
Baron Samedi
13
1 / 7 / 6
8,451
445
2,170
9,724
7,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
JSoby
Bastet
15
10 / 7 / 4
10,835
570
11,926
13,414
6,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Sexyboy101
Sun Wukong
18
9 / 1 / 7
11,250
592
13,218
17,265
15,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
15
4 / 5 / 7
10,131
533
12,029
10,050
3,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AimlessKarma
Izanami
15
8 / 4 / 7
9,837
518
10,782
10,509
4,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
AtomicPylon64
Hercules
14
3 / 4 / 14
8,541
450
8,443
15,841
8,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
EgenDBLue
Discordia
14
0 / 6 / 1
8,339
439
3,873
10,195
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 4 / 5
10,248
539
15,054
9,895
3,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
SoySauce0
Thanatos
16
5 / 6 / 5
10,228
538
7,733
17,965
7,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
58
24
Kills
26
26
Deaths
24
32
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
AimlessKarma
Izanami
8
4
7
2.88
L
Hercules
AtomicPylon64
Hercules
3
4
14
2.5
L
Discordia
EgenDBLue
Discordia
0
6
1
0.08
W
Sylvanus
0
6
8
0.67
W
Baron Samedi
ISellWeaponsDMMe
Baron Samedi
1
7
6
0.57
W
Bastet
JSoby
Bastet
10
7
4
1.71
L
10
4
5
3.13
W
Sun Wukong
Sexyboy101
Sun Wukong
9
1
7
12.5
L
Thanatos
SoySauce0
Thanatos
5
6
5
1.25
W
Neith
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,048
Damage
45,885
65,589
Taken
64,405
44,855
Mitigated
26,535
17,438
Healing
21,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AimlessKarma
Izanami
10,782
6,427
0
1,790
10,509
4,050
1,451
2,088
8,371
0
67,402
L
Hercules
AtomicPylon64
Hercules
8,443
3,764
546
4,952
15,841
8,154
529
3,419
12,222
0
23,874
L
Discordia
EgenDBLue
Discordia
3,873
426
0
1,185
10,195
3,181
470
626
9,169
47,491
0
W
Sylvanus
7,705
1,365
1,820
4,428
15,136
12,168
335
2,296
12,780
24,894
0
W
Baron Samedi
ISellWeaponsDMMe
Baron Samedi
2,170
269
136
854
9,724
7,264
865
4,979
4,535
20,493
0
W
Bastet
JSoby
Bastet
11,926
3,651
0
1,982
13,414
6,258
1,509
5,173
8,129
2,381
36,083
L
15,054
1,553
0
1,460
9,895
3,730
1,166
829
8,991
64,776
0
W
Sun Wukong
Sexyboy101
Sun Wukong
13,218
2,803
0
6,959
17,265
15,766
83
4,037
13,126
12
67,776
L
Thanatos
SoySauce0
Thanatos
7,733
3,180
0
11,775
17,965
7,420
0
2,904
14,836
0
69,282
W
Neith
12,029
6,063
0
1,259
10,050
3,399
3,740
1,898
8,092
0
58,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,552
Gold Earned
47,193
351
Minions Killed
479
0
Camps Cleared
0
1,791,301
Distance Traveled
1,743,456
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,837
518
138
7
0
352,783
8
L
Hercules
8,541
450
35
2
0
374,436
7
L
Discordia
8,339
439
96
5
0
345,472
1
W
Sylvanus
8,885
468
35
2
0
369,601
4
W
Baron Samedi
8,451
445
35
2
0
331,257
4
W
Bastet
10,835
570
50
3
0
373,121
1
L
Scylla
10,248
539
95
5
0
339,962
2
W
Sun Wukong
11,250
592
126
7
0
380,297
10
L
Thanatos
10,228
538
115
6
0
330,803
5
W
Neith
10,131
533
105
6
0
337,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role