Player Matchup

Vamana
Vamana
Kamizail
Vamana
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 53L
1,581 Elo+
Party 1
Ymir
Ymir
Kardiad
Ymir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 63L
1,659 Elo+
Party 1
Sylvanus
Sylvanus
SHCB535
Sylvanus
Level 141
God Stats
7W - 9L
2,015 SR
Queue Stats
65W - 96L
1,659 Elo+
Party 1
Mulan
Mulan
pablogame24
Mulan
Level 148
God Stats
2W - 0L
1,414 SR
Queue Stats
10W - 2L
1,813 Elo+
Party 1
Team Averages
Level 136
1,607 SR
1,678 Elo+

VS

Team Averages
Level 76
1,426 SR
1,458 Elo+
Neith
Neith
GTOHeaven
Neith
Level 53
God Stats
0W - 1L
1,375 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
S4nT4cRu7z
Ra
Level 22
God Stats
0W - 1L
1,543 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Chang'e
Chang'e
blabla IntoXx
Chang'e
Level 107
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 2L
1,332 Elo+
Solo
Erlang Shen
Erlang Shen
el1tesch4f
Erlang Shen
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Kamizail
Vamana
17
7 / 4 / 8
11,013
847
10,058
14,222
10,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
Kardiad
Ymir
17
7 / 2 / 6
11,122
856
9,283
12,328
7,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
SHCB535
Sylvanus
17
2 / 1 / 18
11,550
888
13,789
12,207
8,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 3 / 7
11,131
856
11,225
11,685
10,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GTOHeaven
Neith
15
3 / 4 / 5
9,817
755
11,478
11,386
4,426
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

16
2 / 6 / 1
9,833
756
8,047
11,103
6,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chang'e
16
5 / 5 / 3
10,320
794
11,307
12,827
5,961
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
el1tesch4f
Erlang Shen
14
0 / 7 / 3
8,967
690
6,171
16,400
14,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
22
Kills
10
10
Deaths
22
39
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
GTOHeaven
Neith
3
4
5
1.38
W
Vamana
Kamizail
Vamana
7
4
8
2.75
W
Ymir
Kardiad
Ymir
7
2
6
5
L
2
6
1
0.42
W
Sylvanus
SHCB535
Sylvanus
2
1
18
11
L
Chang'e
5
5
3
1.3
L
Erlang Shen
el1tesch4f
Erlang Shen
0
7
3
0.21
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,355
Damage
37,003
50,442
Taken
51,716
38,053
Mitigated
30,570
21,059
Healing
16,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
GTOHeaven
Neith
11,478
6,017
451
2,131
11,386
4,426
682
4,924
6,462
0
29,645
W
Vamana
Kamizail
Vamana
10,058
6,226
0
2,653
14,222
10,962
1,741
4,497
9,505
2,277
32,625
W
Ymir
Kardiad
Ymir
9,283
2,623
0
698
12,328
7,596
1,201
5,941
6,321
29,122
0
L
8,047
772
265
1,642
11,103
6,023
386
7,536
3,567
35,836
0
W
Sylvanus
SHCB535
Sylvanus
13,789
2,232
7,319
7,395
12,207
8,668
1,169
5,102
7,017
45,758
0
L
Chang'e
11,307
1,364
3,033
4,373
12,827
5,961
248
3,269
9,558
41,959
0
L
Erlang Shen
el1tesch4f
Erlang Shen
6,171
1,677
0
4,108
16,400
14,160
530
8,774
7,626
492
19,078
W
11,225
1,146
0
2,994
11,685
10,827
1,366
4,601
6,612
0
33,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,816
Gold Earned
38,937
220
Minions Killed
230
9
Camps Cleared
8
1,046,836
Distance Traveled
807,341
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,817
755
39
3
3
184,993
0
W
Vamana
11,013
847
54
4
2
278,550
5
W
Ymir
11,122
856
48
4
2
264,248
4
L
Ra
9,833
756
84
6
0
210,047
0
W
Sylvanus
11,550
888
78
6
3
252,888
4
L
Chang'e
10,320
794
75
6
3
207,551
0
L
Erlang Shen
8,967
690
32
2
2
204,750
2
W
Mulan
11,131
856
40
3
2
251,150
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role