Player Matchup

Izanami
Izanami
BombshellScraps
Izanami
Level 7
God Stats
5W - 10L
1,302 SR
Queue Stats
5W - 12L
1,288 Elo+
Solo
Agni
Agni
Camster143411
Agni
Level 18
God Stats
1W - 2L
1,491 SR
Queue Stats
15W - 21L
1,319 Elo+
Solo
Bellona
Bellona
MaxJumper
Bellona
Level 26
God Stats
12W - 17L
1,652 SR
Queue Stats
130W - 198L
1,340 Elo+
Solo
Neith
Neith
Patruvious
Neith
Level 29
God Stats
2W - 2L
1,773 SR
Queue Stats
45W - 46L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
haurdedm8
Sun Wukong
Level 17
God Stats
43W - 24L
1,450 SR
Queue Stats
58W - 39L
1,442 Elo+
Solo
Team Averages
Level 19
1,534 SR
1,378 Elo+

VS

Team Averages
Level 20
1,578 SR
1,434 Elo+
Mercury
Mercury
CheckmatedGG
Mercury
Level 37
God Stats
4W - 0L
1,500 SR
Queue Stats
67W - 68L
1,431 Elo+
Party 1
Heimdallr
Heimdallr
JaCrispy35
Heimdallr
Level 28
God Stats
7W - 9L
1,892 SR
Queue Stats
61W - 70L
1,627 Elo+
Solo
Anubis
Anubis
Nick8333
Anubis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,352 Elo+
Solo
Hades
Hades
PennisRodmane
Hades
Level 17
God Stats
9W - 4L
1,500 SR
Queue Stats
95W - 101L
1,258 Elo+
Solo
Yemoja
Yemoja
XTsubasaGodXx
Yemoja
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 20L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 3
6,047
356
4,286
9,301
2,329
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 9 / 0
7,338
432
4,917
12,891
2,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
MaxJumper
Bellona
10
0 / 9 / 1
6,502
382
5,075
14,577
10,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
11
2 / 7 / 0
7,383
434
5,491
11,553
3,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
haurdedm8
Sun Wukong
12
5 / 3 / 1
7,815
460
7,776
12,638
8,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CheckmatedGG
Mercury
15
2 / 1 / 2
9,552
562
5,699
10,992
4,238
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
JaCrispy35
Heimdallr
16
17 / 0 / 5
10,969
645
17,698
6,678
5,206
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Nick8333
Anubis
18
10 / 0 / 1
11,388
670
11,701
10,611
5,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 5 / 2
8,428
496
3,820
9,011
6,538
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
6 / 2 / 19
10,947
644
8,556
13,087
15,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
8
Kills
36
37
Deaths
8
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
L
1
9
0
0.11
W
Mercury
CheckmatedGG
Mercury
2
1
2
3
W
Heimdallr
JaCrispy35
Heimdallr
17
0
5
19.5
L
Bellona
MaxJumper
Bellona
0
9
1
0.06
W
Anubis
Nick8333
Anubis
10
0
1
10.5
L
Neith
2
7
0
0.29
W
1
5
2
0.4
W
6
2
19
7.75
L
Sun Wukong
haurdedm8
Sun Wukong
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,545
Damage
47,474
60,960
Taken
50,379
27,613
Mitigated
36,585
7,436
Healing
18,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,286
2,646
0
493
9,301
2,329
168
4,354
4,944
0
19,484
L
4,917
846
0
1,102
12,891
2,720
104
6,524
6,367
24,923
0
W
Mercury
CheckmatedGG
Mercury
5,699
2,669
0
1,913
10,992
4,238
2,702
346
10,521
0
61,955
W
Heimdallr
JaCrispy35
Heimdallr
17,698
9,367
0
2,089
6,678
5,206
3,586
1,065
5,547
4,901
55,629
L
Bellona
MaxJumper
Bellona
5,075
1,787
0
1,460
14,577
10,498
0
5,393
9,184
0
30,734
W
Anubis
Nick8333
Anubis
11,701
606
0
8,299
10,611
5,334
704
1,760
8,776
88,538
0
L
Neith
5,491
2,637
0
1,185
11,553
3,185
0
4,687
6,866
0
35,518
W
3,820
454
0
1,855
9,011
6,538
970
398
8,204
30,283
0
W
8,556
3,739
1,761
2,230
13,087
15,269
1,835
1,348
11,489
36,400
0
L
Sun Wukong
haurdedm8
Sun Wukong
7,776
1,943
0
3,196
12,638
8,881
347
3,781
8,857
0
35,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,085
Gold Earned
51,284
238
Minions Killed
499
0
Camps Cleared
0
1,487,708
Distance Traveled
1,611,721
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,047
356
27
2
0
262,267
0
L
Agni
7,338
432
45
3
0
254,786
3
W
Mercury
9,552
562
117
7
0
405,554
3
W
Heimdallr
10,969
645
118
7
0
321,307
2
L
Bellona
6,502
382
43
3
0
316,607
0
W
Anubis
11,388
670
157
9
0
286,523
3
L
Neith
7,383
434
64
4
0
298,726
0
W
Hades
8,428
496
61
4
0
288,168
6
W
Yemoja
10,947
644
46
3
0
310,169
0
L
Sun Wukong
7,815
460
59
3
0
355,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role