Player Matchup

Chronos
Chronos
Bunz0
Chronos
Level 28
God Stats
9W - 9L
1,550 SR
Queue Stats
30W - 27L
1,489 Elo+
Solo
Thor
Thor
DeepFriedWhiskey
Thor
Level 16
God Stats
2W - 7L
1,500 SR
Queue Stats
6W - 12L
1,755 Elo+
Solo
Hou Yi
Hou Yi
Logineter
Hou Yi
Level 20
God Stats
1W - 3L
1,409 SR
Queue Stats
100W - 108L
1,401 Elo+
Solo
Horus
Horus
PollyPwns
Horus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,408 Elo+
Solo
Yemoja
Yemoja
bromshotew
Yemoja
Level 29
God Stats
2W - 4L
1,356 SR
Queue Stats
128W - 149L
1,507 Elo+
Solo
Team Averages
Level 21
1,463 SR
1,512 Elo+

VS

Team Averages
Level 20
1,380 SR
1,524 Elo+
Aphrodite
Aphrodite
AceSin22
Aphrodite
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,676 Elo+
Solo
Neith
Neith
DudeBroWTF
Neith
Level 16
God Stats
1W - 0L
1,317 SR
Queue Stats
4W - 3L
1,444 Elo+
Party 1
Ares
Ares
PlayfulVengence
Ares
Level 11
God Stats
1W - 0L
1,048 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Retreen
Tsukuyomi
Level 22
God Stats
2W - 1L
1,535 SR
Queue Stats
26W - 20L
1,501 Elo+
Party 2
Odin
Odin
cracklovin
Odin
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bunz0
Chronos
6
0 / 1 / 1
3,692
615
678
3,061
1,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
2 / 2 / 0
3,980
663
1,741
4,154
1,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Logineter
Hou Yi
7
0 / 1 / 1
3,708
618
2,232
3,433
781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
PollyPwns
Horus
6
0 / 1 / 0
3,157
526
165
2,219
804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Boots

Boots

+6%
Movement Speed

Yemoja
bromshotew
Yemoja
1
0 / 0 / 0
2,852
475
0
167
47
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AceSin22
Aphrodite
8
2 / 1 / 0
4,720
787
2,933
2,732
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
6
2 / 0 / 0
4,039
673
1,618
2,987
773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 1
3,892
649
403
4,074
1,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Retreen
Tsukuyomi
5
0 / 0 / 1
3,836
639
1,246
2,008
1,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 0 / 0
4,515
753
496
1,382
774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
5
5
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AceSin22
Aphrodite
2
1
0
2
L
Chronos
Bunz0
Chronos
0
1
1
0.5
L
2
2
0
1
W
Neith
2
0
0
2
L
Hou Yi
Logineter
Hou Yi
0
1
1
0.5
W
0
1
1
0.5
L
Horus
PollyPwns
Horus
0
1
0
0
W
Tsukuyomi
Retreen
Tsukuyomi
0
0
1
0.5
L
Yemoja
bromshotew
Yemoja
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,816
Damage
6,696
13,034
Taken
13,183
4,449
Mitigated
5,116
3,055
Healing
3,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AceSin22
Aphrodite
2,933
381
183
1,754
2,732
809
0
625
2,107
22,322
0
L
Chronos
Bunz0
Chronos
678
271
0
440
3,061
1,483
0
2,057
1,004
12,557
0
L
1,741
1,061
0
1,022
4,154
1,334
0
884
3,270
0
12,095
W
Neith
1,618
748
0
1,237
2,987
773
120
0
2,987
0
14,926
L
Hou Yi
Logineter
Hou Yi
2,232
1,254
0
1,315
3,433
781
0
403
3,030
0
12,213
W
403
0
0
576
4,074
1,544
0
0
4,074
6,382
0
L
Horus
PollyPwns
Horus
165
118
0
218
2,219
804
0
102
2,067
0
2,002
W
Tsukuyomi
Retreen
Tsukuyomi
1,246
386
0
98
2,008
1,216
67
53
1,955
2,806
10,373
L
Yemoja
bromshotew
Yemoja
0
0
0
60
167
47
0
0
167
1,185
0
W
496
115
0
25
1,382
774
0
0
1,382
0
13,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,389
Gold Earned
21,002
96
Minions Killed
155
0
Camps Cleared
0
477,219
Distance Traveled
610,779
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
4,720
787
40
7
0
103,914
1
L
Chronos
3,692
615
27
5
0
104,559
0
L
Thor
3,980
663
32
5
0
122,689
0
W
Neith
4,039
673
34
6
0
109,684
1
L
Hou Yi
3,708
618
27
5
0
106,269
0
W
Ares
3,892
649
8
1
0
116,959
0
L
Horus
3,157
526
9
2
0
123,237
0
W
Tsukuyomi
3,836
639
34
6
0
142,129
0
L
Yemoja
2,852
475
1
0
0
20,465
0
W
Odin
4,515
753
39
7
0
138,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role