Player Matchup

Cernunnos
Cernunnos
Branarius
Cernunnos
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
104W - 59L
1,368 Elo+
Party 3
Vamana
Vamana
Malefic
Vamana
Level 126
God Stats
5W - 1L
1,500 SR
Queue Stats
85W - 56L
1,399 Elo+
Party 3
Bacchus
Bacchus
MissBowers11
Bacchus
Level 29
God Stats
7W - 5L
1,271 SR
Queue Stats
115W - 75L
1,348 Elo+
Party 3
Olorun
Olorun
Pemberto
Olorun
Level 25
God Stats
5W - 1L
1,711 SR
Queue Stats
66W - 43L
1,438 Elo+
Party 3
Eset
Eset
iiThaviperii
Eset
Level 44
God Stats
3W - 3L
1,500 SR
Queue Stats
81W - 49L
1,280 Elo+
Party 3
Team Averages
Level 50
1,496 SR
1,367 Elo+

VS

Team Averages
Level 77
1,540 SR
1,597 Elo+
Ra
Ra
 
Ra
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Furtai
Chernobog
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Hxrvi
Nike
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,700 Elo+
Party 2
Da Ji
Da Ji
ItsGoodCoffee
Da Ji
Level 31
God Stats
3W - 4L
1,527 SR
Queue Stats
112W - 91L
1,611 Elo+
Party 1
Geb
Geb
Sphvnx
Geb
Level 102
God Stats
4W - 1L
1,670 SR
Queue Stats
226W - 190L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Branarius
Cernunnos
18
4 / 2 / 16
11,229
749
12,655
10,055
5,005
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
Malefic
Vamana
17
2 / 2 / 13
10,549
703
16,582
19,435
22,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
MissBowers11
Bacchus
16
3 / 0 / 12
11,524
768
9,738
16,451
26,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
Pemberto
Olorun
17
3 / 2 / 8
10,378
692
8,282
12,551
5,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
10 / 2 / 10
12,647
843
18,290
9,563
5,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
3 / 5 / 1
10,206
680
16,197
12,803
7,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Furtai
Chernobog
17
1 / 2 / 6
9,758
651
14,284
13,257
6,172
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
Hxrvi
Nike
15
2 / 3 / 4
9,158
611
12,264
17,064
16,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
2 / 7 / 3
9,379
625
6,343
12,118
7,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Geb
Sphvnx
Geb
14
0 / 5 / 5
8,939
596
7,425
19,536
20,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
27
22
Kills
8
8
Deaths
22
59
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
5
1
0.7
W
Cernunnos
Branarius
Cernunnos
4
2
16
6
L
Chernobog
Furtai
Chernobog
1
2
6
2
L
Nike
Hxrvi
Nike
2
3
4
1.33
L
2
7
3
0.5
W
Vamana
Malefic
Vamana
2
2
13
4.25
W
Bacchus
MissBowers11
Bacchus
3
0
12
9
W
Olorun
Pemberto
Olorun
3
2
8
3.5
L
Geb
Sphvnx
Geb
0
5
5
0.5
W
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,547
Damage
56,513
68,055
Taken
74,778
64,025
Mitigated
58,022
24,161
Healing
16,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
16,197
2,306
5,389
4,341
12,803
7,709
167
7,538
4,929
41,824
0
W
Cernunnos
Branarius
Cernunnos
12,655
5,494
0
1,756
10,055
5,005
3,159
1,549
8,481
0
40,058
L
Chernobog
Furtai
Chernobog
14,284
9,810
0
4,700
13,257
6,172
0
4,171
8,801
0
49,037
L
Nike
Hxrvi
Nike
12,264
958
0
538
17,064
16,218
0
9,199
7,346
0
26,724
L
6,343
1,276
0
483
12,118
7,579
1
5,648
6,183
1,833
25,812
W
Vamana
Malefic
Vamana
16,582
5,222
0
6,008
19,435
22,166
210
7,879
11,126
217
38,203
W
Bacchus
MissBowers11
Bacchus
9,738
798
960
711
16,451
26,181
134
7,403
8,668
15,281
0
W
Olorun
Pemberto
Olorun
8,282
2,919
3,754
5,626
12,551
5,659
2,843
3,631
8,745
27,341
0
L
Geb
Sphvnx
Geb
7,425
687
0
1,352
19,536
20,344
1
9,500
9,566
20,594
0
W
18,290
1,220
3,065
2,281
9,563
5,014
1,435
2,845
6,543
40,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,327
Gold Earned
47,440
249
Minions Killed
270
3
Camps Cleared
9
1,312,461
Distance Traveled
1,275,644
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,206
680
68
5
0
236,915
0
W
Cernunnos
11,229
749
75
5
0
225,493
1
L
Chernobog
9,758
651
106
7
2
263,104
1
L
Nike
9,158
611
31
2
0
280,476
0
L
Da Ji
9,379
625
40
3
7
202,409
1
W
Vamana
10,549
703
58
4
2
302,333
3
W
Bacchus
11,524
768
12
1
0
260,560
2
W
Olorun
10,378
692
47
3
1
243,331
0
L
Geb
8,939
596
25
2
0
292,740
1
W
Eset
12,647
843
57
4
0
280,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role