Player Matchup

Bellona
Bellona
Artic_Yuuki
Bellona
Level 25
God Stats
20W - 21L
1,523 SR
Queue Stats
75W - 95L
1,534 Elo+
Solo
Cerberus
Cerberus
Canadian-KILLAV2
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 22L
1,872 Elo+
Solo
Izanami
Izanami
Deadlymisst
Izanami
Level 27
God Stats
13W - 18L
1,126 SR
Queue Stats
104W - 119L
1,533 Elo+
Solo
Ares
Ares
X_BeefCake_X420
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,648 Elo+
Solo
Amaterasu
Amaterasu
charley_tv
Amaterasu
Level 18
God Stats
20W - 28L
1,500 SR
Queue Stats
77W - 91L
1,549 Elo+
Solo
Team Averages
Level 16
1,430 SR
1,627 Elo+

VS

Team Averages
Level 13
1,592 SR
1,661 Elo+
Merlin
Merlin
Kurotsuki3401
Merlin
Level 3
God Stats
2W - 1L
1,725 SR
Queue Stats
60W - 64L
1,760 Elo+
Solo
Sobek
Sobek
MLG Chungas
Sobek
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 70L
1,814 Elo+
Solo
Nemesis
Nemesis
SixBeLittle
Nemesis
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 16L
1,479 Elo+
Solo
Rama
Rama
SrCrassus
Rama
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 21L
1,521 Elo+
Solo
Osiris
Osiris
hanbubger
Osiris
Level 27
God Stats
1W - 1L
1,736 SR
Queue Stats
60W - 59L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Artic_Yuuki
Bellona
18
5 / 6 / 2
11,741
534
14,358
18,483
19,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
16 / 3 / 4
13,043
593
27,231
29,624
23,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Deadlymisst
Izanami
15
1 / 9 / 2
9,989
454
13,401
18,727
6,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 9 / 6
8,986
408
4,400
15,516
8,938
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amaterasu
charley_tv
Amaterasu
16
2 / 1 / 6
10,101
459
7,956
11,825
8,985
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 2
9,774
444
11,099
15,976
4,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 0 / 5
11,002
500
15,840
27,493
28,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
SixBeLittle
Nemesis
19
7 / 7 / 4
12,681
576
13,527
20,275
7,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
16
6 / 3 / 3
10,573
481
10,507
16,461
5,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
hanbubger
Osiris
17
10 / 3 / 4
11,756
534
15,349
15,463
15,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
46
24
Kills
28
28
Deaths
24
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
Artic_Yuuki
Bellona
5
6
2
1
W
16
3
4
6
W
Izanami
Deadlymisst
Izanami
1
9
2
0.22
L
1
11
2
0.18
L
4
0
5
6.5
L
Nemesis
SixBeLittle
Nemesis
7
7
4
1.29
L
Rama
6
3
3
2.5
W
0
9
6
0.33
W
Amaterasu
charley_tv
Amaterasu
2
1
6
5
L
Osiris
hanbubger
Osiris
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,346
Damage
66,322
94,175
Taken
95,668
66,888
Mitigated
62,762
23,755
Healing
31,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Artic_Yuuki
Bellona
14,358
6,169
0
736
18,483
19,411
0
2,863
15,620
8,611
77,133
W
27,231
2,370
0
16,064
29,624
23,325
868
11,864
17,760
96,357
0
W
Izanami
Deadlymisst
Izanami
13,401
9,246
0
3,431
18,727
6,229
4,066
8,056
10,671
0
62,272
L
11,099
605
0
868
15,976
4,683
117
10,631
5,345
48,490
0
L
15,840
2,243
0
13,785
27,493
28,774
298
6,723
20,770
55,920
0
L
Nemesis
SixBeLittle
Nemesis
13,527
8,198
0
4,715
20,275
7,543
3,446
5,589
14,686
0
87,693
L
Rama
10,507
9,382
0
7,424
16,461
5,841
135
3,328
13,133
0
43,869
W
4,400
850
0
976
15,516
8,938
1,419
2,210
13,306
20,094
0
W
Amaterasu
charley_tv
Amaterasu
7,956
1,825
0
2,548
11,825
8,985
839
3,118
8,707
0
46,363
L
Osiris
hanbubger
Osiris
15,349
6,570
0
4,216
15,463
15,921
647
6,041
9,422
5,820
44,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,860
Gold Earned
55,786
554
Minions Killed
413
0
Camps Cleared
0
2,001,575
Distance Traveled
1,969,026
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,741
534
135
6
0
446,280
4
W
Cerberus
13,043
593
186
8
0
412,385
0
W
Izanami
9,989
454
120
5
0
388,062
0
L
Merlin
9,774
444
74
3
0
363,381
1
L
Sobek
11,002
500
57
3
0
445,540
5
L
Nemesis
12,681
576
110
5
0
379,234
2
L
Rama
10,573
481
88
4
0
366,431
2
W
Ares
8,986
408
40
2
0
312,330
0
W
Amaterasu
10,101
459
73
3
0
442,518
5
L
Osiris
11,756
534
84
4
0
414,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role