Player Matchup

Cu Chulainn
Cu Chulainn
Aardsloth
Cu Chulainn
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 109L
1,533 Elo+
Party 2
Mercury
Mercury
ELpoivron
Mercury
Level 149
God Stats
4W - 5L
1,293 SR
Queue Stats
113W - 96L
1,634 Elo+
Party 1
Chernobog
Chernobog
Elsamoussa
Chernobog
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Yttrix
Eset
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 108L
1,533 Elo+
Party 2
Scylla
Scylla
mimipamimi
Scylla
Level 146
God Stats
4W - 5L
1,500 SR
Queue Stats
61W - 44L
1,533 Elo+
Party 2
Team Averages
Level 147
1,459 SR
1,547 Elo+

VS

Team Averages
Level 123
1,517 SR
1,544 Elo+
Geb
Geb
CaptainV3KTA
Geb
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Solo
Vamana
Vamana
Epaminondas93
Vamana
Level 157
God Stats
2W - 1L
1,789 SR
Queue Stats
145W - 147L
1,625 Elo+
Solo
Apollo
Apollo
NaythanPRO
Apollo
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,611 Elo+
Party 3
Nemesis
Nemesis
Ogaliko
Nemesis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
spunkthechipmunk
Scylla
Level 124
God Stats
19W - 13L
1,296 SR
Queue Stats
418W - 404L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Aardsloth
Cu Chulainn
12
1 / 4 / 0
6,870
528
7,870
11,516
7,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
ELpoivron
Mercury
12
3 / 2 / 0
7,232
556
4,677
9,695
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
Elsamoussa
Chernobog
10
0 / 3 / 1
5,932
456
4,976
8,512
2,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eset
Yttrix
Eset
10
2 / 3 / 0
6,360
489
4,321
7,387
3,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
mimipamimi
Scylla
12
0 / 4 / 1
6,481
499
3,304
5,492
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
7,494
576
2,662
7,199
4,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 2 / 4
7,836
603
7,686
12,194
10,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
NaythanPRO
Apollo
12
2 / 2 / 1
6,869
528
5,293
9,990
3,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Ogaliko
Nemesis
12
6 / 1 / 5
7,940
611
8,037
9,265
3,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 1 / 0
8,094
623
5,253
4,785
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
6
Kills
16
16
Deaths
6
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Aardsloth
Cu Chulainn
1
4
0
0.25
W
2
0
6
5
L
Mercury
ELpoivron
Mercury
3
2
0
1.5
L
Chernobog
Elsamoussa
Chernobog
0
3
1
0.17
W
2
2
4
2
W
Apollo
NaythanPRO
Apollo
2
2
1
1.25
W
Nemesis
Ogaliko
Nemesis
6
1
5
8.5
L
Eset
Yttrix
Eset
2
3
0
0.67
L
Scylla
mimipamimi
Scylla
0
4
1
0.13
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,148
Damage
28,931
42,602
Taken
43,433
18,929
Mitigated
23,059
11,830
Healing
15,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Aardsloth
Cu Chulainn
7,870
1,144
0
4,442
11,516
7,819
0
891
10,625
1,986
39,641
W
2,662
682
0
1,794
7,199
4,280
109
2,271
4,840
20,068
0
L
Mercury
ELpoivron
Mercury
4,677
2,423
0
3,378
9,695
3,315
32
2,731
6,768
0
44,357
L
Chernobog
Elsamoussa
Chernobog
4,976
2,568
0
1,040
8,512
2,497
0
1,387
7,081
0
31,753
W
7,686
3,730
0
5,613
12,194
10,252
80
500
11,342
3,378
41,664
W
Apollo
NaythanPRO
Apollo
5,293
2,863
0
4,877
9,990
3,124
2,709
2,699
7,291
0
39,619
W
Nemesis
Ogaliko
Nemesis
8,037
4,481
0
1,114
9,265
3,782
48
1,443
7,705
0
34,193
L
Eset
Yttrix
Eset
4,321
280
31
2,106
7,387
3,678
0
1,096
6,250
26,840
0
L
Scylla
mimipamimi
Scylla
3,304
355
0
833
5,492
1,620
216
2,066
3,366
38,186
0
W
5,253
600
0
1,724
4,785
1,621
1,164
998
3,663
51,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,875
Gold Earned
38,233
362
Minions Killed
379
0
Camps Cleared
0
1,281,767
Distance Traveled
1,286,847
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,870
528
86
7
0
258,245
0
W
Geb
7,494
576
28
2
0
292,787
3
L
Mercury
7,232
556
87
7
0
279,926
4
L
Chernobog
5,932
456
63
5
0
258,600
3
W
Vamana
7,836
603
83
6
0
230,388
0
W
Apollo
6,869
528
90
7
0
220,011
3
W
Nemesis
7,940
611
68
5
0
295,316
1
L
Eset
6,360
489
42
3
0
257,269
2
L
Scylla
6,481
499
84
6
0
227,727
6
W
Scylla
8,094
623
110
8
0
248,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role