Player Matchup

Olorun
Olorun
GabrielDono
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,262 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HellFound
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,219 Elo+
Solo
Xing Tian
Xing Tian
MoinMeisteR1234
Xing Tian
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 47L
1,401 Elo+
Party 3
Neith
Neith
XTron2K5
Neith
Level 29
God Stats
4W - 4L
1,698 SR
Queue Stats
27W - 45L
1,401 Elo+
Party 3
Odin
Odin
raribanks
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,262 Elo+
Party 2
Team Averages
Level 15
1,540 SR
1,309 Elo+

VS

Team Averages
Level 24
1,496 SR
1,501 Elo+
Cthulhu
Cthulhu
Annathaer
Cthulhu
Level 35
God Stats
46W - 31L
1,552 SR
Queue Stats
112W - 125L
1,498 Elo+
Party 1
Ra
Ra
Khazadinator
Ra
Level 15
God Stats
16W - 16L
1,411 SR
Queue Stats
776W - 667L
1,366 Elo+
Solo
Kali
Kali
UDYRDFGDFG
Kali
Level 18
God Stats
1W - 1L
1,236 SR
Queue Stats
6W - 4L
1,591 Elo+
Solo
Amaterasu
Amaterasu
Xiaou92
Amaterasu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
kaksallad
Izanami
Level 25
God Stats
12W - 3L
1,782 SR
Queue Stats
88W - 89L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
1 / 4 / 1
5,348
535
3,976
7,157
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
HellFound
Tsukuyomi
9
2 / 2 / 0
5,208
521
2,234
6,141
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
MoinMeisteR1234
Xing Tian
4
0 / 1 / 0
3,921
392
564
2,155
678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
XTron2K5
Neith
4
0 / 1 / 0
3,792
379
792
1,415
366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
10
2 / 4 / 2
5,183
518
3,264
6,754
3,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Annathaer
Cthulhu
9
2 / 1 / 3
5,977
598
4,149
5,331
2,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 1
5,540
554
994
3,762
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

10
2 / 0 / 4
5,890
589
1,851
4,014
1,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Xiaou92
Amaterasu
11
4 / 3 / 1
6,431
643
5,292
6,450
4,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
kaksallad
Izanami
10
4 / 0 / 2
5,872
587
2,292
3,404
887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
5
Kills
12
12
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Annathaer
Cthulhu
2
1
3
3.5
L
Olorun
1
4
1
0.38
L
Tsukuyomi
HellFound
Tsukuyomi
2
2
0
1
W
0
1
1
0.5
L
Xing Tian
MoinMeisteR1234
Xing Tian
0
1
0
0
W
2
0
4
4
L
Neith
XTron2K5
Neith
0
1
0
0
W
Amaterasu
Xiaou92
Amaterasu
4
3
1
1.5
W
Izanami
kaksallad
Izanami
4
0
2
5
L
Odin
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,830
Damage
14,578
23,622
Taken
22,961
8,149
Mitigated
10,195
5,933
Healing
9,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Annathaer
Cthulhu
4,149
652
429
2,396
5,331
2,475
470
751
4,535
22,095
0
L
Olorun
3,976
2,008
0
2,101
7,157
2,109
1,037
1,782
5,275
23,053
0
L
Tsukuyomi
HellFound
Tsukuyomi
2,234
764
0
2,453
6,141
1,542
0
631
5,435
0
21,042
W
994
204
39
903
3,762
1,133
408
901
2,836
30,891
0
L
Xing Tian
MoinMeisteR1234
Xing Tian
564
133
0
553
2,155
678
0
396
1,759
3,821
0
W
1,851
1,229
0
2,544
4,014
1,099
0
482
3,532
0
20,824
L
Neith
XTron2K5
Neith
792
354
123
453
1,415
366
0
788
627
0
6,858
W
Amaterasu
Xiaou92
Amaterasu
5,292
2,248
0
1,510
6,450
4,601
722
2,054
4,219
0
25,191
W
Izanami
kaksallad
Izanami
2,292
1,165
0
2,097
3,404
887
857
352
3,027
0
23,604
L
Odin
3,264
1,762
0
250
6,754
3,454
0
1,546
5,067
0
13,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,452
Gold Earned
29,710
133
Minions Killed
246
0
Camps Cleared
0
686,016
Distance Traveled
867,358
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,977
598
43
4
0
190,383
1
L
Olorun
5,348
535
45
5
0
161,113
0
L
Tsukuyomi
5,208
521
45
5
0
194,242
2
W
Ra
5,540
554
60
6
0
185,055
0
L
Xing Tian
3,921
392
2
0
0
83,129
1
W
Kali
5,890
589
51
5
0
158,204
0
L
Neith
3,792
379
17
2
0
77,355
0
W
Amaterasu
6,431
643
47
5
0
148,354
0
W
Izanami
5,872
587
45
5
0
185,362
4
L
Odin
5,183
518
24
2
0
170,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role