Player Matchup

Ravana
Ravana
Bronze III
Chikerita
Ravana
Bronze III
Level 85
God Stats
0W - 1L
1,697 SR
Queue Stats
3W - 3L
1,487 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
LazyPoyo
Guan Yu
Bronze III
Level 156
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 3L
1,487 MMR
Party 1
He Bo
He Bo
Bronze III
Leoo5
He Bo
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,487 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 116
1,638 SR
1,487 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 78
1,596 SR
1,484 MMR
Hera
Hera
Bronze III
Archfallen
Hera
Bronze III
Level 93
God Stats
4W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 MMR
Party 2
Tsukuyomi
Tsukuyomi
Bronze III
Ragnorawkward
Tsukuyomi
Bronze III
Level 32
God Stats
3W - 0L
1,503 SR
Queue Stats
5W - 1L
1,500 MMR
Party 2
Bellona
Bellona
Bronze III
TwoSporks
Bellona
Bronze III
Level 109
God Stats
1W - 0L
1,784 SR
Queue Stats
9W - 7L
1,452 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Chikerita
Ravana
15
6 / 8 / 3
12,721
707
11,052
15,364
6,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
LazyPoyo
Guan Yu
15
3 / 7 / 6
11,884
660
11,851
23,681
25,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

He Bo
Leoo5
He Bo
13
1 / 12 / 6
10,468
582
7,118
15,833
4,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Nu WaAchillesAphroditeSetDanzaburou

VS

Bans
Chang'eHeimdallrPersephoneHerculesThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 3 / 12
14,393
800
21,146
9,904
4,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Ragnorawkward
Tsukuyomi
15
13 / 4 / 9
13,328
740
17,829
16,213
11,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
TwoSporks
Bellona
16
2 / 3 / 20
13,514
751
8,457
14,273
16,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
68
10
Kills
27
27
Deaths
10
15
Assists
41
Player
Kills
Deaths
Assists
KDA
W
12
3
12
6
L
Ravana
Chikerita
Ravana
6
8
3
0.94
L
Guan Yu
LazyPoyo
Guan Yu
3
7
6
0.86
L
He Bo
Leoo5
He Bo
1
12
6
0.33
W
Tsukuyomi
Ragnorawkward
Tsukuyomi
13
4
9
4.38
W
Bellona
TwoSporks
Bellona
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,021
Damage
47,432
54,878
Taken
40,390
35,365
Mitigated
32,401
10,978
Healing
10,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,146
4,592
0
1,720
9,904
4,554
1,333
1,212
8,586
103,043
0
L
Ravana
Chikerita
Ravana
11,052
1,369
0
835
15,364
6,077
0
6,737
8,219
0
42,950
L
Guan Yu
LazyPoyo
Guan Yu
11,851
2,853
2,679
5,836
23,681
25,218
0
6,883
16,164
2,803
48,347
L
He Bo
Leoo5
He Bo
7,118
171
0
1,628
15,833
4,070
0
6,834
8,556
39,013
0
W
Tsukuyomi
Ragnorawkward
Tsukuyomi
17,829
3,870
0
3,323
16,213
11,215
366
2,986
12,887
0
54,556
W
Bellona
TwoSporks
Bellona
8,457
2,003
1,296
3,910
14,273
16,632
570
2,920
11,115
0
24,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,073
Gold Earned
41,235
183
Minions Killed
230
0
Camps Cleared
0
942,171
Distance Traveled
1,036,947
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,393
800
166
9
0
332,451
3
L
Ravana
12,721
707
69
4
0
336,125
2
L
Guan Yu
11,884
660
55
3
0
331,040
1
L
He Bo
10,468
582
59
3
0
275,006
3
W
Tsukuyomi
13,328
740
35
2
0
356,454
4
W
Bellona
13,514
751
29
2
0
348,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role