Player Matchup

Jing Wei
Jing Wei
Ardernes
Jing Wei
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Fenrir
Fenrir
KoKnullarPojken
Fenrir
Level 15
God Stats
6W - 3L
1,500 SR
Queue Stats
23W - 22L
1,499 Elo+
Party 1
Ymir
Ymir
kenny270699
Ymir
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
lSiosl
Kukulkan
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
sweDubb
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,644 Elo+
Party 1
Team Averages
Level 24
1,500 SR
1,529 Elo+

VS

Team Averages
Level 31
1,475 SR
1,535 Elo+
Mercury
Mercury
Aidxn7
Mercury
Level 28
God Stats
39W - 19L
1,775 SR
Queue Stats
72W - 45L
1,753 Elo+
Solo
King Arthur
King Arthur
Garvock25
King Arthur
Level 18
God Stats
9W - 8L
1,485 SR
Queue Stats
91W - 69L
1,601 Elo+
Solo
Yemoja
Yemoja
Ludark97
Yemoja
Level 5
God Stats
20W - 15L
1,392 SR
Queue Stats
45W - 49L
1,245 Elo+
Party 2
Anubis
Anubis
PapaDjah
Anubis
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Son1cc
Danzaburou
Level 26
God Stats
12W - 18L
1,223 SR
Queue Stats
156W - 153L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ardernes
Jing Wei
11
2 / 1 / 2
5,622
562
4,242
6,635
1,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 6 / 1
4,203
420
1,755
8,223
1,785
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 3 / 1
5,593
559
3,369
7,085
2,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
lSiosl
Kukulkan
7
1 / 3 / 0
4,932
493
2,683
4,076
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
sweDubb
Neith
6
0 / 7 / 1
4,127
413
2,173
6,163
1,338
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aidxn7
Mercury
13
2 / 1 / 2
7,207
721
1,517
5,844
2,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Garvock25
King Arthur
11
1 / 3 / 1
6,137
614
4,865
7,837
3,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
Ludark97
Yemoja
8
0 / 0 / 11
5,922
592
1,859
2,936
1,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
PapaDjah
Anubis
10
3 / 1 / 4
6,074
607
6,671
7,263
3,967
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Son1cc
Danzaburou
11
14 / 0 / 1
8,290
829
6,839
5,201
1,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
5
Kills
20
20
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mercury
Aidxn7
Mercury
2
1
2
3
L
Jing Wei
Ardernes
Jing Wei
2
1
2
3
W
King Arthur
Garvock25
King Arthur
1
3
1
0.5
L
0
6
1
0.08
W
Yemoja
Ludark97
Yemoja
0
0
11
5.5
W
Anubis
PapaDjah
Anubis
3
1
4
5
W
Danzaburou
Son1cc
Danzaburou
14
0
1
14.5
L
2
3
1
0.83
L
Kukulkan
lSiosl
Kukulkan
1
3
0
0.33
L
Neith
sweDubb
Neith
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,222
Damage
21,751
32,182
Taken
29,081
8,707
Mitigated
13,187
4,946
Healing
9,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Aidxn7
Mercury
1,517
586
0
592
5,844
2,214
572
214
5,630
0
54,381
L
Jing Wei
Ardernes
Jing Wei
4,242
3,391
0
3,089
6,635
1,712
40
1,081
5,554
0
25,722
W
King Arthur
Garvock25
King Arthur
4,865
700
0
1,190
7,837
3,911
0
1,212
6,625
0
31,923
L
1,755
674
0
753
8,223
1,785
0
1,850
6,373
216
12,173
W
Yemoja
Ludark97
Yemoja
1,859
367
1,729
706
2,936
1,396
667
339
2,597
8,749
0
W
Anubis
PapaDjah
Anubis
6,671
40
0
4,119
7,263
3,967
156
3,042
4,221
33,535
0
W
Danzaburou
Son1cc
Danzaburou
6,839
3,461
0
1,361
5,201
1,699
1,148
1,245
3,956
0
39,231
L
3,369
1,024
0
586
7,085
2,852
0
2,150
4,935
19,901
0
L
Kukulkan
lSiosl
Kukulkan
2,683
265
0
0
4,076
1,020
0
1,504
2,572
21,815
0
L
Neith
sweDubb
Neith
2,173
1,020
0
518
6,163
1,338
0
1,945
4,218
0
8,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,477
Gold Earned
33,630
147
Minions Killed
315
0
Camps Cleared
0
827,812
Distance Traveled
912,113
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,207
721
100
10
0
203,310
1
L
Jing Wei
5,622
562
48
5
0
170,239
0
W
King Arthur
6,137
614
70
7
0
182,216
1
L
Fenrir
4,203
420
23
2
0
167,822
2
W
Yemoja
5,922
592
18
2
0
161,932
0
W
Anubis
6,074
607
56
6
0
170,441
2
W
Danzaburou
8,290
829
71
7
0
194,214
3
L
Ymir
5,593
559
33
3
0
164,346
1
L
Kukulkan
4,932
493
29
3
0
152,668
0
L
Neith
4,127
413
14
1
0
172,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role