Player Matchup

Fenrir
Fenrir
DunkinJarvus
Fenrir
Level 76
God Stats
10W - 7L
1,297 SR
Queue Stats
263W - 147L
1,759 Elo+
Party 2
Sol
Sol
FatherAllah
Sol
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
489W - 421L
1,591 Elo+
Party 2
Yemoja
Yemoja
Lemajinoo
Yemoja
Level 88
God Stats
20W - 12L
1,710 SR
Queue Stats
353W - 235L
1,629 Elo+
Party 2
Team Averages
Level 103
1,502 SR
1,660 Elo+

VS

Team Averages
Level 60
1,578 SR
1,584 Elo+
Neith
Neith
JMBBenson
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,523 Elo+
Solo
Khepri
Khepri
PaxtonFettel_
Khepri
Level 120
God Stats
4W - 1L
1,734 SR
Queue Stats
165W - 131L
1,614 Elo+
Party 1
Nox
Nox
Sephiroth_502
Nox
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
245W - 212L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
5 / 1 / 3
8,670
788
5,004
6,709
4,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
3 / 1 / 7
8,157
742
6,600
6,869
2,391
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Lemajinoo
Yemoja
11
2 / 0 / 8
7,688
699
6,182
7,592
5,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JMBBenson
Neith
9
0 / 4 / 2
6,819
620
1,673
6,012
2,100
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 2
7,108
646
3,125
9,107
9,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 3 / 0
7,400
673
5,190
5,294
2,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
10
Kills
2
2
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
1
3
6.5
W
3
1
7
6.5
L
Neith
JMBBenson
Neith
0
4
2
0.25
W
Yemoja
Lemajinoo
Yemoja
2
0
8
6
L
0
3
2
0.33
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,786
Damage
9,988
21,170
Taken
20,413
12,120
Mitigated
13,479
8,132
Healing
1,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,004
1,550
513
2,022
6,709
4,326
0
2,797
3,778
3,229
33,651
W
6,600
956
559
4,036
6,869
2,391
1,133
2,798
4,001
34,069
0
L
Neith
JMBBenson
Neith
1,673
307
0
318
6,012
2,100
0
4,050
1,962
0
18,195
W
Yemoja
Lemajinoo
Yemoja
6,182
785
502
500
7,592
5,403
315
2,397
5,021
23,003
0
L
3,125
35
0
948
9,107
9,131
0
5,326
3,781
12,212
0
L
5,190
518
0
520
5,294
2,248
0
3,588
1,706
30,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,515
Gold Earned
21,327
157
Minions Killed
132
0
Camps Cleared
0
677,254
Distance Traveled
566,924
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,670
788
57
5
0
236,486
2
W
Sol
8,157
742
74
7
0
219,209
1
L
Neith
6,819
620
34
3
0
175,222
0
W
Yemoja
7,688
699
26
2
0
221,559
2
L
Khepri
7,108
646
19
2
0
195,986
3
L
Nox
7,400
673
79
7
0
195,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role