Player Matchup

Yemoja
Yemoja
Aleina2
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,196 Elo+
Party 1
Chiron
Chiron
Heavyyy2101
Chiron
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,507 Elo+
Party 1
Tyr
Tyr
Styrmanden
Tyr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Zeus
Zeus
pigasus123
Zeus
Level 28
God Stats
22W - 20L
1,500 SR
Queue Stats
48W - 51L
1,500 Elo+
Solo
Danzaburou
Danzaburou
shackoman
Danzaburou
Level 8
God Stats
5W - 2L
1,500 SR
Queue Stats
13W - 7L
1,384 Elo+
Solo
Team Averages
Level 22
1,500 SR
1,417 Elo+

VS

Team Averages
Level 35
1,533 SR
1,361 Elo+
Olorun
Olorun
Elite LIEB3
Olorun
Level 12
God Stats
3W - 3L
1,773 SR
Queue Stats
16W - 20L
1,401 Elo+
Party 3
Cabrakan
Cabrakan
OnlyOneKiffke
Cabrakan
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
130W - 120L
1,398 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TheDistinct
Cu Chulainn
Level 7
God Stats
0W - 2L
1,300 SR
Queue Stats
5W - 5L
1,301 Elo+
Party 2
Neith
Neith
ledewitt
Neith
Level 3
God Stats
3W - 2L
1,300 SR
Queue Stats
3W - 2L
1,280 Elo+
Party 2
Mercury
Mercury
legolasa
Mercury
Level 143
God Stats
2W - 1L
1,791 SR
Queue Stats
13W - 9L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aleina2
Yemoja
16
1 / 5 / 12
11,133
484
10,385
18,820
17,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
16
1 / 8 / 5
10,202
444
8,335
20,298
8,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 2 / 12
11,609
505
7,220
13,224
10,465
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
10 / 6 / 7
12,547
546
23,141
18,549
12,336
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
shackoman
Danzaburou
20
15 / 2 / 8
14,829
645
28,704
20,552
14,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
2 / 7 / 5
10,552
459
8,518
20,189
9,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
OnlyOneKiffke
Cabrakan
15
3 / 8 / 4
9,756
424
8,671
22,547
24,578
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
TheDistinct
Cu Chulainn
15
4 / 5 / 6
9,807
426
10,465
19,473
21,050
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
ledewitt
Neith
15
1 / 6 / 2
10,173
442
11,179
15,234
6,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
legolasa
Mercury
20
13 / 4 / 3
13,127
571
25,870
22,874
11,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
43
30
Kills
23
23
Deaths
30
44
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Aleina2
Yemoja
1
5
12
1.4
L
Olorun
2
7
5
0.64
W
Chiron
1
8
5
0.44
L
Cabrakan
OnlyOneKiffke
Cabrakan
3
8
4
0.63
W
3
2
12
4.5
L
Cu Chulainn
TheDistinct
Cu Chulainn
4
5
6
1.4
L
Neith
ledewitt
Neith
1
6
2
0.33
L
Mercury
legolasa
Mercury
13
4
3
3.63
W
10
6
7
2.25
W
Danzaburou
shackoman
Danzaburou
15
2
8
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,785
Damage
64,703
91,443
Taken
100,317
63,180
Mitigated
73,299
33,957
Healing
22,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Aleina2
Yemoja
10,385
2,054
2,164
2,733
18,820
17,396
1,605
2,754
15,766
38,089
0
L
Olorun
8,518
3,973
946
8,303
20,189
9,351
2,065
11,190
8,974
56,204
0
W
Chiron
8,335
3,819
1,548
7,083
20,298
8,211
2,868
2,256
17,867
0
46,988
L
Cabrakan
OnlyOneKiffke
Cabrakan
8,671
519
925
5,041
22,547
24,578
198
9,565
12,814
30,093
0
W
7,220
926
0
2,328
13,224
10,465
1,037
1,525
11,699
0
42,136
L
Cu Chulainn
TheDistinct
Cu Chulainn
10,465
2,502
0
1,995
19,473
21,050
790
8,381
11,047
345
34,438
L
Neith
ledewitt
Neith
11,179
6,365
0
4,396
15,234
6,930
1,479
2,173
12,987
0
58,958
L
Mercury
legolasa
Mercury
25,870
16,464
0
921
22,874
11,390
0
3,531
19,218
0
118,156
W
23,141
4,737
765
7,938
18,549
12,336
378
6,751
11,773
83,141
0
W
Danzaburou
shackoman
Danzaburou
28,704
14,686
0
9,398
20,552
14,772
3,014
4,163
16,323
6,787
88,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,320
Gold Earned
53,415
451
Minions Killed
459
0
Camps Cleared
0
2,030,447
Distance Traveled
2,031,437
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,133
484
74
3
0
406,310
5
L
Olorun
10,552
459
91
4
0
385,678
0
W
Chiron
10,202
444
87
4
0
369,466
0
L
Cabrakan
9,756
424
48
2
0
375,897
0
W
Tyr
11,609
505
77
3
0
487,316
1
L
Cu Chulainn
9,807
426
49
2
0
375,413
0
L
Neith
10,173
442
110
5
0
382,372
1
L
Mercury
13,127
571
161
7
0
512,077
0
W
Zeus
12,547
546
96
4
0
361,024
0
W
Danzaburou
14,829
645
117
5
0
406,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role