Player Matchup

Ah Puch
Ah Puch
Saibriel
Ah Puch
Level 15
God Stats
3W - 1L
1,716 SR
Queue Stats
165W - 172L
1,451 Elo+
Solo
Neith
Neith
gafflx
Neith
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,794 Elo+
Party 3
Xing Tian
Xing Tian
iilmarinenn
Xing Tian
Level 28
God Stats
8W - 4L
1,698 SR
Queue Stats
44W - 47L
1,573 Elo+
Party 3
Ravana
Ravana
joppangopan
Ravana
Level 27
God Stats
10W - 8L
1,478 SR
Queue Stats
174W - 118L
1,746 Elo+
Party 1
Chang'e
Chang'e
yoyo00
Chang'e
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,890 Elo+
Party 1
Team Averages
Level 24
1,578 SR
1,691 Elo+

VS

Team Averages
Level 17
1,481 SR
1,392 Elo+
Vulcan
Vulcan
Dosiou
Vulcan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 77L
1,380 Elo+
Party 2
Izanami
Izanami
Jaimo
Izanami
Level 18
God Stats
4W - 11L
1,406 SR
Queue Stats
96W - 132L
1,476 Elo+
Party 2
Odin
Odin
JoshimitzuGK101
Odin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 56L
1,572 Elo+
Solo
Fenrir
Fenrir
covy
Fenrir
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 107L
1,341 Elo+
Party 2
Ares
Ares
trigerzs
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,191 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Saibriel
Ah Puch
11
0 / 4 / 0
6,419
459
3,772
5,463
2,484
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
gafflx
Neith
11
3 / 0 / 10
7,033
502
4,057
4,130
1,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
iilmarinenn
Xing Tian
10
5 / 0 / 5
7,124
509
3,361
6,725
3,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
15
5 / 0 / 9
8,739
624
6,714
6,561
2,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
yoyo00
Chang'e
15
8 / 0 / 7
8,690
621
8,297
7,232
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dosiou
Vulcan
10
0 / 6 / 0
5,757
411
3,366
6,147
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Jaimo
Izanami
11
0 / 3 / 0
6,403
457
3,241
4,495
2,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
4 / 1 / 0
7,865
562
7,318
9,697
7,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
covy
Fenrir
8
0 / 7 / 0
5,493
392
3,356
11,170
3,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
8
0 / 4 / 0
5,643
403
1,004
5,917
3,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
21
Kills
4
4
Deaths
21
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Dosiou
Vulcan
0
6
0
0
L
Izanami
Jaimo
Izanami
0
3
0
0
L
4
1
0
4
W
Ah Puch
Saibriel
Ah Puch
0
4
0
0
L
Fenrir
covy
Fenrir
0
7
0
0
W
Neith
gafflx
Neith
3
0
10
8
W
Xing Tian
iilmarinenn
Xing Tian
5
0
5
7.5
W
Ravana
5
0
9
9.5
L
Ares
0
4
0
0
W
Chang'e
yoyo00
Chang'e
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,201
Damage
18,285
30,111
Taken
37,426
12,370
Mitigated
18,140
16,384
Healing
7,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Dosiou
Vulcan
3,366
1,159
0
160
6,147
1,892
0
3,003
2,990
24,105
0
L
Izanami
Jaimo
Izanami
3,241
1,549
0
781
4,495
2,360
1,060
1,510
2,911
3,859
37,260
L
7,318
2,776
0
3,732
9,697
7,273
0
4,447
5,250
0
42,411
W
Ah Puch
Saibriel
Ah Puch
3,772
332
0
1,465
5,463
2,484
200
0
5,213
29,798
0
L
Fenrir
covy
Fenrir
3,356
658
0
2,137
11,170
3,586
0
3,415
7,547
0
27,810
W
Neith
gafflx
Neith
4,057
1,852
0
2,875
4,130
1,146
1,357
606
3,524
0
25,831
W
Xing Tian
iilmarinenn
Xing Tian
3,361
517
636
2,556
6,725
3,599
509
1,232
5,464
12,145
0
W
Ravana
6,714
2,168
0
3,508
6,561
2,765
0
742
5,677
0
61,436
L
Ares
1,004
85
0
361
5,917
3,029
0
2,559
3,298
4,967
0
W
Chang'e
yoyo00
Chang'e
8,297
1,784
1,226
4,118
7,232
2,376
78
1,996
4,998
55,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,005
Gold Earned
31,161
342
Minions Killed
280
0
Camps Cleared
0
1,308,225
Distance Traveled
1,201,222
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,757
411
38
3
0
258,793
3
L
Izanami
6,403
457
89
6
0
221,428
6
L
Odin
7,865
562
90
6
0
219,888
1
W
Ah Puch
6,419
459
50
4
0
197,764
0
L
Fenrir
5,493
392
55
4
0
268,399
2
W
Neith
7,033
502
49
4
0
231,050
0
W
Xing Tian
7,124
509
18
1
0
265,551
4
W
Ravana
8,739
624
117
8
0
333,306
0
L
Ares
5,643
403
8
1
0
232,714
1
W
Chang'e
8,690
621
108
8
0
280,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role