Player Matchup

Merlin
Merlin
Silver I
 
Merlin
Silver I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Silver I
AIOROS5629
Medusa
Silver I
Level 109
God Stats
11W - 10L
1,435 SR
Queue Stats
110W - 115L
1,377 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
Mocuddy
Cu Chulainn
Silver I
Level 108
God Stats
13W - 17L
1,356 SR
Queue Stats
157W - 198L
1,363 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 94
1,431 SR
1,413 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,549 SR
1,365 MMR
Sun Wukong
Sun Wukong
Bronze III
BlackShadow9373
Sun Wukong
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 160L
1,349 MMR
Solo
Nu Wa
Nu Wa
Silver I
Frvgal
Nu Wa
Silver I
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,349 MMR
Solo
Izanami
Izanami
Gold IV
ShAd0w P3pP3r
Izanami
Gold IV
Level 160
God Stats
82W - 65L
1,647 SR
Queue Stats
655W - 828L
1,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
4 / 1 / 7
10,756
672
10,252
8,577
3,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
AIOROS5629
Medusa
15
5 / 2 / 8
11,083
693
7,987
10,321
4,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
Mocuddy
Cu Chulainn
14
4 / 1 / 9
10,623
664
11,113
12,979
14,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
DanzaburouThothScyllaPersephoneZeus

VS

Bans
HeraDiscordiaAphroditeAnubisHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlackShadow9373
Sun Wukong
12
2 / 5 / 2
9,696
606
8,715
15,324
17,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nu Wa
Frvgal
Nu Wa
12
0 / 4 / 3
9,118
570
6,540
8,168
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
14
1 / 4 / 2
10,012
626
6,476
10,819
4,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
13
Kills
3
4
Deaths
13
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
7
7.5
W
Medusa
AIOROS5629
Medusa
5
2
8
4.5
L
Sun Wukong
BlackShadow9373
Sun Wukong
2
5
2
0.6
L
Nu Wa
Frvgal
Nu Wa
0
4
3
0.38
W
Cu Chulainn
Mocuddy
Cu Chulainn
4
1
9
8.5
L
Izanami
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,352
Damage
21,731
31,877
Taken
34,311
21,416
Mitigated
24,648
5,844
Healing
5,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,252
944
130
1,257
8,577
3,073
513
2,306
5,812
41,719
0
W
Medusa
AIOROS5629
Medusa
7,987
3,365
0
2,139
10,321
4,002
2,580
1,806
8,064
0
61,508
L
Sun Wukong
BlackShadow9373
Sun Wukong
8,715
1,253
0
1,961
15,324
17,861
0
5,998
8,607
0
35,338
L
Nu Wa
Frvgal
Nu Wa
6,540
1,307
0
597
8,168
2,771
0
1,608
6,210
25,283
0
W
Cu Chulainn
Mocuddy
Cu Chulainn
11,113
1,439
0
2,318
12,979
14,341
117
1,648
10,774
0
35,105
L
Izanami
6,476
4,052
0
2,568
10,819
4,016
630
1,972
8,438
0
66,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,462
Gold Earned
28,826
211
Minions Killed
202
0
Camps Cleared
0
858,519
Distance Traveled
745,250
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,756
672
73
5
0
281,659
0
W
Medusa
11,083
693
86
5
0
304,049
6
L
Sun Wukong
9,696
606
37
2
0
274,702
0
L
Nu Wa
9,118
570
48
3
0
248,694
1
W
Cu Chulainn
10,623
664
52
3
0
272,811
3
L
Izanami
10,012
626
117
7
0
221,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role