Player Matchup

Kukulkan
Kukulkan
Entwood
Kukulkan
Level 14
God Stats
441W - 408L
1,686 SR
Queue Stats
1,199W - 1,260L
1,385 Elo+
Solo
Neith
Neith
Godskillaxo
Neith
Level 8
God Stats
13W - 14L
1,339 SR
Queue Stats
13W - 16L
1,409 Elo+
Party 1
Scylla
Scylla
IAMPAULBOWTOME
Scylla
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,397 Elo+
Solo
Jing Wei
Jing Wei
JayRyuna
Jing Wei
Level 7
God Stats
5W - 7L
1,453 SR
Queue Stats
44W - 46L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
TutanGamoon
Cthulhu
Level 9
God Stats
0W - 1L
1,348 SR
Queue Stats
76W - 77L
1,511 Elo+
Party 1
Team Averages
Level 10
1,465 SR
1,456 Elo+

VS

Team Averages
Level 28
1,597 SR
1,591 Elo+
Hun Batz
Hun Batz
Hardpoint G0D
Hun Batz
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 9L
1,662 Elo+
Solo
Poseidon
Poseidon
Nicolaijp
Poseidon
Level 15
God Stats
5W - 6L
1,717 SR
Queue Stats
33W - 38L
1,610 Elo+
Party 2
Skadi
Skadi
lbacph
Skadi
Level 22
God Stats
16W - 16L
1,728 SR
Queue Stats
23W - 21L
1,682 Elo+
Party 2
Hou Yi
Hou Yi
m2m-10
Hou Yi
Level 11
God Stats
22W - 30L
1,546 SR
Queue Stats
117W - 160L
1,525 Elo+
Party 2
Pele
Pele
popperen
Pele
Level 64
God Stats
77W - 75L
1,494 SR
Queue Stats
118W - 170L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Entwood
Kukulkan
15
0 / 7 / 1
9,240
840
11,110
11,932
5,017
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 8 / 0
9,500
864
8,831
16,991
7,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
0 / 16 / 1
9,125
830
5,010
19,633
6,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
JayRyuna
Jing Wei
16
2 / 8 / 1
10,126
921
8,002
21,736
8,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
TutanGamoon
Cthulhu
16
1 / 3 / 3
9,894
899
5,600
11,871
17,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Hardpoint G0D
Hun Batz
20
26 / 0 / 12
14,684
1,335
45,710
8,988
4,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Nicolaijp
Poseidon
17
5 / 3 / 15
11,052
1,005
7,792
8,266
3,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
lbacph
Skadi
19
2 / 0 / 20
11,162
1,015
9,704
9,730
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
m2m-10
Hou Yi
18
3 / 1 / 17
10,663
969
7,593
11,272
4,586
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
18
6 / 0 / 15
11,547
1,050
8,243
7,034
2,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
121
4
Kills
42
42
Deaths
4
6
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Entwood
Kukulkan
0
7
1
0.07
L
1
8
0
0.13
W
Hun Batz
Hardpoint G0D
Hun Batz
26
0
12
32
L
0
16
1
0.03
L
Jing Wei
JayRyuna
Jing Wei
2
8
1
0.31
W
Poseidon
Nicolaijp
Poseidon
5
3
15
4.17
L
Cthulhu
TutanGamoon
Cthulhu
1
3
3
0.83
W
Skadi
lbacph
Skadi
2
0
20
12
W
Hou Yi
m2m-10
Hou Yi
3
1
17
11.5
W
Pele
6
0
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,553
Damage
79,042
82,163
Taken
45,290
44,340
Mitigated
18,734
2,681
Healing
7,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Entwood
Kukulkan
11,110
285
0
0
11,932
5,017
0
1,591
10,341
30,709
0
L
8,831
4,588
0
998
16,991
7,190
0
2,038
14,953
0
26,166
W
Hun Batz
Hardpoint G0D
Hun Batz
45,710
23,009
0
0
8,988
4,055
0
3,314
5,549
0
64,686
L
5,010
1,669
0
0
19,633
6,660
0
728
18,905
12,470
0
L
Jing Wei
JayRyuna
Jing Wei
8,002
6,603
0
1,248
21,736
8,417
0
2,029
19,707
0
25,174
W
Poseidon
Nicolaijp
Poseidon
7,792
503
0
0
8,266
3,326
0
3,173
5,043
20,988
0
L
Cthulhu
TutanGamoon
Cthulhu
5,600
122
79
356
11,871
17,056
0
1,406
10,465
9,823
0
W
Skadi
lbacph
Skadi
9,704
5,604
753
2,425
9,730
4,094
0
5,956
3,699
0
28,472
W
Hou Yi
m2m-10
Hou Yi
7,593
3,586
948
1,569
11,272
4,586
0
6,311
4,786
0
20,860
W
Pele
8,243
1,880
534
1,717
7,034
2,673
0
2,466
3,501
0
20,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,885
Gold Earned
59,108
149
Minions Killed
199
5
Camps Cleared
8
1,001,644
Distance Traveled
1,066,033
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,240
840
49
4
0
192,766
0
L
Neith
9,500
864
37
3
1
190,548
0
W
Hun Batz
14,684
1,335
42
4
6
247,871
1
L
Scylla
9,125
830
17
2
1
153,736
0
L
Jing Wei
10,126
921
26
2
3
235,664
0
W
Poseidon
11,052
1,005
40
4
0
184,100
0
L
Cthulhu
9,894
899
20
2
0
228,930
0
W
Skadi
11,162
1,015
50
5
1
221,328
0
W
Hou Yi
10,663
969
39
4
1
187,285
0
W
Pele
11,547
1,050
28
3
0
225,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role