Player Matchup

Mulan
Mulan
Gold V
 
Mulan
Gold V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Skadi
Skadi
Gold II
BloodYTerroR_OcP
Skadi
Gold II
Level 157
God Stats
97W - 74L
1,622 SR
Queue Stats
328W - 335L
1,602 MMR
Solo
Sylvanus
Sylvanus
Gold III
M1 Killjoy
Sylvanus
Gold III
Level 144
God Stats
24W - 21L
1,500 SR
Queue Stats
282W - 278L
1,599 MMR
Solo
Poseidon
Poseidon
Silver I
NeoN_Ruthless-_-
Poseidon
Silver I
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,597 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
TeenageOsprey
Cu Chulainn
Silver II
Level 149
God Stats
2W - 2L
1,303 SR
Queue Stats
32W - 26L
1,495 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,485 SR
1,559 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 131
1,572 SR
1,596 MMR
Sun Wukong
Sun Wukong
Bronze III
FakeRenegade-
Sun Wukong
Bronze III
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
100W - 79L
1,588 MMR
Party 2
Zeus
Zeus
Gold III
StelioKontos AF
Zeus
Gold III
Level 154
God Stats
86W - 61L
1,843 SR
Queue Stats
333W - 319L
1,628 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
TheOnlyMadara
Cthulhu
Bronze III
Level 131
God Stats
3W - 5L
1,518 SR
Queue Stats
104W - 82L
1,588 MMR
Party 2
Jing Wei
Jing Wei
Silver I
Yotna
Jing Wei
Silver I
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,590 MMR
Solo
Awilix
Awilix
Bronze III
b3astlyrampag3
Awilix
Bronze III
Level 109
God Stats
3W - 7L
1,500 SR
Queue Stats
240W - 239L
1,587 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 2 / 1
6,246
568
1,405
6,042
2,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 0 / 0
7,675
698
3,689
4,169
1,455
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
M1 Killjoy
Sylvanus
11
0 / 2 / 4
6,443
586
2,757
6,702
2,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 0 / 0
6,995
636
3,570
2,806
764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
TeenageOsprey
Cu Chulainn
10
0 / 1 / 2
6,035
549
7,414
7,823
5,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
PersephoneTsukuyomiSetDanzaburouNemesis

VS

Bans
ApolloKhepriErlang ShenGaneshaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FakeRenegade-
Sun Wukong
11
2 / 0 / 1
6,486
590
4,503
9,053
5,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 2 / 2
6,241
567
4,390
4,860
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
9
1 / 1 / 3
5,764
524
3,132
6,805
3,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
Yotna
Jing Wei
10
0 / 2 / 1
5,858
533
190
5,102
1,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 2 / 0
4,828
439
1,695
6,385
1,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
7
Kills
5
5
Deaths
7
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
2
1
0.25
W
3
0
0
3
L
Sun Wukong
FakeRenegade-
Sun Wukong
2
0
1
2.5
W
Sylvanus
M1 Killjoy
Sylvanus
0
2
4
1
W
4
0
0
4
L
2
2
2
1.5
W
Cu Chulainn
TeenageOsprey
Cu Chulainn
0
1
2
1
L
Cthulhu
1
1
3
2.5
L
Jing Wei
Yotna
Jing Wei
0
2
1
0.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,835
Damage
13,910
27,542
Taken
32,205
12,952
Mitigated
13,553
11,500
Healing
10,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
1,405
406
0
2,971
6,042
2,117
0
1,606
4,411
0
37,330
W
3,689
1,394
0
2,144
4,169
1,455
1,890
1,155
3,014
0
51,115
L
Sun Wukong
FakeRenegade-
Sun Wukong
4,503
894
0
4,989
9,053
5,941
0
2,071
6,591
0
35,715
W
Sylvanus
M1 Killjoy
Sylvanus
2,757
853
700
2,219
6,702
2,895
363
2,570
4,082
22,728
0
W
3,570
244
0
788
2,806
764
120
718
2,088
47,111
0
L
4,390
700
0
250
4,860
1,531
0
1,923
2,937
40,394
0
W
Cu Chulainn
TeenageOsprey
Cu Chulainn
7,414
798
0
2,678
7,823
5,721
0
1,473
5,982
6,107
27,632
L
Cthulhu
3,132
273
138
1,752
6,805
3,327
0
3,019
3,711
10,390
0
L
Jing Wei
Yotna
Jing Wei
190
101
0
1,975
5,102
1,132
0
407
4,695
0
27,846
L
1,695
818
0
1,738
6,385
1,622
0
586
5,799
0
19,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,394
Gold Earned
29,177
415
Minions Killed
297
0
Camps Cleared
0
1,085,046
Distance Traveled
1,059,679
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,246
568
93
8
0
225,357
5
W
Skadi
7,675
698
112
10
0
212,525
5
L
Sun Wukong
6,486
590
82
7
0
244,745
1
W
Sylvanus
6,443
586
47
4
0
198,596
3
W
Poseidon
6,995
636
94
9
0
229,489
2
L
Zeus
6,241
567
85
8
0
208,319
4
W
Cu Chulainn
6,035
549
69
6
0
219,079
5
L
Cthulhu
5,764
524
10
1
0
219,372
1
L
Jing Wei
5,858
533
71
6
0
193,941
6
L
Awilix
4,828
439
49
4
0
193,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role