Player Matchup

Hera
Hera
BigTokinJohn
Hera
Level 16
God Stats
2W - 2L
1,742 SR
Queue Stats
4W - 7L
1,349 Elo+
Party 1
Nike
Nike
KAYROCKER587
Nike
Level 26
God Stats
0W - 1L
1,708 SR
Queue Stats
24W - 47L
1,413 Elo+
Party 1
Skadi
Skadi
Kotic420
Skadi
Level 22
God Stats
17W - 15L
1,507 SR
Queue Stats
32W - 45L
1,434 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Oren Kcin
Tsukuyomi
Level 29
God Stats
4W - 3L
1,712 SR
Queue Stats
63W - 81L
1,453 Elo+
Party 1
Ymir
Ymir
SneetchTamer
Ymir
Level 3
God Stats
0W - 2L
1,507 SR
Queue Stats
5W - 6L
1,206 Elo+
Party 1
Team Averages
Level 19
1,635 SR
1,371 Elo+

VS

Team Averages
Level 18
1,458 SR
1,295 Elo+
Nemesis
Nemesis
DaniMuztang
Nemesis
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 82L
1,175 Elo+
Solo
Sol
Sol
Diego559
Sol
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,056 Elo+
Solo
Ymir
Ymir
RSL26
Ymir
Level 6
God Stats
9W - 6L
1,609 SR
Queue Stats
65W - 47L
1,570 Elo+
Party 2
Cu Chulainn
Cu Chulainn
T Will7213
Cu Chulainn
Level 45
God Stats
10W - 7L
1,420 SR
Queue Stats
21W - 23L
1,318 Elo+
Party 2
Izanami
Izanami
tacumbu_
Izanami
Level 17
God Stats
6W - 3L
1,261 SR
Queue Stats
10W - 13L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 4
10,338
492
9,405
13,303
4,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
1 / 9 / 2
10,013
477
5,343
13,146
6,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
Kotic420
Skadi
15
2 / 9 / 5
9,005
429
11,964
13,367
4,772
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Oren Kcin
Tsukuyomi
17
7 / 6 / 3
11,463
546
17,061
17,052
6,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 10 / 2
9,071
432
6,695
17,931
11,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DaniMuztang
Nemesis
17
3 / 3 / 7
10,891
519
6,790
19,564
8,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
8 / 3 / 5
12,263
584
11,629
13,648
5,246
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
RSL26
Ymir
17
9 / 5 / 12
11,410
543
10,713
21,573
12,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
T Will7213
Cu Chulainn
20
13 / 1 / 6
13,328
635
17,132
15,924
15,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
tacumbu_
Izanami
16
7 / 4 / 9
10,497
500
10,198
14,216
6,908
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
79
14
Kills
40
40
Deaths
16
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
Nemesis
DaniMuztang
Nemesis
3
3
7
2.17
W
8
3
5
3.5
L
1
9
2
0.22
L
Skadi
Kotic420
Skadi
2
9
5
0.5
L
Tsukuyomi
Oren Kcin
Tsukuyomi
7
6
3
1.42
W
Ymir
RSL26
Ymir
9
5
12
3
L
3
10
2
0.4
W
Cu Chulainn
T Will7213
Cu Chulainn
13
1
6
16
W
Izanami
tacumbu_
Izanami
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,468
Damage
56,462
74,799
Taken
84,925
35,204
Mitigated
49,022
2,490
Healing
34,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,405
2,130
0
1,032
13,303
4,979
660
5,800
7,503
68,200
0
W
Nemesis
DaniMuztang
Nemesis
6,790
3,693
0
9,078
19,564
8,207
0
2,508
17,056
0
75,013
W
11,629
1,940
0
7,992
13,648
5,246
5,501
5,134
8,514
75,885
0
L
5,343
2,418
0
0
13,146
6,745
621
4,125
9,021
0
50,120
L
Skadi
Kotic420
Skadi
11,964
7,001
0
0
13,367
4,772
939
4,399
8,968
0
47,035
L
Tsukuyomi
Oren Kcin
Tsukuyomi
17,061
5,360
0
1,186
17,052
6,890
270
5,052
12,000
0
72,321
W
Ymir
RSL26
Ymir
10,713
3,558
0
5,391
21,573
12,718
153
4,248
17,325
44,001
0
L
6,695
409
0
272
17,931
11,818
960
6,910
11,021
29,806
0
W
Cu Chulainn
T Will7213
Cu Chulainn
17,132
5,386
0
5,912
15,924
15,943
1,221
3,610
12,314
20,881
75,252
W
Izanami
tacumbu_
Izanami
10,198
6,677
954
5,525
14,216
6,908
413
4,537
9,679
3,365
49,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,890
Gold Earned
58,389
453
Minions Killed
506
0
Camps Cleared
0
1,701,213
Distance Traveled
1,837,223
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,338
492
131
6
0
337,713
0
W
Nemesis
10,891
519
114
5
0
401,246
2
W
Sol
12,263
584
119
6
0
374,649
4
L
Nike
10,013
477
102
5
0
324,236
0
L
Skadi
9,005
429
73
3
0
284,871
0
L
Tsukuyomi
11,463
546
89
4
0
436,485
1
W
Ymir
11,410
543
58
3
0
363,378
1
L
Ymir
9,071
432
58
3
0
317,908
1
W
Cu Chulainn
13,328
635
159
8
0
374,645
0
W
Izanami
10,497
500
56
3
0
323,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role