Player Matchup

Bacchus
Bacchus
BOJENBOREN
Bacchus
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
201W - 231L
1,415 Elo+
Party 1
Hercules
Hercules
Pyrogenousist
Hercules
Level 148
God Stats
6W - 10L
1,678 SR
Queue Stats
221W - 252L
1,371 Elo+
Party 1
Serqet
Serqet
Spookyblaque
Serqet
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,550 Elo+
Party 1
Team Averages
Level 112
1,559 SR
1,446 Elo+

VS

Team Averages
Level 94
1,342 SR
1,562 Elo+
Chang'e
Chang'e
DARK VILE
Chang'e
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
201W - 224L
1,506 Elo+
Party 2
Sun Wukong
Sun Wukong
Jake9876544
Sun Wukong
Level 69
God Stats
9W - 7L
1,267 SR
Queue Stats
155W - 181L
1,619 Elo+
Party 2
Artemis
Artemis
Senpai Bagel502
Artemis
Level 87
God Stats
6W - 4L
1,259 SR
Queue Stats
96W - 86L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BOJENBOREN
Bacchus
17
5 / 8 / 5
13,395
638
15,256
21,169
11,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
Pyrogenousist
Hercules
18
9 / 4 / 4
14,404
686
15,413
28,523
14,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Serqet
15
3 / 9 / 8
13,306
634
7,477
16,157
8,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DARK VILE
Chang'e
18
9 / 9 / 7
15,052
717
17,835
17,881
5,803
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Jake9876544
Sun Wukong
15
2 / 4 / 12
12,622
601
12,596
17,858
14,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
9 / 4 / 8
15,614
744
20,555
15,312
5,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
17
Kills
20
21
Deaths
17
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BOJENBOREN
Bacchus
5
8
5
0.94
W
Chang'e
DARK VILE
Chang'e
9
9
7
1.39
W
Sun Wukong
Jake9876544
Sun Wukong
2
4
12
2
L
Hercules
Pyrogenousist
Hercules
9
4
4
2.75
W
9
4
8
3.25
L
Serqet
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,146
Damage
50,986
65,849
Taken
51,051
34,057
Mitigated
25,478
9,094
Healing
14,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BOJENBOREN
Bacchus
15,256
732
0
2,590
21,169
11,412
0
3,718
17,146
54,518
0
W
Chang'e
DARK VILE
Chang'e
17,835
1,602
3,798
4,293
17,881
5,803
1,001
4,530
12,154
61,805
0
W
Sun Wukong
Jake9876544
Sun Wukong
12,596
2,471
0
2,522
17,858
14,085
301
4,266
12,986
164
35,641
L
Hercules
Pyrogenousist
Hercules
15,413
4,113
0
6,504
28,523
14,148
662
9,151
19,042
0
54,397
W
20,555
11,327
0
3,619
15,312
5,590
2,286
5,799
8,583
0
84,338
L
Serqet
7,477
1,418
0
0
16,157
8,497
0
5,672
10,243
4,573
56,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,105
Gold Earned
43,288
192
Minions Killed
198
0
Camps Cleared
0
1,065,636
Distance Traveled
992,316
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
13,395
638
61
3
0
312,576
1
W
Chang'e
15,052
717
67
3
0
304,254
1
W
Sun Wukong
12,622
601
29
1
0
360,236
5
L
Hercules
14,404
686
59
3
0
386,739
4
W
Artemis
15,614
744
102
5
0
327,826
4
L
Serqet
13,306
634
72
3
0
366,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role