Player Matchup

Thor
Thor
BCKZCK
Thor
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Janus
Janus
BlackHeart2273
Janus
Level 36
God Stats
3W - 4L
1,161 SR
Queue Stats
4W - 5L
1,160 Elo+
Party 3
Jormungandr
Jormungandr
MeekMedusa633
Jormungandr
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,160 Elo+
Party 3
Ratatoskr
Ratatoskr
ReaperKing05
Ratatoskr
Level 14
God Stats
1W - 2L
1,443 SR
Queue Stats
5W - 11L
1,636 Elo+
Party 4
Ullr
Ullr
ReaperKing925
Ullr
Level 13
God Stats
0W - 3L
1,301 SR
Queue Stats
7W - 11L
1,636 Elo+
Party 4
Team Averages
Level 16
1,381 SR
1,418 Elo+

VS

Team Averages
Level 14
1,584 SR
1,503 Elo+
Olorun
Olorun
Drocious
Olorun
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Yemoja
Yemoja
IceKold9590
Yemoja
Level 25
God Stats
1W - 1L
1,314 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Kali
Kali
KingPlebby
Kali
Level 29
God Stats
2W - 2L
1,695 SR
Queue Stats
52W - 47L
1,553 Elo+
Party 1
Jing Wei
Jing Wei
Pleasedontfindme
Jing Wei
Level 3
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
tiddies420
Medusa
Level 13
God Stats
2W - 1L
1,695 SR
Queue Stats
18W - 21L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BCKZCK
Thor
20
9 / 9 / 12
14,088
1,006
14,910
20,675
10,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 8 / 18
15,110
1,079
35,081
21,143
6,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
MeekMedusa633
Jormungandr
20
3 / 5 / 23
14,653
1,047
14,116
31,883
43,912
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ratatoskr
ReaperKing05
Ratatoskr
16
1 / 1 / 8
11,384
813
2,419
4,181
1,346
20
12 / 7 / 9
14,553
1,040
22,519
31,681
11,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Drocious
Olorun
17
0 / 8 / 3
11,648
832
2,298
12,854
5,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
20
0 / 1 / 14
13,971
998
5,206
11,965
11,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
24 / 6 / 5
21,209
1,515
53,098
38,148
20,896
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 6 / 14
16,853
1,204
29,267
18,423
7,966
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
tiddies420
Medusa
20
0 / 12 / 13
12,693
907
13,866
20,410
8,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
79
33
Kills
30
30
Deaths
33
70
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Thor
BCKZCK
Thor
9
9
12
1.67
L
8
8
18
2.13
W
Olorun
Drocious
Olorun
0
8
3
0.19
W
Yemoja
0
1
14
7
W
24
6
5
4.42
L
Jormungandr
MeekMedusa633
Jormungandr
3
5
23
2.9
W
6
6
14
2.17
L
Ratatoskr
ReaperKing05
Ratatoskr
1
1
8
5
L
12
7
9
2.36
W
Medusa
tiddies420
Medusa
0
12
13
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,045
Damage
103,735
109,563
Taken
101,800
73,708
Mitigated
53,510
4,817
Healing
29,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
BCKZCK
Thor
14,910
1,996
606
1,032
20,675
10,447
0
912
19,763
0
27,175
L
35,081
4,308
764
1,619
21,143
6,105
0
1,377
19,766
66,932
0
W
Olorun
Drocious
Olorun
2,298
1,374
0
1,786
12,854
5,232
0
5,367
7,487
16,680
0
W
Yemoja
5,206
1,156
3,054
2,236
11,965
11,176
0
7,877
4,088
13,244
0
W
53,098
33,191
0
19,273
38,148
20,896
0
17,406
20,742
0
77,776
L
Jormungandr
MeekMedusa633
Jormungandr
14,116
2,436
0
0
31,883
43,912
0
2,721
29,162
49,899
0
W
29,267
24,001
1,515
1,499
18,423
7,966
0
10,058
8,365
0
87,914
L
Ratatoskr
ReaperKing05
Ratatoskr
2,419
541
0
216
4,181
1,346
0
681
3,500
0
3,182
L
22,519
13,530
0
580
31,681
11,898
0
1,813
29,868
0
32,618
W
Medusa
tiddies420
Medusa
13,866
9,195
0
0
20,410
8,240
0
8,489
11,921
0
25,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,788
Gold Earned
76,374
211
Minions Killed
260
5
Camps Cleared
6
1,026,983
Distance Traveled
1,169,268
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
14,088
1,006
21
2
1
202,961
0
L
Janus
15,110
1,079
100
7
0
235,216
0
W
Olorun
11,648
832
31
2
1
104,101
0
W
Yemoja
13,971
998
6
0
1
247,775
0
W
Kali
21,209
1,515
48
3
2
296,027
0
L
Jormungandr
14,653
1,047
75
5
0
236,704
0
W
Jing Wei
16,853
1,204
145
10
2
275,685
1
L
Ratatoskr
11,384
813
1
0
1
93,027
0
L
Ullr
14,553
1,040
14
1
3
259,075
0
W
Medusa
12,693
907
30
2
0
245,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role