Player Matchup

Ymir
Ymir
Jonieve92
Ymir
Level 28
God Stats
13W - 25L
1,407 SR
Queue Stats
15W - 28L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
Manucimas
Danzaburou
Level 44
God Stats
5W - 9L
1,290 SR
Queue Stats
9W - 15L
1,429 Elo+
Party 1
Nox
Nox
Xhelz10
Nox
Level 47
God Stats
1W - 10L
1,297 SR
Queue Stats
17W - 28L
1,495 Elo+
Party 1
Team Averages
Level 40
1,331 SR
1,460 Elo+

VS

Team Averages
Level 7
1,407 SR
1,500 Elo+
Danzaburou
Danzaburou
OwnzBTW
Danzaburou
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Set
Set
set-isfying
Set
Level 3
God Stats
2W - 0L
1,221 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
vFrDyLiCiouS
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 5 / 7
8,338
641
6,469
15,143
15,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Manucimas
Danzaburou
11
5 / 7 / 4
9,214
709
10,216
12,661
4,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
11
2 / 4 / 7
8,489
653
5,388
8,018
3,149
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OwnzBTW
Danzaburou
15
10 / 1 / 5
11,233
864
16,229
12,050
7,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
6 / 1 / 10
10,260
789
11,896
7,776
5,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 8 / 8
8,051
619
1,435
13,505
8,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
9
Kills
16
16
Deaths
10
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
5
7
1.1
L
Danzaburou
Manucimas
Danzaburou
5
7
4
1
W
Danzaburou
OwnzBTW
Danzaburou
10
1
5
12.5
L
Nox
2
4
7
1.38
W
6
1
10
11
W
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,073
Damage
29,560
35,822
Taken
33,331
22,915
Mitigated
20,464
4,079
Healing
7,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,469
1,153
584
617
15,143
15,601
0
1,545
13,598
15,316
0
L
Danzaburou
Manucimas
Danzaburou
10,216
5,643
483
1,204
12,661
4,165
0
724
11,937
0
31,175
W
Danzaburou
OwnzBTW
Danzaburou
16,229
6,344
0
5,122
12,050
7,220
752
2,632
9,418
3,893
62,394
L
Nox
5,388
180
690
501
8,018
3,149
0
198
7,820
25,333
0
W
11,896
4,363
0
1,451
7,776
5,219
2,062
3,257
4,519
3,115
46,857
W
1,435
214
0
743
13,505
8,025
196
6,294
7,211
9,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,041
Gold Earned
29,544
95
Minions Killed
168
0
Camps Cleared
0
673,389
Distance Traveled
669,387
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,338
641
16
1
0
242,738
1
L
Danzaburou
9,214
709
36
3
0
202,047
0
W
Danzaburou
11,233
864
98
8
0
217,126
2
L
Nox
8,489
653
43
3
0
228,604
4
W
Set
10,260
789
58
4
0
251,724
3
W
Ymir
8,051
619
12
1
0
200,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role