Player Matchup

Yemoja
Yemoja
CuzTheyHungry
Yemoja
Level 69
God Stats
20W - 16L
1,649 SR
Queue Stats
320W - 281L
1,502 Elo+
Solo
Erlang Shen
Erlang Shen
IronusMidgetus
Erlang Shen
Level 49
God Stats
35W - 48L
1,380 SR
Queue Stats
54W - 77L
1,379 Elo+
Party 2
Merlin
Merlin
KCRUTCH
Merlin
Level 39
God Stats
1W - 3L
1,661 SR
Queue Stats
40W - 58L
1,388 Elo+
Party 2
Ratatoskr
Ratatoskr
benjamon567
Ratatoskr
Level 65
God Stats
1W - 2L
1,497 SR
Queue Stats
20W - 25L
1,415 Elo+
Solo
Hou Yi
Hou Yi
fabby07
Hou Yi
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 26L
1,380 Elo+
Solo
Team Averages
Level 70
1,537 SR
1,413 Elo+

VS

Team Averages
Level 67
1,495 SR
1,491 Elo+
Anubis
Anubis
Bend4Uncle
Anubis
Level 62
God Stats
8W - 1L
1,270 SR
Queue Stats
42W - 34L
1,560 Elo+
Party 1
Bacchus
Bacchus
CadeBarnes89
Bacchus
Level 72
God Stats
119W - 91L
1,584 SR
Queue Stats
227W - 230L
1,547 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Crayon Eater244
Cu Chulainn
Level 80
God Stats
26W - 27L
1,684 SR
Queue Stats
189W - 234L
1,402 Elo+
Solo
Heimdallr
Heimdallr
EarPleasure
Heimdallr
Level 83
God Stats
3W - 11L
1,507 SR
Queue Stats
158W - 150L
1,533 Elo+
Party 1
Bakasura
Bakasura
YaBoiDoge69
Bakasura
Level 36
God Stats
6W - 9L
1,432 SR
Queue Stats
18W - 20L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 9
8,779
439
7,426
12,364
10,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
IronusMidgetus
Erlang Shen
16
4 / 5 / 8
9,862
493
8,171
14,202
9,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
KCRUTCH
Merlin
15
7 / 5 / 4
9,893
495
11,310
12,631
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
benjamon567
Ratatoskr
17
2 / 3 / 3
10,536
527
8,909
21,853
14,340
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
fabby07
Hou Yi
14
1 / 5 / 4
8,648
432
6,995
15,408
5,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bend4Uncle
Anubis
18
3 / 5 / 5
10,767
538
9,686
12,268
6,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
CadeBarnes89
Bacchus
15
4 / 2 / 5
9,941
497
7,777
17,982
20,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Crayon Eater244
Cu Chulainn
19
5 / 4 / 4
11,750
588
19,864
13,974
15,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
EarPleasure
Heimdallr
16
3 / 1 / 14
10,107
505
12,615
11,435
6,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
YaBoiDoge69
Bakasura
19
7 / 2 / 8
12,024
601
7,769
13,638
6,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
58
14
Kills
22
22
Deaths
14
28
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bend4Uncle
Anubis
3
5
5
1.1
W
Bacchus
CadeBarnes89
Bacchus
4
2
5
3.25
W
Cu Chulainn
Crayon Eater244
Cu Chulainn
5
4
4
1.75
L
0
4
9
1.13
W
Heimdallr
EarPleasure
Heimdallr
3
1
14
10
L
Erlang Shen
IronusMidgetus
Erlang Shen
4
5
8
1.6
L
Merlin
KCRUTCH
Merlin
7
5
4
1.8
W
Bakasura
YaBoiDoge69
Bakasura
7
2
8
5.5
L
Ratatoskr
benjamon567
Ratatoskr
2
3
3
1.17
L
Hou Yi
fabby07
Hou Yi
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,811
Damage
57,711
76,458
Taken
69,297
43,748
Mitigated
54,954
21,671
Healing
23,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bend4Uncle
Anubis
9,686
878
0
5,627
12,268
6,208
255
4,659
7,609
82,699
0
W
Bacchus
CadeBarnes89
Bacchus
7,777
691
0
5,356
17,982
20,167
763
5,160
12,822
23,356
0
W
Cu Chulainn
Crayon Eater244
Cu Chulainn
19,864
4,426
0
3,089
13,974
15,025
2,166
1,515
12,459
14,486
72,474
L
7,426
1,129
4,279
2,614
12,364
10,206
290
4,964
7,110
32,380
0
W
Heimdallr
EarPleasure
Heimdallr
12,615
4,670
0
4,437
11,435
6,728
2,704
4,626
6,809
8,440
57,921
L
Erlang Shen
IronusMidgetus
Erlang Shen
8,171
4,054
0
2,892
14,202
9,382
1,001
2,961
10,648
8,191
43,088
L
Merlin
KCRUTCH
Merlin
11,310
1,115
0
1,525
12,631
4,556
457
3,981
8,441
64,755
0
W
Bakasura
YaBoiDoge69
Bakasura
7,769
5,003
0
5,155
13,638
6,826
2,274
3,508
10,130
0
66,780
L
Ratatoskr
benjamon567
Ratatoskr
8,909
2,076
0
6,783
21,853
14,340
239
4,589
17,124
0
66,179
L
Hou Yi
fabby07
Hou Yi
6,995
2,281
0
3,578
15,408
5,264
767
5,008
10,400
90
51,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,718
Gold Earned
54,589
482
Minions Killed
563
0
Camps Cleared
0
1,974,561
Distance Traveled
1,963,994
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,767
538
112
6
0
323,065
5
W
Bacchus
9,941
497
29
1
0
429,546
0
W
Cu Chulainn
11,750
588
155
8
0
364,720
0
L
Yemoja
8,779
439
50
3
0
370,104
1
W
Heimdallr
10,107
505
108
5
0
344,416
3
L
Erlang Shen
9,862
493
74
4
0
391,186
3
L
Merlin
9,893
495
127
6
0
355,790
1
W
Bakasura
12,024
601
159
8
0
502,247
1
L
Ratatoskr
10,536
527
137
7
0
469,317
3
L
Hou Yi
8,648
432
94
5
0
388,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role