Player Matchup

Artemis
Artemis
HarryG--UK
Artemis
Level 5
God Stats
8W - 9L
1,444 SR
Queue Stats
8W - 11L
1,354 Elo+
Party 2
Anhur
Anhur
Tempest547
Anhur
Level 1
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Hel
Hel
estter1
Hel
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 19L
1,202 Elo+
Solo
Ra
Ra
maskofff
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Set
Set
omorriis
Set
Level 27
God Stats
1W - 2L
1,508 SR
Queue Stats
53W - 56L
1,451 Elo+
Party 2
Team Averages
Level 11
1,490 SR
1,401 Elo+

VS

Team Averages
Level 19
1,605 SR
1,416 Elo+
Chaac
Chaac
Ameliagrxce
Chaac
Level 20
God Stats
4W - 6L
1,478 SR
Queue Stats
80W - 81L
1,186 Elo+
Party 1
Camazotz
Camazotz
Aseitunax
Camazotz
Level 18
God Stats
7W - 4L
1,500 SR
Queue Stats
22W - 11L
1,683 Elo+
Solo
Agni
Agni
ChapiYann
Agni
Level 26
God Stats
2W - 0L
1,736 SR
Queue Stats
44W - 53L
1,490 Elo+
Solo
Amaterasu
Amaterasu
FaIse Nine
Amaterasu
Level 18
God Stats
1W - 2L
1,702 SR
Queue Stats
52W - 67L
1,285 Elo+
Party 1
Discordia
Discordia
ll KIYOKO ll
Discordia
Level 14
God Stats
7W - 10L
1,609 SR
Queue Stats
88W - 116L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HarryG--UK
Artemis
16
4 / 3 / 4
10,200
443
7,556
10,367
3,778
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anhur
17
5 / 6 / 1
10,767
468
12,003
21,612
7,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
12
1 / 14 / 2
7,968
346
3,990
17,336
11,242
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 16 / 2
8,374
364
4,292
20,252
7,607
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
2 / 3 / 5
9,846
428
5,842
14,006
7,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
8,619
375
4,159
15,314
10,665
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Camazotz
Aseitunax
Camazotz
15
1 / 4 / 14
9,975
434
12,053
13,619
11,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
18
12 / 6 / 8
12,071
525
13,626
13,595
5,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
FaIse Nine
Amaterasu
16
6 / 1 / 2
10,746
467
7,374
14,522
15,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
ll KIYOKO ll
Discordia
20
21 / 0 / 7
13,784
599
27,600
8,646
3,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
74
14
Kills
42
42
Deaths
15
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
4
1
0.63
W
Camazotz
Aseitunax
Camazotz
1
4
14
2
W
Agni
12
6
8
2.67
W
Amaterasu
FaIse Nine
Amaterasu
6
1
2
7
L
Artemis
HarryG--UK
Artemis
4
3
4
2
L
Anhur
5
6
1
0.92
L
Hel
1
14
2
0.14
W
Discordia
ll KIYOKO ll
Discordia
21
0
7
24.5
L
2
16
2
0.19
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,683
Damage
64,812
83,573
Taken
65,696
37,397
Mitigated
46,197
18,718
Healing
20,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,159
340
0
4,236
15,314
10,665
510
1,099
14,215
0
28,419
W
Camazotz
Aseitunax
Camazotz
12,053
4,169
0
4,758
13,619
11,393
702
871
12,748
0
42,921
W
Agni
13,626
3,448
122
2,538
13,595
5,141
891
1,863
11,732
62,592
0
W
Amaterasu
FaIse Nine
Amaterasu
7,374
3,100
0
5,946
14,522
15,257
631
2,033
12,489
0
60,288
L
Artemis
HarryG--UK
Artemis
7,556
4,407
0
3,457
10,367
3,778
637
1,097
9,099
0
42,915
L
Anhur
12,003
6,565
0
7,683
21,612
7,173
508
11,227
9,825
0
65,917
L
Hel
3,990
1,872
770
3,059
17,336
11,242
180
10,209
6,770
19,379
0
W
Discordia
ll KIYOKO ll
Discordia
27,600
1,649
186
2,434
8,646
3,741
2,530
2,597
6,049
93,733
0
L
4,292
1,136
0
930
20,252
7,607
138
10,351
9,292
21,935
0
L
5,842
2,559
0
2,819
14,006
7,597
0
6,834
6,770
5,857
47,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,155
Gold Earned
55,195
366
Minions Killed
440
0
Camps Cleared
0
1,619,029
Distance Traveled
2,107,312
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,619
375
36
2
0
345,054
3
W
Camazotz
9,975
434
60
3
0
459,869
0
W
Agni
12,071
525
94
4
0
400,391
0
W
Amaterasu
10,746
467
104
5
0
446,815
1
L
Artemis
10,200
443
87
4
0
389,738
1
L
Anhur
10,767
468
121
5
0
292,877
0
L
Hel
7,968
346
27
1
0
267,361
4
W
Discordia
13,784
599
146
6
0
455,183
2
L
Ra
8,374
364
29
1
0
301,844
1
L
Set
9,846
428
102
4
0
367,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role