Player Matchup

Fenrir
Fenrir
Brokenbone991
Fenrir
Level 38
God Stats
5W - 6L
1,691 SR
Queue Stats
58W - 81L
1,720 Elo+
Solo
Ymir
Ymir
ElectricSpeed2
Ymir
Level 24
God Stats
9W - 7L
1,783 SR
Queue Stats
33W - 36L
1,712 Elo+
Party 2
Izanami
Izanami
MegatronGX
Izanami
Level 46
God Stats
7W - 8L
1,500 SR
Queue Stats
23W - 31L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Notkevindurant
Cu Chulainn
Level 16
God Stats
4W - 5L
1,181 SR
Queue Stats
24W - 41L
1,460 Elo+
Party 3
Thoth
Thoth
Taco721
Thoth
Level 39
God Stats
5W - 3L
1,611 SR
Queue Stats
312W - 298L
1,608 Elo+
Party 2
Team Averages
Level 33
1,553 SR
1,600 Elo+

VS

Team Averages
Level 49
1,553 SR
1,590 Elo+
Osiris
Osiris
AntraXxX123
Osiris
Level 16
God Stats
34W - 34L
1,520 SR
Queue Stats
174W - 149L
1,536 Elo+
Party 4
Ymir
Ymir
Legoatman
Ymir
Level 65
God Stats
2W - 3L
1,348 SR
Queue Stats
24W - 26L
1,593 Elo+
Party 1
Heimdallr
Heimdallr
NaMiSuNaVaILabLE
Heimdallr
Level 27
God Stats
5W - 4L
1,486 SR
Queue Stats
27W - 27L
1,595 Elo+
Party 1
Fenrir
Fenrir
WreckItRyke
Fenrir
Level 43
God Stats
2W - 7L
1,500 SR
Queue Stats
83W - 73L
1,701 Elo+
Solo
Baron Samedi
Baron Samedi
jankulosqui
Baron Samedi
Level 95
God Stats
18W - 11L
1,911 SR
Queue Stats
256W - 257L
1,523 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
7,289
456
2,762
13,236
5,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
0 / 12 / 0
6,060
379
6,791
21,441
11,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
MegatronGX
Izanami
12
1 / 6 / 0
7,005
438
4,509
9,977
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Notkevindurant
Cu Chulainn
12
0 / 5 / 0
6,915
432
3,504
8,526
6,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thoth
Taco721
Thoth
14
4 / 7 / 0
8,402
525
7,680
14,348
6,004
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
5 / 1 / 1
10,598
662
5,769
7,593
6,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
15
10 / 1 / 15
9,864
617
11,430
11,912
10,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
15
12 / 0 / 12
9,871
617
20,362
9,592
3,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
15
4 / 2 / 7
9,080
568
4,668
12,300
5,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
jankulosqui
Baron Samedi
16
5 / 3 / 6
9,646
603
10,285
8,378
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
77
7
Kills
36
36
Deaths
7
1
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Osiris
5
1
1
5.5
L
2
6
1
0.42
L
0
12
0
0
W
Ymir
10
1
15
17.5
L
Izanami
MegatronGX
Izanami
1
6
0
0.17
W
Heimdallr
12
0
12
18
L
Cu Chulainn
Notkevindurant
Cu Chulainn
0
5
0
0
L
Thoth
Taco721
Thoth
4
7
0
0.57
W
Fenrir
4
2
7
3.75
W
Baron Samedi
jankulosqui
Baron Samedi
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,246
Damage
52,514
67,528
Taken
49,775
31,602
Mitigated
29,927
15,550
Healing
22,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
5,769
2,128
0
3,306
7,593
6,645
68
0
7,267
8,830
56,000
L
2,762
768
195
2,850
13,236
5,356
0
4,106
9,010
0
31,538
L
6,791
1,690
294
3,018
21,441
11,060
0
7,104
14,257
25,664
0
W
Ymir
11,430
2,486
0
2,468
11,912
10,874
471
4,916
6,996
39,863
0
L
Izanami
MegatronGX
Izanami
4,509
3,179
0
3,004
9,977
2,570
0
2,525
7,452
0
47,481
W
Heimdallr
20,362
11,836
0
5,879
9,592
3,834
3,308
3,164
6,403
0
57,159
L
Cu Chulainn
Notkevindurant
Cu Chulainn
3,504
545
0
1,365
8,526
6,612
0
1,813
6,697
0
39,069
L
Thoth
Taco721
Thoth
7,680
215
207
4,617
14,348
6,004
360
6,276
7,718
46,346
0
W
Fenrir
4,668
701
453
6,954
12,300
5,343
229
1,169
11,131
0
57,865
W
Baron Samedi
jankulosqui
Baron Samedi
10,285
880
626
2,882
8,378
3,231
38
5,222
3,156
51,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,671
Gold Earned
49,059
359
Minions Killed
462
0
Camps Cleared
0
1,450,994
Distance Traveled
1,474,758
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,598
662
136
9
0
290,038
3
L
Fenrir
7,289
456
75
5
0
315,027
3
L
Ymir
6,060
379
34
2
0
308,063
2
W
Ymir
9,864
617
61
4
0
317,124
2
L
Izanami
7,005
438
88
6
0
273,452
0
W
Heimdallr
9,871
617
70
4
0
298,363
2
L
Cu Chulainn
6,915
432
75
5
0
273,934
2
L
Thoth
8,402
525
87
5
0
280,518
2
W
Fenrir
9,080
568
98
6
0
301,659
5
W
Baron Samedi
9,646
603
97
6
0
267,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role