Player Matchup

King Arthur
King Arthur
LowestFire
King Arthur
Level 18
God Stats
10W - 15L
1,562 SR
Queue Stats
197W - 194L
1,606 Elo+
Party 1
Baron Samedi
Baron Samedi
guysbeingdudes
Baron Samedi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 42L
1,655 Elo+
Party 2
Loki
Loki
jkrollup
Loki
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 95L
1,550 Elo+
Party 1
Hercules
Hercules
sebash
Hercules
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 49L
1,704 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
vFonkii
Ah Muzen Cab
Level 19
God Stats
37W - 11L
2,059 SR
Queue Stats
222W - 110L
1,854 Elo+
Solo
Team Averages
Level 21
1,624 SR
1,674 Elo+

VS

Team Averages
Level 18
1,508 SR
1,734 Elo+
Zeus
Zeus
Alysande
Zeus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
1,782 Elo+
Solo
King Arthur
King Arthur
Dr4ky
King Arthur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,751 Elo+
Party 3
Cthulhu
Cthulhu
INFERNOV
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,846 Elo+
Solo
Izanami
Izanami
Prodigios1
Izanami
Level 12
God Stats
2W - 2L
1,694 SR
Queue Stats
31W - 20L
1,734 Elo+
Solo
Xing Tian
Xing Tian
SickBeer
Xing Tian
Level 22
God Stats
0W - 4L
1,345 SR
Queue Stats
24W - 18L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LowestFire
King Arthur
19
1 / 1 / 30
11,896
991
5,608
16,847
16,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
guysbeingdudes
Baron Samedi
20
6 / 2 / 28
13,416
1,118
20,760
13,471
6,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
20
10 / 8 / 26
14,093
1,174
23,760
17,097
6,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
sebash
Hercules
20
3 / 0 / 36
13,148
1,096
15,112
30,210
28,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
vFonkii
Ah Muzen Cab
20
33 / 3 / 14
18,131
1,511
71,825
21,090
10,202
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

167

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
2 / 11 / 8
12,491
1,041
26,939
26,366
13,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Dr4ky
King Arthur
17
1 / 13 / 5
10,637
886
8,786
33,493
29,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
INFERNOV
Cthulhu
19
1 / 8 / 10
11,993
999
18,332
28,334
28,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Prodigios1
Izanami
18
5 / 11 / 3
13,280
1,107
17,938
23,406
8,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
SickBeer
Xing Tian
18
4 / 10 / 6
12,135
1,011
16,962
32,484
23,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

187
Kill Participation
45
53
Kills
13
14
Deaths
53
134
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
11
8
0.55
L
King Arthur
Dr4ky
King Arthur
1
13
5
0.27
L
Cthulhu
INFERNOV
Cthulhu
1
8
10
0.75
W
King Arthur
LowestFire
King Arthur
1
1
30
16
L
Izanami
Prodigios1
Izanami
5
11
3
0.59
L
Xing Tian
SickBeer
Xing Tian
4
10
6
0.7
W
Baron Samedi
guysbeingdudes
Baron Samedi
6
2
28
10
W
Loki
10
8
26
2.88
W
Hercules
sebash
Hercules
3
0
36
21
W
Ah Muzen Cab
vFonkii
Ah Muzen Cab
33
3
14
13.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,065
Damage
88,957
98,715
Taken
144,083
68,170
Mitigated
103,878
38,596
Healing
11,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
26,939
3,409
19
3,974
26,366
13,326
0
3,493
22,823
62,912
0
L
King Arthur
Dr4ky
King Arthur
8,786
1,578
0
3,322
33,493
29,474
0
4,875
27,817
351
15,907
L
Cthulhu
INFERNOV
Cthulhu
18,332
1,193
461
701
28,334
28,420
0
3,464
24,655
45,626
0
W
King Arthur
LowestFire
King Arthur
5,608
659
0
6,076
16,847
16,189
0
10,252
6,239
14
10,835
L
Izanami
Prodigios1
Izanami
17,938
13,341
0
2,025
23,406
8,819
0
5,246
18,085
0
46,727
L
Xing Tian
SickBeer
Xing Tian
16,962
1,487
0
1,213
32,484
23,839
0
3,866
28,268
28,741
0
W
Baron Samedi
guysbeingdudes
Baron Samedi
20,760
2,472
7,747
5,611
13,471
6,479
0
9,282
4,064
53,828
0
W
Loki
23,760
10,502
0
2,330
17,097
6,807
0
9,729
7,174
0
39,068
W
Hercules
sebash
Hercules
15,112
3,692
0
8,651
30,210
28,493
0
20,358
9,300
170
22,874
W
Ah Muzen Cab
vFonkii
Ah Muzen Cab
71,825
48,804
0
8,181
21,090
10,202
0
12,073
8,742
0
108,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,684
Gold Earned
60,536
218
Minions Killed
262
13
Camps Cleared
4
1,150,596
Distance Traveled
1,139,029
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,491
1,041
71
6
0
206,834
0
L
King Arthur
10,637
886
6
1
0
208,229
2
L
Cthulhu
11,993
999
68
6
0
252,367
0
W
King Arthur
11,896
991
8
1
0
250,272
0
L
Izanami
13,280
1,107
99
8
3
214,845
0
L
Xing Tian
12,135
1,011
18
2
1
256,754
0
W
Baron Samedi
13,416
1,118
77
6
3
227,707
0
W
Loki
14,093
1,174
25
2
4
201,035
0
W
Hercules
13,148
1,096
24
2
1
254,805
0
W
Ah Muzen Cab
18,131
1,511
84
7
5
216,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role