Player Matchup

Medusa
Medusa
AMPLAFiYAH
Medusa
Level 2
God Stats
4W - 1L
1,504 SR
Queue Stats
4W - 2L
1,388 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Chris 2R3AL
Cu Chulainn
Level 28
God Stats
13W - 12L
1,313 SR
Queue Stats
317W - 286L
1,580 Elo+
Solo
Kuzenbo
Kuzenbo
Faze Junior3330
Kuzenbo
Level 23
God Stats
5W - 0L
1,500 SR
Queue Stats
257W - 212L
1,519 Elo+
Party 1
Chronos
Chronos
Shrimp9283
Chronos
Level 29
God Stats
2W - 0L
1,667 SR
Queue Stats
18W - 17L
1,557 Elo+
Solo
Fenrir
Fenrir
Utopicfuture
Fenrir
Level 96
God Stats
3W - 9L
1,328 SR
Queue Stats
72W - 85L
1,514 Elo+
Party 1
Team Averages
Level 36
1,462 SR
1,512 Elo+

VS

Team Averages
Level 9
1,486 SR
1,379 Elo+
Nemesis
Nemesis
FerTell0
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,103 Elo+
Solo
King Arthur
King Arthur
Rapter_Actual
King Arthur
Level 6
God Stats
2W - 6L
1,208 SR
Queue Stats
2W - 7L
1,080 Elo+
Solo
Izanami
Izanami
Ristadamus
Izanami
Level 29
God Stats
16W - 6L
1,724 SR
Queue Stats
30W - 18L
1,713 Elo+
Solo
Ymir
Ymir
sp_orco
Ymir
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
7W - 18L
1,500 Elo+
Solo
Kukulkan
Kukulkan
vanomano
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AMPLAFiYAH
Medusa
17
8 / 0 / 4
10,457
581
13,577
9,734
6,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
Chris 2R3AL
Cu Chulainn
17
11 / 1 / 1
11,011
612
9,375
15,232
14,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
3 / 3 / 8
9,016
501
3,965
11,459
12,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chronos
Shrimp9283
Chronos
17
12 / 3 / 1
11,320
629
17,214
15,321
6,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
11
4 / 2 / 2
8,247
458
3,960
5,433
1,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FerTell0
Nemesis
4
0 / 6 / 0
5,301
295
551
4,506
1,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Rapter_Actual
King Arthur
12
1 / 5 / 0
7,604
422
5,583
12,640
6,266
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Ristadamus
Izanami
16
5 / 6 / 3
10,208
567
12,351
14,696
4,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
sp_orco
Ymir
13
2 / 8 / 6
8,727
485
6,886
19,660
14,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
vanomano
Kukulkan
11
0 / 13 / 3
6,893
383
2,991
13,732
4,935
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
38
Kills
8
9
Deaths
38
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
AMPLAFiYAH
Medusa
8
0
4
10
W
Cu Chulainn
Chris 2R3AL
Cu Chulainn
11
1
1
11.5
W
3
3
8
2.33
L
Nemesis
FerTell0
Nemesis
0
6
0
0
L
King Arthur
Rapter_Actual
King Arthur
1
5
0
0.2
L
Izanami
Ristadamus
Izanami
5
6
3
1.08
W
Chronos
Shrimp9283
Chronos
12
3
1
4.17
W
Fenrir
4
2
2
2.5
L
Ymir
sp_orco
Ymir
2
8
6
0.63
L
Kukulkan
vanomano
Kukulkan
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,091
Damage
28,362
57,179
Taken
65,234
42,474
Mitigated
31,564
21,009
Healing
9,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AMPLAFiYAH
Medusa
13,577
6,112
0
5,258
9,734
6,563
5,271
831
8,903
8,194
73,297
W
Cu Chulainn
Chris 2R3AL
Cu Chulainn
9,375
3,604
0
4,678
15,232
14,682
1,503
648
14,584
6,837
59,096
W
3,965
1,772
0
549
11,459
12,918
1,870
2,582
8,877
16,194
0
L
Nemesis
FerTell0
Nemesis
551
178
0
39
4,506
1,139
0
2,007
2,499
0
3,522
L
King Arthur
Rapter_Actual
King Arthur
5,583
1,567
0
2,525
12,640
6,266
600
3,821
8,819
0
32,856
L
Izanami
Ristadamus
Izanami
12,351
8,472
0
6,489
14,696
4,678
0
2,073
12,623
0
78,217
W
Chronos
Shrimp9283
Chronos
17,214
7,549
0
8,252
15,321
6,662
5,016
4,291
11,030
77,954
0
W
Fenrir
3,960
1,072
0
2,272
5,433
1,649
0
1,525
3,908
0
27,539
L
Ymir
sp_orco
Ymir
6,886
1,554
0
823
19,660
14,546
0
9,223
10,437
28,025
0
L
Kukulkan
vanomano
Kukulkan
2,991
1,157
0
0
13,732
4,935
26
5,272
8,460
22,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,051
Gold Earned
38,733
429
Minions Killed
271
0
Camps Cleared
0
1,432,150
Distance Traveled
1,279,380
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,457
581
116
6
0
312,511
5
W
Cu Chulainn
11,011
612
110
6
0
328,085
0
W
Kuzenbo
9,016
501
30
2
0
317,152
1
L
Nemesis
5,301
295
6
0
0
119,017
1
L
King Arthur
7,604
422
43
2
0
332,694
3
L
Izanami
10,208
567
128
7
0
283,447
3
W
Chronos
11,320
629
124
7
0
289,927
0
W
Fenrir
8,247
458
49
3
0
184,475
0
L
Ymir
8,727
485
44
2
0
323,321
0
L
Kukulkan
6,893
383
50
3
0
220,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role