Player Matchup

Ao Kuang
Ao Kuang
Dalrokk
Ao Kuang
Level 17
God Stats
6W - 0L
1,932 SR
Queue Stats
28W - 25L
1,326 Elo+
Party 2
Nemesis
Nemesis
IIIllllllllllIII
Nemesis
Level 11
God Stats
3W - 2L
1,916 SR
Queue Stats
31W - 33L
1,303 Elo+
Party 2
Chronos
Chronos
Sabrina13
Chronos
Level 26
God Stats
6W - 4L
1,462 SR
Queue Stats
259W - 219L
1,498 Elo+
Solo
Anhur
Anhur
Whaaz21
Anhur
Level 19
God Stats
3W - 0L
1,615 SR
Queue Stats
30W - 23L
1,303 Elo+
Party 2
Xing Tian
Xing Tian
Zornibart
Xing Tian
Level 18
God Stats
6W - 5L
1,710 SR
Queue Stats
11W - 13L
1,326 Elo+
Party 2
Team Averages
Level 18
1,727 SR
1,351 Elo+

VS

Team Averages
Level 19
1,412 SR
1,296 Elo+
Ra
Ra
AKABrightNess
Ra
Level 6
God Stats
0W - 3L
1,105 SR
Queue Stats
6W - 15L
1,303 Elo+
Party 1
Da Ji
Da Ji
Chris290
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,236 Elo+
Party 3
Pele
Pele
RANGER0K
Pele
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,245 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ShaharKarisi
Tsukuyomi
Level 7
God Stats
12W - 11L
1,211 SR
Queue Stats
31W - 24L
1,271 Elo+
Party 1
Cerberus
Cerberus
alextron777
Cerberus
Level 25
God Stats
8W - 4L
1,744 SR
Queue Stats
96W - 89L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dalrokk
Ao Kuang
12
7 / 1 / 4
7,203
655
6,269
6,522
3,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
6 / 1 / 2
6,754
614
3,390
5,740
3,872
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
Sabrina13
Chronos
12
2 / 0 / 1
6,901
627
6,539
7,671
2,967
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
Whaaz21
Anhur
10
5 / 3 / 5
6,540
595
5,835
6,321
1,626
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
Zornibart
Xing Tian
9
2 / 3 / 10
6,376
580
3,598
7,859
3,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 7 / 0
6,183
562
4,586
6,627
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
Chris290
Da Ji
9
2 / 6 / 2
5,444
495
2,646
7,078
1,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
8
2 / 6 / 3
5,183
471
5,717
8,736
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
ShaharKarisi
Tsukuyomi
8
0 / 2 / 2
5,241
476
2,532
6,166
1,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
alextron777
Cerberus
9
0 / 2 / 0
5,422
493
2,515
8,518
2,838
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
22
Kills
7
8
Deaths
23
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
7
0
0.43
L
Da Ji
Chris290
Da Ji
2
6
2
0.5
W
Ao Kuang
Dalrokk
Ao Kuang
7
1
4
9
W
6
1
2
7
L
Pele
2
6
3
0.58
W
Chronos
Sabrina13
Chronos
2
0
1
2.5
L
Tsukuyomi
ShaharKarisi
Tsukuyomi
0
2
2
0.5
W
Anhur
Whaaz21
Anhur
5
3
5
2.5
W
Xing Tian
Zornibart
Xing Tian
2
3
10
2.33
L
Cerberus
alextron777
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,631
Damage
17,996
34,113
Taken
37,125
15,312
Mitigated
10,422
11,885
Healing
8,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,586
625
0
397
6,627
2,394
566
4,816
1,811
27,850
0
L
Da Ji
Chris290
Da Ji
2,646
768
0
732
7,078
1,616
0
1,670
5,408
0
11,513
W
Ao Kuang
Dalrokk
Ao Kuang
6,269
1,868
0
2,837
6,522
3,381
0
2,229
4,293
25,589
0
W
3,390
1,153
0
1,661
5,740
3,872
168
1,153
4,587
4,686
23,423
L
Pele
5,717
1,116
282
2,160
8,736
1,957
0
3,457
5,279
0
23,549
W
Chronos
Sabrina13
Chronos
6,539
2,676
0
5,762
7,671
2,967
1,334
2,500
5,171
47,450
0
L
Tsukuyomi
ShaharKarisi
Tsukuyomi
2,532
503
0
2,573
6,166
1,617
0
972
5,194
0
25,570
W
Anhur
Whaaz21
Anhur
5,835
2,797
0
1,052
6,321
1,626
1,430
1,023
5,298
0
21,496
W
Xing Tian
Zornibart
Xing Tian
3,598
41
0
573
7,859
3,466
0
196
7,663
18,636
0
L
Cerberus
alextron777
Cerberus
2,515
194
0
1,961
8,518
2,838
0
5,647
2,871
24,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,774
Gold Earned
27,473
241
Minions Killed
218
0
Camps Cleared
0
1,019,027
Distance Traveled
982,243
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,183
562
51
5
0
182,230
0
L
Da Ji
5,444
495
22
2
0
185,763
1
W
Ao Kuang
7,203
655
54
5
0
207,099
0
W
Nemesis
6,754
614
61
6
0
225,287
3
L
Pele
5,183
471
33
3
0
187,184
3
W
Chronos
6,901
627
66
6
0
174,522
2
L
Tsukuyomi
5,241
476
53
5
0
198,919
2
W
Anhur
6,540
595
44
4
0
193,645
0
W
Xing Tian
6,376
580
16
1
0
218,474
0
L
Cerberus
5,422
493
59
5
0
228,147
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role