Player Matchup

Ullr
Ullr
DerSkyTrapLv
Ullr
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 53L
1,500 Elo+
Party 3
Terra
Terra
JJayB
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 58L
1,500 Elo+
Party 3
Pele
Pele
Jonsixx
Pele
Level 23
God Stats
14W - 8L
1,882 SR
Queue Stats
24W - 16L
1,805 Elo+
Party 2
Ymir
Ymir
Kqastr
Ymir
Level 25
God Stats
9W - 20L
1,598 SR
Queue Stats
127W - 157L
1,528 Elo+
Party 3
Freya
Freya
LithiumG
Freya
Level 68
God Stats
10W - 3L
1,896 SR
Queue Stats
45W - 32L
1,763 Elo+
Party 2
Team Averages
Level 38
1,675 SR
1,619 Elo+

VS

Team Averages
Level 66
1,529 SR
1,599 Elo+
Bellona
Bellona
LeoEnnis
Bellona
Level 29
God Stats
5W - 2L
1,819 SR
Queue Stats
179W - 136L
1,543 Elo+
Party 1
Kukulkan
Kukulkan
Rowlanator15
Kukulkan
Level 91
God Stats
14W - 9L
1,635 SR
Queue Stats
213W - 163L
1,545 Elo+
Party 1
Da Ji
Da Ji
SnoOX
Da Ji
Level 129
God Stats
1W - 4L
1,198 SR
Queue Stats
41W - 37L
1,504 Elo+
Solo
Neith
Neith
Turblr
Neith
Level 17
God Stats
5W - 3L
1,500 SR
Queue Stats
126W - 78L
1,858 Elo+
Party 1
Sobek
Sobek
Valamere
Sobek
Level 64
God Stats
2W - 1L
1,493 SR
Queue Stats
172W - 140L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 1
10,694
396
7,626
20,374
8,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
JJayB
Terra
17
1 / 6 / 3
11,064
410
4,404
22,280
21,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
Jonsixx
Pele
18
2 / 7 / 1
11,151
413
9,123
21,690
9,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Kqastr
Ymir
17
0 / 5 / 1
10,275
381
10,820
19,601
20,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Freya
LithiumG
Freya
17
2 / 8 / 1
10,202
378
7,545
19,399
7,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LeoEnnis
Bellona
20
1 / 2 / 7
14,198
526
7,628
18,103
17,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Rowlanator15
Kukulkan
20
4 / 0 / 8
15,316
567
17,257
6,593
3,646
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
SnoOX
Da Ji
20
15 / 1 / 10
18,178
673
35,643
24,226
14,025
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Turblr
Neith
20
9 / 3 / 3
16,850
624
18,862
17,349
8,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
Valamere
Sobek
19
3 / 1 / 9
13,778
510
6,792
20,492
26,635
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
69
7
Kills
32
32
Deaths
7
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
Terra
JJayB
Terra
1
6
3
0.42
L
Pele
Jonsixx
Pele
2
7
1
0.36
L
Ymir
Kqastr
Ymir
0
5
1
0.1
W
Bellona
LeoEnnis
Bellona
1
2
7
2.25
L
Freya
LithiumG
Freya
2
8
1
0.31
W
Kukulkan
Rowlanator15
Kukulkan
4
0
8
8
W
Da Ji
SnoOX
Da Ji
15
1
10
20
W
Neith
Turblr
Neith
9
3
3
3.5
W
Sobek
Valamere
Sobek
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,518
Damage
86,182
103,344
Taken
86,763
67,982
Mitigated
70,221
17,700
Healing
28,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,626
4,208
0
1,420
20,374
8,287
172
5,936
14,358
0
58,432
L
Terra
JJayB
Terra
4,404
847
1,236
5,303
22,280
21,644
0
4,178
17,782
32,911
0
L
Pele
Jonsixx
Pele
9,123
2,012
0
4,287
21,690
9,596
243
5,994
15,616
0
67,268
L
Ymir
Kqastr
Ymir
10,820
1,233
0
66
19,601
20,651
174
3,693
15,680
66,661
0
W
Bellona
LeoEnnis
Bellona
7,628
2,223
0
3,871
18,103
17,909
1,672
7,907
10,196
5,167
79,231
L
Freya
LithiumG
Freya
7,545
2,363
0
5,388
19,399
7,804
0
4,546
14,693
51,738
0
W
Kukulkan
Rowlanator15
Kukulkan
17,257
1,947
0
1,556
6,593
3,646
2,998
718
5,875
130,965
0
W
Da Ji
SnoOX
Da Ji
35,643
12,758
0
9,801
24,226
14,025
0
4,003
20,223
0
160,573
W
Neith
Turblr
Neith
18,862
9,384
0
7,237
17,349
8,006
4,700
5,169
12,180
0
191,267
W
Sobek
Valamere
Sobek
6,792
797
0
5,843
20,492
26,635
56
6,269
14,223
33,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,386
Gold Earned
78,320
499
Minions Killed
878
0
Camps Cleared
0
2,461,290
Distance Traveled
2,563,563
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,694
396
111
4
0
488,150
1
L
Terra
11,064
410
63
2
0
507,849
0
L
Pele
11,151
413
111
4
0
503,247
3
L
Ymir
10,275
381
121
4
0
471,772
2
W
Bellona
14,198
526
165
6
0
489,890
1
L
Freya
10,202
378
93
3
0
490,272
9
W
Kukulkan
15,316
567
216
8
0
532,050
10
W
Da Ji
18,178
673
214
8
0
549,849
3
W
Neith
16,850
624
249
9
0
487,084
2
W
Sobek
13,778
510
34
1
0
504,690
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role