Player Matchup

Hachiman
Hachiman
AarSoln
Hachiman
Level 15
God Stats
2W - 0L
1,511 SR
Queue Stats
202W - 201L
1,317 Elo+
Solo
Scylla
Scylla
Axelxalex
Scylla
Level 15
God Stats
87W - 100L
1,306 SR
Queue Stats
114W - 141L
1,376 Elo+
Solo
Ares
Ares
Kitboone
Ares
Level 88
God Stats
13W - 10L
1,500 SR
Queue Stats
403W - 378L
1,222 Elo+
Party 1
Skadi
Skadi
NobleSoldier94
Skadi
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Odin
Odin
x3gJoker
Odin
Level 30
God Stats
3W - 6L
1,525 SR
Queue Stats
21W - 25L
1,469 Elo+
Solo
Team Averages
Level 30
1,468 SR
1,377 Elo+

VS

Team Averages
Level 14
1,535 SR
1,313 Elo+
Cthulhu
Cthulhu
Demon Knight26
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,331 Elo+
Solo
Zeus
Zeus
HolyHarley03
Zeus
Level 29
God Stats
7W - 4L
1,500 SR
Queue Stats
78W - 71L
1,165 Elo+
Solo
Thor
Thor
guculidze
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,322 Elo+
Solo
Anhur
Anhur
jaggy_leopard6
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Amaterasu
Amaterasu
lamacina3_2_
Amaterasu
Level 18
God Stats
4W - 5L
1,674 SR
Queue Stats
8W - 18L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AarSoln
Hachiman
12
4 / 6 / 3
7,237
482
4,617
8,995
5,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Scylla
Axelxalex
Scylla
11
0 / 4 / 0
6,845
456
779
5,194
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
13
6 / 0 / 5
8,923
595
6,661
11,210
10,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
6 / 0 / 2
8,418
561
6,982
4,558
1,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
13
7 / 2 / 3
8,092
539
4,309
9,407
7,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
5,660
377
4,647
11,123
9,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
6 / 6 / 0
7,803
520
8,522
8,456
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
7
0 / 8 / 1
5,209
347
552
7,193
1,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 1 / 0
4,473
298
37
602
75
Amaterasu
lamacina3_2_
Amaterasu
14
5 / 2 / 2
8,544
570
6,502
8,910
3,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
23
Kills
11
12
Deaths
24
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AarSoln
Hachiman
4
6
3
0.92
W
Scylla
Axelxalex
Scylla
0
4
0
0
L
0
7
0
0
L
6
6
0
1
W
Ares
6
0
5
8.5
W
6
0
2
7
L
Thor
0
8
1
0.06
L
0
1
0
0
L
Amaterasu
lamacina3_2_
Amaterasu
5
2
2
3
W
Odin
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,348
Damage
20,260
39,364
Taken
36,284
25,563
Mitigated
17,606
5,250
Healing
5,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AarSoln
Hachiman
4,617
2,096
0
385
8,995
5,140
1,951
5,630
3,365
0
26,617
W
Scylla
Axelxalex
Scylla
779
157
0
0
5,194
1,448
1,456
0
5,194
35,408
0
L
4,647
353
0
807
11,123
9,423
0
2,706
8,417
17,466
0
L
8,522
1,678
123
1,528
8,456
2,666
1,055
1,984
6,297
39,209
0
W
Ares
6,661
859
0
2,596
11,210
10,054
288
2,216
8,744
32,334
0
W
6,982
4,045
0
1,958
4,558
1,672
1,749
2,506
1,752
0
33,851
L
Thor
552
552
0
247
7,193
1,767
10
839
6,179
0
4,670
L
37
37
0
0
602
75
0
93
509
0
201
L
Amaterasu
lamacina3_2_
Amaterasu
6,502
3,627
0
2,663
8,910
3,675
1,807
1,818
7,017
0
43,034
W
Odin
4,309
963
0
311
9,407
7,249
1,612
2,267
7,140
0
27,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,515
Gold Earned
31,689
266
Minions Killed
195
0
Camps Cleared
0
1,268,436
Distance Traveled
874,818
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,237
482
37
2
0
248,599
0
W
Scylla
6,845
456
74
5
0
207,338
0
L
Cthulhu
5,660
377
31
2
0
228,675
0
L
Zeus
7,803
520
64
4
0
207,157
0
W
Ares
8,923
595
36
2
0
290,800
1
W
Skadi
8,418
561
64
4
0
252,175
0
L
Thor
5,209
347
10
1
0
159,296
0
L
Anhur
4,473
298
0
0
0
28,351
0
L
Amaterasu
8,544
570
90
6
0
251,339
0
W
Odin
8,092
539
55
4
0
269,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role