Player Matchup

Ra
Ra
Khazadinator
Ra
Level 14
God Stats
16W - 16L
1,289 SR
Queue Stats
776W - 667L
1,257 Elo+
Solo
Cu Chulainn
Cu Chulainn
KingOfAfrika
Cu Chulainn
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Peniemobile
Cernunnos
Level 22
God Stats
3W - 6L
1,249 SR
Queue Stats
9W - 16L
1,168 Elo+
Party 1
Fenrir
Fenrir
jarniii
Fenrir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 34L
1,264 Elo+
Solo
Ymir
Ymir
ladyandtherats
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,352 Elo+
Party 1
Team Averages
Level 23
1,408 SR
1,308 Elo+

VS

Team Averages
Level 35
1,519 SR
1,479 Elo+
Ra
Ra
MarkosgamerYT
Ra
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,364 Elo+
Party 2
Kali
Kali
UDYRDFGDFG
Kali
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,716 Elo+
Solo
Bellona
Bellona
deiviz1000
Bellona
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,364 Elo+
Party 2
Olorun
Olorun
elmagikarproYT
Olorun
Level 20
God Stats
10W - 8L
1,596 SR
Queue Stats
32W - 28L
1,586 Elo+
Party 2
Neith
Neith
xephemeralxx
Neith
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 16L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,724
552
6,618
10,045
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
KingOfAfrika
Cu Chulainn
15
8 / 2 / 0
9,150
654
10,482
11,244
8,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
Peniemobile
Cernunnos
16
20 / 1 / 1
10,479
749
15,362
10,403
3,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
jarniii
Fenrir
13
4 / 3 / 2
8,310
594
2,927
11,839
4,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 3 / 9
7,198
514
1,768
9,270
4,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 10 / 3
6,267
448
5,973
8,955
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 2 / 1
8,268
591
4,029
9,435
3,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
deiviz1000
Bellona
12
0 / 5 / 3
7,242
517
4,417
9,120
8,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
6 / 7 / 1
8,583
613
11,230
15,739
6,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
2 / 11 / 1
5,868
419
3,236
11,270
2,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
34
Kills
13
13
Deaths
35
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
4
1
0.63
W
Cu Chulainn
KingOfAfrika
Cu Chulainn
8
2
0
4
L
1
10
3
0.25
W
Cernunnos
Peniemobile
Cernunnos
20
1
1
20.5
L
4
2
1
2.25
L
Bellona
deiviz1000
Bellona
0
5
3
0.3
L
6
7
1
0.93
W
Fenrir
jarniii
Fenrir
4
3
2
1.67
W
0
3
9
1.5
L
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,157
Damage
28,885
52,801
Taken
54,519
24,638
Mitigated
22,210
17,198
Healing
13,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,618
1,008
0
1,738
10,045
3,759
0
6,972
3,048
46,590
0
W
Cu Chulainn
KingOfAfrika
Cu Chulainn
10,482
2,322
0
2,606
11,244
8,390
256
2,780
8,221
8,409
47,539
L
5,973
957
127
487
8,955
2,022
0
908
8,047
17,791
0
W
Cernunnos
Peniemobile
Cernunnos
15,362
8,149
0
5,327
10,403
3,738
2,217
2,732
7,671
0
77,223
L
4,029
2,037
0
2,714
9,435
3,071
0
254
9,181
0
35,444
L
Bellona
deiviz1000
Bellona
4,417
1,308
0
1,173
9,120
8,373
367
505
8,615
0
35,750
L
11,230
4,982
373
7,379
15,739
6,013
1,893
7,300
8,439
49,165
0
W
Fenrir
jarniii
Fenrir
2,927
1,217
0
5,409
11,839
4,546
1,337
2,199
9,590
0
46,188
W
1,768
443
0
2,118
9,270
4,205
334
2,520
6,750
13,343
0
L
3,236
2,035
0
1,117
11,270
2,731
0
1,436
9,834
0
13,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,861
Gold Earned
36,228
418
Minions Killed
295
0
Camps Cleared
0
1,256,814
Distance Traveled
1,242,033
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,724
552
93
7
0
247,469
0
W
Cu Chulainn
9,150
654
97
7
0
282,962
2
L
Ra
6,267
448
27
2
0
257,221
2
W
Cernunnos
10,479
749
121
9
0
260,269
3
L
Kali
8,268
591
67
5
0
270,610
0
L
Bellona
7,242
517
79
6
0
255,109
2
L
Olorun
8,583
613
98
7
0
220,282
1
W
Fenrir
8,310
594
90
6
0
205,416
0
W
Ymir
7,198
514
17
1
0
260,698
0
L
Neith
5,868
419
24
2
0
238,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role