Player Matchup

Cerberus
Cerberus
Angel_Pepperoni
Cerberus
Level 105
God Stats
2W - 5L
1,500 SR
Queue Stats
307W - 346L
1,516 Elo+
Party 1
Baron Samedi
Baron Samedi
ISellWeaponsDMMe
Baron Samedi
Level 8
God Stats
5W - 2L
1,502 SR
Queue Stats
5W - 3L
1,424 Elo+
Party 2
Da Ji
Da Ji
JSoby
Da Ji
Level 49
God Stats
16W - 11L
1,295 SR
Queue Stats
167W - 152L
1,424 Elo+
Party 2
Freya
Freya
VivoDelPaco
Freya
Level 23
God Stats
0W - 3L
1,313 SR
Queue Stats
50W - 54L
1,391 Elo+
Party 1
Neith
Neith
kyrptonauc
Neith
Level 87
God Stats
4W - 8L
1,271 SR
Queue Stats
134W - 121L
1,455 Elo+
Party 2
Team Averages
Level 54
1,376 SR
1,442 Elo+

VS

Team Averages
Level 56
1,499 SR
1,491 Elo+
Chang'e
Chang'e
BloodCry
Chang'e
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 18L
1,663 Elo+
Party 4
Danzaburou
Danzaburou
Dismofo1991
Danzaburou
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,197 Elo+
Party 3
Bastet
Bastet
Quoriel
Bastet
Level 119
God Stats
12W - 0L
1,500 SR
Queue Stats
40W - 22L
1,308 Elo+
Party 3
Baron Samedi
Baron Samedi
RylieG
Baron Samedi
Level 77
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 23L
1,663 Elo+
Party 4
Sun Wukong
Sun Wukong
SoupyGoodness
Sun Wukong
Level 46
God Stats
32W - 25L
1,494 SR
Queue Stats
206W - 183L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
2 / 10 / 5
9,227
461
9,112
21,365
14,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
ISellWeaponsDMMe
Baron Samedi
12
1 / 11 / 2
7,730
387
5,425
14,823
12,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
JSoby
Da Ji
14
1 / 8 / 3
8,743
437
5,564
16,770
6,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 10 / 3
9,432
472
6,441
15,022
8,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
18
3 / 4 / 5
11,443
572
11,819
12,882
5,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BloodCry
Chang'e
16
5 / 4 / 14
10,621
531
8,850
12,659
7,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Dismofo1991
Danzaburou
16
10 / 3 / 7
12,141
607
14,180
14,652
5,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
Quoriel
Bastet
18
13 / 1 / 8
12,750
638
13,017
12,252
4,323
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
RylieG
Baron Samedi
17
7 / 3 / 8
11,860
593
11,125
13,781
6,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
SoupyGoodness
Sun Wukong
18
8 / 1 / 14
12,266
613
14,708
19,604
15,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
94
11
Kills
43
43
Deaths
12
18
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
10
5
0.45
W
Chang'e
BloodCry
Chang'e
5
4
14
3
W
Danzaburou
Dismofo1991
Danzaburou
10
3
7
4.5
L
Baron Samedi
ISellWeaponsDMMe
Baron Samedi
1
11
2
0.18
L
Da Ji
JSoby
Da Ji
1
8
3
0.31
W
Bastet
Quoriel
Bastet
13
1
8
17
W
Baron Samedi
RylieG
Baron Samedi
7
3
8
3.67
W
Sun Wukong
SoupyGoodness
Sun Wukong
8
1
14
15
L
4
10
3
0.55
L
Neith
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,361
Damage
61,880
80,862
Taken
72,948
47,757
Mitigated
38,651
16,948
Healing
32,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
9,112
599
0
6,186
21,365
14,912
210
4,253
17,037
53,132
0
W
Chang'e
BloodCry
Chang'e
8,850
1,956
6,312
6,969
12,659
7,062
1,645
6,690
5,944
28,166
0
W
Danzaburou
Dismofo1991
Danzaburou
14,180
9,426
0
3,962
14,652
5,374
6,560
7,318
7,309
0
66,049
L
Baron Samedi
ISellWeaponsDMMe
Baron Samedi
5,425
702
221
2,064
14,823
12,297
186
2,688
11,675
25,899
0
L
Da Ji
JSoby
Da Ji
5,564
958
0
4,711
16,770
6,988
610
4,223
12,422
0
49,133
W
Bastet
Quoriel
Bastet
13,017
3,977
0
205
12,252
4,323
1,381
1,943
10,234
0
76,207
W
Baron Samedi
RylieG
Baron Samedi
11,125
1,142
1,859
3,996
13,781
6,588
2,729
1,919
11,862
74,407
0
W
Sun Wukong
SoupyGoodness
Sun Wukong
14,708
4,501
0
9,484
19,604
15,304
3,482
5,692
13,562
0
64,538
L
6,441
1,725
0
2,004
15,022
8,000
57
3,651
11,349
27,668
0
L
Neith
11,819
5,484
0
1,762
12,882
5,560
720
5,160
7,722
0
84,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,575
Gold Earned
59,638
475
Minions Killed
462
0
Camps Cleared
0
1,673,631
Distance Traveled
1,886,687
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,227
461
119
6
0
343,140
0
W
Chang'e
10,621
531
22
1
0
364,965
3
W
Danzaburou
12,141
607
108
5
0
336,760
3
L
Baron Samedi
7,730
387
39
2
0
307,551
2
L
Da Ji
8,743
437
88
4
0
363,823
6
W
Bastet
12,750
638
94
5
0
452,903
5
W
Baron Samedi
11,860
593
137
7
0
349,883
2
W
Sun Wukong
12,266
613
101
5
0
382,176
3
L
Freya
9,432
472
64
3
0
304,540
0
L
Neith
11,443
572
165
8
0
354,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role