Player Matchup

Hel
Hel
BossOfUrMom
Hel
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 99L
1,506 Elo+
Party 1
Hades
Hades
CamKill2824
Hades
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,584 Elo+
Party 1
Janus
Janus
DaRkAnGeL_109
Janus
Level 109
God Stats
0W - 4L
1,500 SR
Queue Stats
252W - 270L
1,480 Elo+
Party 1
Sol
Sol
WalterSchmitty
Sol
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,584 Elo+
Party 1
Agni
Agni
thelefthandozeus
Agni
Level 124
God Stats
7W - 10L
1,533 SR
Queue Stats
823W - 887L
1,491 Elo+
Party 1
Team Averages
Level 103
1,507 SR
1,529 Elo+

VS

Team Averages
Level 100
1,526 SR
1,522 Elo+
Terra
Terra
BluePlate
Terra
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,573 Elo+
Party 3
Neith
Neith
Chaser_D_Alex
Neith
Level 126
God Stats
5W - 1L
1,297 SR
Queue Stats
162W - 143L
1,583 Elo+
Solo
Pele
Pele
DarkAngelGurl94
Pele
Level 113
God Stats
1W - 0L
1,788 SR
Queue Stats
7W - 10L
1,348 Elo+
Party 2
Fenrir
Fenrir
Diabloking757
Fenrir
Level 59
God Stats
2W - 0L
1,674 SR
Queue Stats
11W - 14L
1,389 Elo+
Party 2
Discordia
Discordia
StoveUwU
Discordia
Level 117
God Stats
1W - 0L
1,371 SR
Queue Stats
38W - 21L
1,718 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 7
8,912
594
7,208
20,866
9,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
0 / 15 / 6
8,876
592
11,414
23,316
15,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
6 / 8 / 4
11,257
750
22,547
16,521
6,730
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
5 / 10 / 6
12,032
802
16,561
19,341
6,503
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 6 / 7
10,990
733
15,582
15,029
6,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BluePlate
Terra
19
2 / 1 / 40
11,399
760
8,784
20,973
21,229
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes

Shoes

+6%
Movement Speed

20
10 / 3 / 20
12,003
800
19,798
15,686
5,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
7 / 4 / 23
12,155
810
14,627
20,511
7,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
14 / 3 / 19
12,249
817
10,589
18,823
23,352
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Discordia
StoveUwU
Discordia
20
13 / 4 / 26
13,354
890
33,855
15,916
6,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
174
14
Kills
46
46
Deaths
15
30
Assists
128
Player
Kills
Deaths
Assists
KDA
W
Terra
BluePlate
Terra
2
1
40
22
L
0
7
7
0.5
L
0
15
6
0.2
W
10
3
20
6.67
L
6
8
4
1
W
7
4
23
4.63
W
14
3
19
7.83
W
Discordia
StoveUwU
Discordia
13
4
26
6.5
L
5
10
6
0.8
L
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,312
Damage
87,653
95,073
Taken
91,909
44,415
Mitigated
64,552
31,552
Healing
59,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
BluePlate
Terra
8,784
1,599
17,730
11,717
20,973
21,229
440
16,237
4,736
14,910
0
L
7,208
295
12,508
10,074
20,866
9,255
0
10,564
9,816
14,555
0
L
11,414
1,169
183
747
23,316
15,494
0
5,408
17,717
21,353
0
W
19,798
5,829
1,628
3,992
15,686
5,770
955
14,042
1,644
0
37,804
L
22,547
195
672
948
16,521
6,730
0
9,893
6,252
34,260
0
W
14,627
2,337
4,025
6,970
20,511
7,915
1,676
17,438
3,073
0
36,978
W
10,589
1,358
2,446
3,338
18,823
23,352
557
14,373
4,450
0
17,092
W
Discordia
StoveUwU
Discordia
33,855
1,967
2,318
5,099
15,916
6,286
894
11,222
4,694
57,945
0
L
16,561
4,050
553
4,162
19,341
6,503
0
7,279
11,738
32,342
0
L
15,582
171
593
1,112
15,029
6,433
0
7,660
6,911
36,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,067
Gold Earned
61,160
129
Minions Killed
157
0
Camps Cleared
0
1,136,055
Distance Traveled
1,443,065
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,399
760
11
1
0
280,557
4
L
Hel
8,912
594
17
1
0
270,111
0
L
Hades
8,876
592
17
1
0
186,158
0
W
Neith
12,003
800
33
2
0
258,253
0
L
Janus
11,257
750
28
2
0
228,048
0
W
Pele
12,155
810
36
2
0
308,227
0
W
Fenrir
12,249
817
11
1
0
299,119
1
W
Discordia
13,354
890
66
4
0
296,909
0
L
Sol
12,032
802
27
2
0
210,830
0
L
Agni
10,990
733
40
3
0
240,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role