Player Matchup

Poseidon
Poseidon
Airgotx
Poseidon
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 27L
1,731 Elo+
Party 2
Anhur
Anhur
Hum1x
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,762 Elo+
Party 2
Khepri
Khepri
HïImBatman
Khepri
Level 107
God Stats
3W - 0L
1,719 SR
Queue Stats
10W - 0L
2,017 Elo+
Party 2
Scylla
Scylla
YouCantKillMeBot
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Zizzou10
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 113
1,544 SR
1,702 Elo+

VS

Team Averages
Level 103
1,446 SR
1,122 Elo+
Ganesha
Ganesha
Geckolord78
Ganesha
Level 142
God Stats
0W - 1L
1,387 SR
Queue Stats
1W - 4L
1,122 Elo+
Party 1
Artemis
Artemis
Hiitmenn
Artemis
Level 108
God Stats
0W - 2L
1,469 SR
Queue Stats
0W - 4L
1,122 Elo+
Party 1
Fenrir
Fenrir
OABanter
Fenrir
Level 122
God Stats
0W - 1L
1,805 SR
Queue Stats
7W - 6L
1,122 Elo+
Party 1
Sol
Sol
TheFelHuntsman
Sol
Level 122
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 4L
1,122 Elo+
Party 1
Discordia
Discordia
VioletSkulls
Discordia
Level 23
God Stats
0W - 4L
1,284 SR
Queue Stats
0W - 4L
1,122 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Airgotx
Poseidon
16
7 / 3 / 9
10,006
1,001
9,464
6,563
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Hum1x
Anhur
16
6 / 2 / 11
9,784
978
10,916
9,374
3,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
15
4 / 1 / 14
9,617
962
2,713
7,633
7,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
8 / 0 / 11
10,114
1,011
12,614
6,155
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
Zizzou10
Osiris
16
8 / 1 / 9
10,103
1,010
7,801
8,369
7,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Geckolord78
Ganesha
13
0 / 4 / 3
6,219
622
4,797
10,102
7,383
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Hiitmenn
Artemis
13
3 / 8 / 1
7,297
730
9,531
10,423
4,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
OABanter
Fenrir
12
2 / 8 / 1
6,651
665
8,060
11,717
6,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 7 / 1
7,027
703
4,265
11,388
3,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
VioletSkulls
Discordia
12
0 / 6 / 2
6,232
623
3,178
6,113
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
15
33
Kills
7
7
Deaths
33
54
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Airgotx
Poseidon
7
3
9
3.83
L
Ganesha
Geckolord78
Ganesha
0
4
3
0.38
L
Artemis
Hiitmenn
Artemis
3
8
1
0.44
W
Anhur
Hum1x
Anhur
6
2
11
5.75
W
Khepri
4
1
14
11
L
Fenrir
OABanter
Fenrir
2
8
1
0.31
L
2
7
1
0.36
L
Discordia
VioletSkulls
Discordia
0
6
2
0.17
W
8
0
11
13.5
W
Osiris
Zizzou10
Osiris
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,508
Damage
29,831
38,094
Taken
49,743
23,072
Mitigated
23,768
8,062
Healing
4,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Airgotx
Poseidon
9,464
1,366
0
1,094
6,563
2,506
671
2,724
3,666
35,668
0
L
Ganesha
Geckolord78
Ganesha
4,797
166
0
500
10,102
7,383
0
4,253
5,487
20,288
0
L
Artemis
Hiitmenn
Artemis
9,531
4,811
0
567
10,423
4,503
0
4,179
5,935
0
19,532
W
Anhur
Hum1x
Anhur
10,916
5,200
0
2,760
9,374
3,777
2,975
2,567
6,671
0
26,652
W
Khepri
2,713
149
0
1,930
7,633
7,304
29
2,558
5,025
11,045
0
L
Fenrir
OABanter
Fenrir
8,060
2,734
0
1,184
11,717
6,572
0
3,918
7,397
0
14,348
L
4,265
463
0
1,785
11,388
3,030
0
8,425
2,436
17,679
0
L
Discordia
VioletSkulls
Discordia
3,178
352
0
10
6,113
2,280
0
3,000
2,964
17,918
0
W
12,614
1,660
0
1,383
6,155
2,083
909
1,880
4,111
30,833
0
W
Osiris
Zizzou10
Osiris
7,801
2,494
0
895
8,369
7,402
0
2,293
5,795
0
33,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,624
Gold Earned
33,426
258
Minions Killed
167
14
Camps Cleared
2
990,223
Distance Traveled
789,496
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,006
1,001
73
7
3
196,633
0
L
Ganesha
6,219
622
11
1
0
185,327
3
L
Artemis
7,297
730
36
4
0
141,132
0
W
Anhur
9,784
978
42
4
0
165,286
0
W
Khepri
9,617
962
22
2
0
209,566
0
L
Fenrir
6,651
665
33
3
1
164,616
0
L
Sol
7,027
703
41
4
1
141,900
0
L
Discordia
6,232
623
46
5
0
156,521
0
W
Scylla
10,114
1,011
53
5
5
201,741
3
W
Osiris
10,103
1,010
68
7
6
216,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role