Player Matchup

Anubis
Anubis
EdemahhRuhh
Anubis
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,416 Elo+
Party 2
Hercules
Hercules
Eggynog
Hercules
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
101W - 106L
1,446 Elo+
Party 1
Sobek
Sobek
ThePikeOfDestiny
Sobek
Level 68
God Stats
11W - 6L
1,621 SR
Queue Stats
93W - 79L
1,485 Elo+
Party 1
Fenrir
Fenrir
hanshotfirst421
Fenrir
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
307W - 261L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
jandel456
Danzaburou
Level 49
God Stats
22W - 20L
1,567 SR
Queue Stats
256W - 260L
1,485 Elo+
Party 1
Team Averages
Level 67
1,538 SR
1,466 Elo+

VS

Team Averages
Level 64
1,625 SR
1,349 Elo+
Artemis
Artemis
EVladimir
Artemis
Level 104
God Stats
7W - 6L
1,500 SR
Queue Stats
335W - 317L
1,161 Elo+
Solo
Nemesis
Nemesis
Imperialblackfx
Nemesis
Level 47
God Stats
5W - 4L
1,717 SR
Queue Stats
118W - 150L
1,395 Elo+
Solo
Chaac
Chaac
JBLEO0808
Chaac
Level 45
God Stats
2W - 6L
1,711 SR
Queue Stats
99W - 149L
1,397 Elo+
Solo
Aphrodite
Aphrodite
MinWonwoo
Aphrodite
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 29L
1,565 Elo+
Solo
Kukulkan
Kukulkan
ReleaseTheDoge
Kukulkan
Level 77
God Stats
1W - 0L
1,700 SR
Queue Stats
4W - 1L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
1 / 7 / 0
7,337
459
3,125
9,925
5,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Eggynog
Hercules
12
1 / 0 / 0
7,121
445
2,812
9,745
4,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 3 / 3
6,949
434
4,975
14,305
11,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 3 / 1
6,839
427
3,548
11,633
4,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
jandel456
Danzaburou
12
2 / 2 / 1
7,570
473
6,429
9,926
3,348
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EVladimir
Artemis
13
0 / 2 / 5
7,369
461
8,105
10,754
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 5
8,054
503
1,783
6,712
4,402
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
JBLEO0808
Chaac
14
1 / 0 / 1
8,106
507
5,582
4,598
4,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
MinWonwoo
Aphrodite
11
1 / 1 / 3
7,193
450
3,660
6,693
5,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
16
11 / 1 / 2
10,043
628
18,014
8,530
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
15
15
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
EVladimir
Artemis
0
2
5
1.25
L
Anubis
1
7
0
0.14
L
Hercules
Eggynog
Hercules
1
0
0
1
W
2
0
5
4.5
W
Chaac
JBLEO0808
Chaac
1
0
1
1.5
W
Aphrodite
MinWonwoo
Aphrodite
1
1
3
2.5
W
Kukulkan
11
1
2
12
L
0
3
3
0.5
L
0
3
1
0.17
L
Danzaburou
jandel456
Danzaburou
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,889
Damage
37,144
55,534
Taken
37,287
28,657
Mitigated
22,190
18,926
Healing
13,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
EVladimir
Artemis
8,105
3,201
0
4,617
10,754
4,051
477
3,043
7,711
0
52,848
L
Anubis
3,125
426
0
2,101
9,925
5,287
0
7,572
2,353
42,194
0
L
Hercules
Eggynog
Hercules
2,812
369
0
5,550
9,745
4,208
126
3,057
6,388
0
29,434
W
1,783
0
0
321
6,712
4,402
0
317
6,395
10,302
45,413
W
Chaac
JBLEO0808
Chaac
5,582
864
0
1,294
4,598
4,754
517
0
4,598
0
40,169
W
Aphrodite
MinWonwoo
Aphrodite
3,660
930
2,276
3,669
6,693
5,990
102
1,711
4,982
15,006
0
W
Kukulkan
18,014
1,557
0
886
8,530
2,993
727
3,029
5,501
71,095
0
L
4,975
371
0
4,642
14,305
11,400
0
4,298
10,007
28,000
0
L
3,548
188
0
2,482
11,633
4,414
0
3,854
7,729
0
45,798
L
Danzaburou
jandel456
Danzaburou
6,429
3,379
0
4,151
9,926
3,348
0
2,893
6,983
0
49,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,816
Gold Earned
40,765
359
Minions Killed
417
0
Camps Cleared
0
1,462,180
Distance Traveled
1,535,043
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,369
461
108
7
0
269,494
4
L
Anubis
7,337
459
88
6
0
251,738
3
L
Hercules
7,121
445
69
4
0
355,480
1
W
Nemesis
8,054
503
87
5
0
347,279
2
W
Chaac
8,106
507
84
5
0
309,335
0
W
Aphrodite
7,193
450
18
1
0
279,271
10
W
Kukulkan
10,043
628
120
8
0
329,664
5
L
Sobek
6,949
434
27
2
0
292,956
3
L
Fenrir
6,839
427
73
5
0
292,678
4
L
Danzaburou
7,570
473
102
6
0
269,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role