Player Matchup

Discordia
Discordia
RegesSvK
Discordia
Level 127
God Stats
9W - 4L
1,734 SR
Queue Stats
203W - 212L
1,431 Elo+
Solo
Artio
Artio
TutiFrix
Artio
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
173W - 188L
1,669 Elo+
Solo
Bacchus
Bacchus
Yahichiko
Bacchus
Level 119
God Stats
6W - 2L
1,500 SR
Queue Stats
175W - 152L
1,519 Elo+
Party 2
Rama
Rama
naganini
Rama
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 145L
1,519 Elo+
Party 2
Hun Batz
Hun Batz
t3z xInDiKa
Hun Batz
Level 113
God Stats
4W - 3L
1,500 SR
Queue Stats
389W - 396L
1,608 Elo+
Solo
Team Averages
Level 119
1,547 SR
1,549 Elo+

VS

Team Averages
Level 89
1,500 SR
1,408 Elo+
Mulan
Mulan
Infinity Walper
Mulan
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 48L
1,471 Elo+
Party 3
Raijin
Raijin
Kurisura
Raijin
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,390 Elo+
Party 1
Ah Puch
Ah Puch
Rycardo Milos
Ah Puch
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,451 Elo+
Party 3
Tyr
Tyr
Sandjama
Tyr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Sefhrodite
Loki
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
RegesSvK
Discordia
20
7 / 5 / 24
13,965
821
25,579
16,995
8,462
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artio
TutiFrix
Artio
19
1 / 7 / 24
11,529
678
6,510
28,458
39,431
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
Yahichiko
Bacchus
20
10 / 9 / 22
13,633
802
19,804
20,450
25,487
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
20
19 / 5 / 13
16,096
947
24,779
19,332
11,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
t3z xInDiKa
Hun Batz
16
6 / 9 / 15
11,673
687
13,147
18,096
9,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 24
12,171
716
12,452
27,220
37,144
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
Kurisura
Raijin
16
5 / 14 / 10
11,210
659
16,028
20,261
11,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
20
17 / 5 / 14
15,232
896
41,720
18,432
9,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

20
9 / 5 / 15
13,495
794
13,508
21,340
31,753
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
0 / 11 / 11
10,458
615
3,010
16,429
8,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
108
43
Kills
34
35
Deaths
43
98
Assists
74
Player
Kills
Deaths
Assists
KDA
L
3
8
24
1.88
L
Raijin
Kurisura
Raijin
5
14
10
0.71
W
Discordia
RegesSvK
Discordia
7
5
24
3.8
L
Ah Puch
17
5
14
4.8
L
9
5
15
3.3
L
0
11
11
0.5
W
Artio
TutiFrix
Artio
1
7
24
1.86
W
Bacchus
Yahichiko
Bacchus
10
9
22
2.33
W
Rama
19
5
13
5.1
W
Hun Batz
t3z xInDiKa
Hun Batz
6
9
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,819
Damage
86,718
103,331
Taken
103,682
93,701
Mitigated
98,343
24,260
Healing
30,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,452
1,702
1,563
6,372
27,220
37,144
760
11,996
14,798
0
24,400
L
Raijin
Kurisura
Raijin
16,028
778
1,197
1,058
20,261
11,682
169
10,579
9,313
29,011
0
W
Discordia
RegesSvK
Discordia
25,579
247
2,507
3,789
16,995
8,462
1,461
9,552
7,305
45,112
0
L
Ah Puch
41,720
955
2,874
7,080
18,432
9,764
713
10,263
7,932
72,685
0
L
13,508
1,597
781
7,788
21,340
31,753
1,068
8,387
12,482
130
24,030
L
3,010
488
931
1,042
16,429
8,000
541
8,970
7,264
0
11,377
W
Artio
TutiFrix
Artio
6,510
1,113
2,300
3,925
28,458
39,431
668
16,527
11,611
11,983
0
W
Bacchus
Yahichiko
Bacchus
19,804
2,293
1,129
1,397
20,450
25,487
31
9,724
10,524
28,750
0
W
Rama
24,779
17,775
0
4,729
19,332
11,221
4,074
11,012
8,194
0
62,596
W
Hun Batz
t3z xInDiKa
Hun Batz
13,147
2,628
2,953
1,531
18,096
9,100
789
10,093
7,819
0
25,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,896
Gold Earned
62,566
180
Minions Killed
154
0
Camps Cleared
0
1,410,309
Distance Traveled
1,376,196
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,171
716
21
1
0
266,871
0
L
Raijin
11,210
659
27
2
0
213,480
1
W
Discordia
13,965
821
52
3
0
300,948
0
L
Ah Puch
15,232
896
64
4
0
304,309
2
L
Tyr
13,495
794
21
1
0
342,436
2
L
Loki
10,458
615
21
1
0
249,100
2
W
Artio
11,529
678
11
1
0
287,187
1
W
Bacchus
13,633
802
12
1
0
284,173
0
W
Rama
16,096
947
82
5
0
270,484
3
W
Hun Batz
11,673
687
23
1
0
267,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role