Player Matchup

Erlang Shen
Erlang Shen
FrancoFelipeM
Erlang Shen
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 12L
1,737 Elo+
Solo
Hou Yi
Hou Yi
PEEPBONES
Hou Yi
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
107W - 74L
1,372 Elo+
Solo
Baron Samedi
Baron Samedi
SMOOTHGROOVE18
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,698 Elo+
Solo
Ullr
Ullr
TheGreco343
Ullr
Level 28
God Stats
58W - 40L
1,961 SR
Queue Stats
584W - 557L
1,596 Elo+
Solo
Ra
Ra
bestmatrix1
Ra
Level 12
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 4L
1,715 Elo+
Solo
Team Averages
Level 20
1,549 SR
1,624 Elo+

VS

Team Averages
Level 22
1,535 SR
1,585 Elo+
Anhur
Anhur
Lag-of-exile
Anhur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Set
Set
ThePollo_NME
Set
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,803 Elo+
Party 1
Cthulhu
Cthulhu
YesImLikeThat
Cthulhu
Level 26
God Stats
12W - 8L
1,479 SR
Queue Stats
183W - 178L
1,638 Elo+
Solo
The Morrigan
The Morrigan
chimbonbo
The Morrigan
Level 13
God Stats
2W - 0L
1,697 SR
Queue Stats
6W - 4L
1,588 Elo+
Solo
Nike
Nike
trigger22
Nike
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FrancoFelipeM
Erlang Shen
12
1 / 8 / 0
7,560
445
9,542
18,698
7,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hou Yi
PEEPBONES
Hou Yi
14
1 / 2 / 2
8,526
502
7,793
8,534
2,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
SMOOTHGROOVE18
Baron Samedi
3
0 / 5 / 0
4,973
293
814
4,225
1,422
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

16
7 / 4 / 1
9,931
584
12,188
11,891
6,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 12 / 2
6,568
386
1,497
10,897
2,373
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 4
10,473
616
9,310
12,585
4,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
11 / 2 / 5
11,304
665
13,295
14,890
7,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
13
1 / 2 / 8
8,767
516
6,659
15,153
14,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
chimbonbo
The Morrigan
15
4 / 2 / 5
9,712
571
4,992
8,749
3,118
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
15
8 / 1 / 3
9,340
549
4,706
11,558
8,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
9
Kills
31
31
Deaths
9
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
FrancoFelipeM
Erlang Shen
1
8
0
0.13
W
7
2
4
4.5
L
Hou Yi
PEEPBONES
Hou Yi
1
2
2
1
L
Baron Samedi
SMOOTHGROOVE18
Baron Samedi
0
5
0
0
L
7
4
1
1.88
W
11
2
5
6.75
W
Cthulhu
1
2
8
2.5
L
0
12
2
0.08
W
The Morrigan
chimbonbo
The Morrigan
4
2
5
3.25
W
Nike
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,834
Damage
38,962
54,245
Taken
62,935
19,996
Mitigated
39,260
10,103
Healing
20,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
FrancoFelipeM
Erlang Shen
9,542
5,555
0
5,825
18,698
7,244
0
3,023
15,528
0
46,302
W
9,310
6,503
0
6,622
12,585
4,766
3,069
771
11,814
0
71,530
L
Hou Yi
PEEPBONES
Hou Yi
7,793
3,201
0
1,464
8,534
2,733
592
2,346
6,138
0
51,598
L
Baron Samedi
SMOOTHGROOVE18
Baron Samedi
814
364
0
552
4,225
1,422
42
415
3,785
4,968
0
L
12,188
6,857
0
2,262
11,891
6,224
0
4,932
6,937
3,751
57,786
W
13,295
6,970
0
6,198
14,890
7,826
1,351
355
14,535
0
77,839
W
Cthulhu
6,659
491
525
2,819
15,153
14,955
536
791
14,362
29,979
0
L
1,497
442
0
0
10,897
2,373
0
935
9,787
15,033
0
W
The Morrigan
chimbonbo
The Morrigan
4,992
1,916
143
2,169
8,749
3,118
1,379
318
8,431
53,447
0
W
Nike
4,706
1,352
0
2,041
11,558
8,595
2,651
1,033
10,525
0
37,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,558
Gold Earned
49,596
312
Minions Killed
475
0
Camps Cleared
0
1,164,591
Distance Traveled
1,570,144
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,560
445
97
6
0
309,302
1
W
Anhur
10,473
616
128
8
0
288,189
1
L
Hou Yi
8,526
502
91
5
0
258,674
4
L
Baron Samedi
4,973
293
5
0
0
111,330
0
L
Ullr
9,931
584
101
6
0
283,859
4
W
Set
11,304
665
156
9
0
342,289
3
W
Cthulhu
8,767
516
37
2
0
364,943
0
L
Ra
6,568
386
18
1
0
201,426
1
W
The Morrigan
9,712
571
92
5
0
249,644
1
W
Nike
9,340
549
62
4
0
325,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role