Player Matchup

Danzaburou
Danzaburou
Infeels2
Danzaburou
Level 15
God Stats
8W - 4L
1,790 SR
Queue Stats
137W - 72L
1,705 Elo+
Solo
Kuzenbo
Kuzenbo
Jelado1
Kuzenbo
Level 18
God Stats
2W - 7L
1,418 SR
Queue Stats
19W - 28L
1,310 Elo+
Solo
Janus
Janus
QuarryCoach
Janus
Level 7
God Stats
1W - 3L
1,300 SR
Queue Stats
52W - 51L
1,519 Elo+
Solo
King Arthur
King Arthur
Therion6015
King Arthur
Level 6
God Stats
9W - 19L
1,503 SR
Queue Stats
11W - 21L
1,185 Elo+
Solo
Nemesis
Nemesis
yIphtriz
Nemesis
Level 29
God Stats
66W - 48L
1,615 SR
Queue Stats
231W - 217L
1,591 Elo+
Solo
Team Averages
Level 15
1,525 SR
1,462 Elo+

VS

Team Averages
Level 25
1,375 SR
1,486 Elo+
Cu Chulainn
Cu Chulainn
Doisdrc
Cu Chulainn
Level 15
God Stats
1W - 3L
1,410 SR
Queue Stats
110W - 106L
1,695 Elo+
Solo
Hades
Hades
Mlz6
Hades
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 45L
1,636 Elo+
Solo
Nu Wa
Nu Wa
TP iLeleu47
Nu Wa
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
53W - 83L
1,516 Elo+
Solo
Odin
Odin
VINYALE
Odin
Level 25
God Stats
5W - 5L
1,364 SR
Queue Stats
237W - 417L
1,324 Elo+
Party 1
Cupid
Cupid
shikamaru450
Cupid
Level 26
God Stats
5W - 15L
1,098 SR
Queue Stats
479W - 782L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Infeels2
Danzaburou
11
2 / 2 / 0
6,687
514
6,037
8,295
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Jelado1
Kuzenbo
8
0 / 2 / 1
5,409
416
3,540
7,725
4,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 2 / 4
7,371
567
6,220
5,995
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Therion6015
King Arthur
6
0 / 4 / 1
4,677
360
332
5,352
2,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
yIphtriz
Nemesis
11
4 / 2 / 1
6,713
516
4,943
8,917
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Doisdrc
Cu Chulainn
12
5 / 4 / 2
7,211
555
6,039
11,444
4,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
Mlz6
Hades
14
2 / 0 / 5
7,916
609
5,976
6,628
4,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 1 / 6
6,589
507
3,644
3,766
875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
VINYALE
Odin
10
1 / 2 / 5
6,457
497
3,611
6,540
3,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 2 / 4
5,960
458
2,949
6,965
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
9
Kills
11
12
Deaths
9
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Doisdrc
Cu Chulainn
5
4
2
1.5
L
Danzaburou
Infeels2
Danzaburou
2
2
0
1
L
Kuzenbo
Jelado1
Kuzenbo
0
2
1
0.25
W
Hades
Mlz6
Hades
2
0
5
4.5
L
3
2
4
2.5
W
1
1
6
4
L
King Arthur
Therion6015
King Arthur
0
4
1
0.13
W
Odin
VINYALE
Odin
1
2
5
1.75
W
2
2
4
2
L
Nemesis
yIphtriz
Nemesis
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,072
Damage
22,219
36,284
Taken
35,343
14,170
Mitigated
15,224
10,192
Healing
15,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Doisdrc
Cu Chulainn
6,039
1,422
0
5,582
11,444
4,149
0
2,189
9,110
0
34,808
L
Danzaburou
Infeels2
Danzaburou
6,037
2,833
0
3,887
8,295
2,256
58
1,341
6,929
0
41,018
L
Kuzenbo
Jelado1
Kuzenbo
3,540
1,509
0
652
7,725
4,496
126
1,526
6,178
7,086
0
W
Hades
Mlz6
Hades
5,976
333
130
4,337
6,628
4,558
0
971
5,657
46,334
0
L
6,220
796
0
1,465
5,995
1,599
0
1,655
4,315
51,726
0
W
3,644
1,021
227
164
3,766
875
57
821
2,881
31,175
0
L
King Arthur
Therion6015
King Arthur
332
129
0
226
5,352
2,667
0
1,416
3,913
0
7,362
W
Odin
VINYALE
Odin
3,611
892
0
2,890
6,540
3,695
162
2,572
3,933
0
16,591
W
2,949
1,787
0
2,619
6,965
1,947
598
2,955
3,927
0
25,866
L
Nemesis
yIphtriz
Nemesis
4,943
2,135
0
3,962
8,917
3,152
0
3,488
5,329
0
35,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,857
Gold Earned
34,133
273
Minions Killed
321
0
Camps Cleared
0
1,254,624
Distance Traveled
1,120,242
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,211
555
67
5
0
250,845
2
L
Danzaburou
6,687
514
69
5
0
213,692
1
L
Kuzenbo
5,409
416
10
1
0
264,190
3
W
Hades
7,916
609
108
8
0
224,596
3
L
Janus
7,371
567
103
8
0
248,543
3
W
Nu Wa
6,589
507
59
5
0
195,147
2
L
King Arthur
4,677
360
10
1
0
251,076
0
W
Odin
6,457
497
29
2
0
244,904
0
W
Cupid
5,960
458
58
4
0
204,750
0
L
Nemesis
6,713
516
81
6
0
277,123
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role