Player Matchup

Anhur
Anhur
Khrazaroth
Anhur
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 4L
1,500 Elo+
Party 3
Ares
Ares
ZadnjiMonolit
Ares
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Geb
Geb
jbeet
Geb
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 37L
1,254 Elo+
Party 3
Nemesis
Nemesis
sTancha
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Vamana
Vamana
zoyloy
Vamana
Level 14
God Stats
0W - 2L
1,195 SR
Queue Stats
3W - 7L
1,379 Elo+
Solo
Team Averages
Level 6
1,439 SR
1,427 Elo+

VS

Team Averages
Level 22
1,445 SR
1,430 Elo+
Zeus
Zeus
DENNHIS
Zeus
Level 24
God Stats
7W - 1L
1,500 SR
Queue Stats
102W - 75L
1,490 Elo+
Solo
Nemesis
Nemesis
FuffyBenny
Nemesis
Level 17
God Stats
2W - 3L
1,214 SR
Queue Stats
212W - 233L
1,422 Elo+
Party 1
Guan Yu
Guan Yu
PrinzLogen
Guan Yu
Level 14
God Stats
10W - 7L
1,473 SR
Queue Stats
50W - 65L
1,171 Elo+
Party 1
Athena
Athena
Sapphon21
Athena
Level 29
God Stats
18W - 16L
1,540 SR
Queue Stats
48W - 51L
1,567 Elo+
Solo
Danzaburou
Danzaburou
endiveausaumon
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
10 / 5 / 2
14,480
557
25,557
27,103
8,898
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 12 / 5
9,178
353
6,701
27,198
23,031
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Geb
jbeet
Geb
15
1 / 11 / 4
10,598
408
10,187
21,074
7,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
sTancha
Nemesis
14
3 / 15 / 4
10,260
395
9,257
20,988
8,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
zoyloy
Vamana
15
0 / 7 / 4
9,652
371
6,170
20,931
10,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DENNHIS
Zeus
20
22 / 2 / 12
15,853
610
43,322
24,991
12,309
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
FuffyBenny
Nemesis
20
9 / 4 / 14
14,414
554
18,530
23,173
9,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
PrinzLogen
Guan Yu
18
6 / 2 / 12
12,664
487
8,295
21,820
17,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
Sapphon21
Athena
16
3 / 3 / 23
12,696
488
6,558
24,407
25,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
endiveausaumon
Danzaburou
19
8 / 6 / 13
14,301
550
18,954
19,860
7,670
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
122
15
Kills
48
50
Deaths
17
19
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Zeus
DENNHIS
Zeus
22
2
12
14
W
Nemesis
FuffyBenny
Nemesis
9
4
14
4
L
Anhur
10
5
2
2.2
W
Guan Yu
PrinzLogen
Guan Yu
6
2
12
6
W
Athena
Sapphon21
Athena
3
3
23
4.83
L
1
12
5
0.29
W
Danzaburou
endiveausaumon
Danzaburou
8
6
13
2.42
L
Geb
jbeet
Geb
1
11
4
0.27
L
Nemesis
sTancha
Nemesis
3
15
4
0.33
L
Vamana
zoyloy
Vamana
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,872
Damage
95,659
117,294
Taken
114,251
59,072
Mitigated
73,004
13,009
Healing
54,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
DENNHIS
Zeus
43,322
8,546
0
16,796
24,991
12,309
4,719
6,792
17,856
155,483
0
W
Nemesis
FuffyBenny
Nemesis
18,530
10,698
0
8,430
23,173
9,616
3,738
6,242
16,664
0
98,623
L
Anhur
25,557
12,011
0
7,392
27,103
8,898
3,196
12,511
14,517
0
112,381
W
Guan Yu
PrinzLogen
Guan Yu
8,295
796
4,168
8,923
21,820
17,730
1,040
4,192
17,174
0
45,938
W
Athena
Sapphon21
Athena
6,558
1,206
731
4,456
24,407
25,679
502
7,115
16,943
27,685
0
L
6,701
628
0
754
27,198
23,031
15
10,707
16,336
16,222
0
W
Danzaburou
endiveausaumon
Danzaburou
18,954
13,734
0
11,128
19,860
7,670
4,123
1,792
17,963
0
96,155
L
Geb
jbeet
Geb
10,187
1,662
0
390
21,074
7,732
0
11,167
9,877
69,004
0
L
Nemesis
sTancha
Nemesis
9,257
3,421
0
1,610
20,988
8,634
42
9,229
11,734
0
27,159
L
Vamana
zoyloy
Vamana
6,170
1,317
0
2,863
20,931
10,777
114
7,773
12,854
0
40,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,168
Gold Earned
69,928
403
Minions Killed
508
0
Camps Cleared
0
2,244,831
Distance Traveled
2,462,042
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,853
610
176
7
0
455,309
0
W
Nemesis
14,414
554
127
5
0
539,603
0
L
Anhur
14,480
557
186
7
0
414,958
0
W
Guan Yu
12,664
487
58
2
0
485,846
0
W
Athena
12,696
488
26
1
0
481,843
14
L
Ares
9,178
353
17
1
0
427,715
0
W
Danzaburou
14,301
550
121
5
0
499,441
1
L
Geb
10,598
408
114
4
0
437,861
0
L
Nemesis
10,260
395
33
1
0
484,483
2
L
Vamana
9,652
371
53
2
0
479,814
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role