Player Matchup

Ares
Ares
 
Ares
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
AfriCuDa
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,327 Elo+
Party 1
Scylla
Scylla
rolinghtnight
Scylla
Level 129
God Stats
8W - 4L
1,500 SR
Queue Stats
230W - 173L
1,206 Elo+
Party 1
Team Averages
Level 98
1,500 SR
1,344 Elo+

VS

Team Averages
Level 108
1,428 SR
1,461 Elo+
Danzaburou
Danzaburou
Daveiider
Danzaburou
Level 70
God Stats
48W - 31L
1,455 SR
Queue Stats
207W - 147L
1,563 Elo+
Party 2
Athena
Athena
Thîe
Athena
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 26L
1,319 Elo+
Solo
Chaac
Chaac
pattx
Chaac
Level 105
God Stats
120W - 108L
1,330 SR
Queue Stats
869W - 750L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
2 / 4 / 11
10,056
718
8,885
14,994
16,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
AfriCuDa
Fenrir
13
8 / 0 / 9
10,640
760
10,083
11,964
8,033
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
8 / 1 / 10
10,787
771
18,886
7,989
3,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Daveiider
Danzaburou
10
0 / 10 / 4
8,142
582
7,697
11,522
4,455
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Athena
Thîe
Athena
10
1 / 4 / 3
8,641
617
4,493
13,306
10,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
pattx
Chaac
12
3 / 4 / 1
8,782
627
9,914
19,876
13,598
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
18
Kills
4
5
Deaths
18
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
4
11
1.88
W
Fenrir
AfriCuDa
Fenrir
8
0
9
12.5
L
Danzaburou
Daveiider
Danzaburou
0
10
4
0.2
L
Athena
Thîe
Athena
1
4
3
0.63
L
Chaac
pattx
Chaac
3
4
1
0.88
W
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,854
Damage
22,104
34,947
Taken
44,704
27,670
Mitigated
28,969
6,594
Healing
10,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,885
693
0
2,567
14,994
16,321
450
2,483
12,511
19,077
0
W
Fenrir
AfriCuDa
Fenrir
10,083
2,726
0
1,221
11,964
8,033
1,182
1,317
10,647
0
36,918
L
Danzaburou
Daveiider
Danzaburou
7,697
3,650
0
1,029
11,522
4,455
0
6,456
4,872
0
31,504
L
Athena
Thîe
Athena
4,493
1,799
0
1,448
13,306
10,916
0
8,397
4,631
18,275
0
L
Chaac
pattx
Chaac
9,914
2,124
0
7,982
19,876
13,598
0
12,171
7,382
778
32,202
W
18,886
3,358
140
2,666
7,989
3,316
1,075
1,487
6,502
64,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,483
Gold Earned
25,565
166
Minions Killed
113
0
Camps Cleared
0
756,411
Distance Traveled
681,179
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,056
718
15
1
0
238,288
3
W
Fenrir
10,640
760
48
3
0
270,224
2
L
Danzaburou
8,142
582
62
4
0
186,144
1
L
Athena
8,641
617
18
1
0
261,565
7
L
Chaac
8,782
627
33
2
0
233,470
1
W
Scylla
10,787
771
103
7
0
247,899
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role