Player Matchup

Terra
Terra
AkumaDevil
Terra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
BySerGio5
Merlin
Level 129
God Stats
18W - 22L
1,500 SR
Queue Stats
355W - 322L
1,520 Elo+
Party 2
Susano
Susano
DavidGF
Susano
Level 119
God Stats
3W - 1L
1,725 SR
Queue Stats
180W - 172L
1,444 Elo+
Party 2
Nike
Nike
IvyGhost
Nike
Level 155
God Stats
5W - 0L
1,733 SR
Queue Stats
237W - 219L
1,532 Elo+
Party 3
Rama
Rama
thenahimxx
Rama
Level 66
God Stats
6W - 9L
1,550 SR
Queue Stats
155W - 135L
1,462 Elo+
Party 2
Team Averages
Level 125
1,602 SR
1,492 Elo+

VS

Team Averages
Level 80
1,496 SR
1,508 Elo+
Heimdallr
Heimdallr
PesetaG
Heimdallr
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 63L
1,406 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Potatosystem
Tsukuyomi
Level 67
God Stats
11W - 17L
1,594 SR
Queue Stats
298W - 343L
1,514 Elo+
Solo
Ymir
Ymir
Wampy37
Ymir
Level 74
God Stats
3W - 1L
1,172 SR
Queue Stats
11W - 15L
1,354 Elo+
Party 1
Bellona
Bellona
vectorplay454
Bellona
Level 60
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 4L
1,442 Elo+
Party 1
Ra
Ra
viktorbgsf
Ra
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,823 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
15
5 / 3 / 5
9,650
508
8,192
13,009
8,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
BySerGio5
Merlin
18
10 / 1 / 10
11,578
609
17,761
7,388
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
DavidGF
Susano
17
9 / 0 / 9
11,072
583
10,281
12,024
4,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nike
18
4 / 1 / 5
10,969
577
4,798
10,592
10,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 4 / 6
10,068
530
4,891
13,632
4,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
PesetaG
Heimdallr
16
5 / 4 / 1
9,945
523
10,890
12,541
4,500
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Potatosystem
Tsukuyomi
13
1 / 10 / 3
8,118
427
5,404
16,059
5,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
Wampy37
Ymir
12
1 / 8 / 1
8,036
423
4,991
14,242
7,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
11
1 / 5 / 0
7,536
397
1,872
9,807
7,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 5 / 0
10,082
531
4,113
11,077
3,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
14
32
Kills
9
9
Deaths
32
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Terra
5
3
5
2.5
W
Merlin
BySerGio5
Merlin
10
1
10
15
W
Susano
DavidGF
Susano
9
0
9
13.5
W
Nike
4
1
5
6.5
L
Heimdallr
PesetaG
Heimdallr
5
4
1
1.38
L
Tsukuyomi
Potatosystem
Tsukuyomi
1
10
3
0.25
L
Ymir
Wampy37
Ymir
1
8
1
0.19
W
4
4
6
1.75
L
Bellona
1
5
0
0.2
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,923
Damage
27,270
56,645
Taken
63,726
31,924
Mitigated
28,306
20,650
Healing
11,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
8,192
1,971
791
3,919
13,009
8,755
0
1,559
11,450
37,188
0
W
Merlin
BySerGio5
Merlin
17,761
705
0
1,439
7,388
2,967
605
2,525
4,654
78,452
0
W
Susano
DavidGF
Susano
10,281
2,090
0
5,805
12,024
4,729
549
2,252
9,634
0
67,648
W
Nike
4,798
1,054
0
2,458
10,592
10,818
17
441
10,010
8,199
69,908
L
Heimdallr
PesetaG
Heimdallr
10,890
3,030
0
3,764
12,541
4,500
112
4,174
8,323
0
73,140
L
Tsukuyomi
Potatosystem
Tsukuyomi
5,404
1,370
0
2,751
16,059
5,029
0
6,340
9,551
0
41,281
L
Ymir
Wampy37
Ymir
4,991
434
0
683
14,242
7,607
318
6,333
7,668
34,053
0
W
4,891
3,365
0
6,238
13,632
4,655
0
2,021
11,611
0
56,996
L
Bellona
1,872
86
0
912
9,807
7,320
0
3,256
6,498
0
24,318
L
4,113
313
548
2,825
11,077
3,850
130
5,268
5,505
75,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,337
Gold Earned
43,717
551
Minions Killed
474
0
Camps Cleared
0
2,086,669
Distance Traveled
1,738,218
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,650
508
56
3
0
384,040
5
W
Merlin
11,578
609
140
7
0
413,393
5
W
Susano
11,072
583
96
5
0
454,495
2
W
Nike
10,969
577
144
8
0
353,000
6
L
Heimdallr
9,945
523
120
6
0
378,748
1
L
Tsukuyomi
8,118
427
69
4
0
342,778
6
L
Ymir
8,036
423
48
3
0
355,794
1
W
Rama
10,068
530
115
6
0
481,741
2
L
Bellona
7,536
397
56
3
0
285,793
2
L
Ra
10,082
531
181
10
0
375,105
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role