Player Matchup

Fenrir
Fenrir
ERNESTOANDRE
Fenrir
Level 128
God Stats
3W - 1L
1,890 SR
Queue Stats
17W - 17L
1,614 Elo+
Party 2
Geb
Geb
Kingcharro6139
Geb
Level 146
God Stats
1W - 2L
1,814 SR
Queue Stats
36W - 38L
1,736 Elo+
Party 2
Scylla
Scylla
NatsuzDragneeL
Scylla
Level 160
God Stats
34W - 31L
1,716 SR
Queue Stats
795W - 829L
1,743 Elo+
Party 2
Xbalanque
Xbalanque
XLNC Kronos
Xbalanque
Level 159
God Stats
5W - 7L
1,338 SR
Queue Stats
281W - 284L
1,642 Elo+
Party 2
King Arthur
King Arthur
iTenzer
King Arthur
Level 100
God Stats
1W - 3L
1,802 SR
Queue Stats
84W - 66L
1,709 Elo+
Solo
Team Averages
Level 139
1,712 SR
1,689 Elo+

VS

Team Averages
Level 120
1,550 SR
1,621 Elo+
Cu Chulainn
Cu Chulainn
NFz TrAxOn
Cu Chulainn
Level 140
God Stats
56W - 50L
1,751 SR
Queue Stats
211W - 197L
1,821 Elo+
Party 1
Cernunnos
Cernunnos
Private Plums
Cernunnos
Level 134
God Stats
4W - 5L
1,500 SR
Queue Stats
186W - 174L
1,555 Elo+
Party 3
Sylvanus
Sylvanus
TytamS
Sylvanus
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
275W - 249L
1,662 Elo+
Party 1
He Bo
He Bo
YoSoyPotata
He Bo
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 35L
1,526 Elo+
Party 3
Fenrir
Fenrir
failingcarrier
Fenrir
Level 67
God Stats
11W - 18L
1,500 SR
Queue Stats
1,059W - 1,031L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
5 / 5 / 3
5,845
585
4,471
7,942
2,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
2 / 4 / 2
4,992
499
1,794
7,812
2,620
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 1 / 3
5,592
559
3,455
3,289
929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
XLNC Kronos
Xbalanque
9
1 / 3 / 4
5,308
531
5,368
5,999
1,285
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
iTenzer
King Arthur
7
0 / 6 / 1
4,599
460
1,347
8,647
2,788
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
NFz TrAxOn
Cu Chulainn
12
6 / 0 / 4
7,369
737
7,021
5,350
3,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
Private Plums
Cernunnos
10
6 / 3 / 3
6,549
655
6,205
7,375
2,153
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
TytamS
Sylvanus
9
1 / 2 / 6
5,866
587
2,339
7,317
3,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 3 / 2
6,174
617
2,488
4,514
1,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 1 / 2
6,195
620
5,181
7,243
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
9
Kills
19
19
Deaths
9
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
5
3
1.3
L
2
4
2
0.75
W
Cu Chulainn
NFz TrAxOn
Cu Chulainn
6
0
4
8
L
1
1
3
2.5
W
Cernunnos
Private Plums
Cernunnos
6
3
3
2.5
W
Sylvanus
TytamS
Sylvanus
1
2
6
2
L
Xbalanque
XLNC Kronos
Xbalanque
1
3
4
1
W
3
3
2
1.33
W
3
1
2
4
L
King Arthur
iTenzer
King Arthur
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,435
Damage
23,234
33,689
Taken
31,799
10,009
Mitigated
13,000
5,479
Healing
13,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,471
1,054
0
601
7,942
2,387
0
1,196
6,682
0
18,089
L
1,794
131
270
806
7,812
2,620
0
2,029
5,755
9,788
0
W
Cu Chulainn
NFz TrAxOn
Cu Chulainn
7,021
2,504
0
1,597
5,350
3,881
2,059
669
4,650
3,414
41,097
L
3,455
350
0
833
3,289
929
229
821
2,394
28,702
0
W
Cernunnos
Private Plums
Cernunnos
6,205
3,231
0
2,841
7,375
2,153
704
1,327
6,014
0
27,320
W
Sylvanus
TytamS
Sylvanus
2,339
340
1,219
3,105
7,317
3,265
0
1,253
6,018
14,796
0
L
Xbalanque
XLNC Kronos
Xbalanque
5,368
2,721
0
2,182
5,999
1,285
0
826
5,163
0
29,104
W
2,488
99
0
1,152
4,514
1,067
0
637
3,785
27,979
0
W
5,181
953
0
3,614
7,243
2,634
0
1,046
6,083
0
33,280
L
King Arthur
iTenzer
King Arthur
1,347
360
0
787
8,647
2,788
0
357
8,290
0
15,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,336
Gold Earned
32,153
191
Minions Killed
298
0
Camps Cleared
0
962,290
Distance Traveled
948,893
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,845
585
40
4
0
194,264
1
L
Geb
4,992
499
10
1
0
190,845
2
W
Cu Chulainn
7,369
737
85
9
0
210,142
4
L
Scylla
5,592
559
51
5
0
188,992
2
W
Cernunnos
6,549
655
45
5
0
168,894
4
W
Sylvanus
5,866
587
28
3
0
175,178
3
L
Xbalanque
5,308
531
58
6
0
186,612
1
W
He Bo
6,174
617
66
7
0
184,367
1
W
Fenrir
6,195
620
74
7
0
210,312
1
L
King Arthur
4,599
460
32
3
0
201,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role