Player Matchup

Bastet
Bastet
BJF
Bastet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 53L
1,298 Elo+
Solo
Achilles
Achilles
Jonsik1993Pavlov
Achilles
Level 28
God Stats
12W - 11L
1,530 SR
Queue Stats
70W - 71L
1,426 Elo+
Solo
Neith
Neith
PajaDomca9399
Neith
Level 20
God Stats
6W - 6L
1,706 SR
Queue Stats
13W - 16L
1,456 Elo+
Party 2
Scylla
Scylla
StacieJayne
Scylla
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ondrys420
Ymir
Level 15
God Stats
6W - 2L
1,913 SR
Queue Stats
12W - 13L
1,256 Elo+
Party 2
Team Averages
Level 18
1,630 SR
1,387 Elo+

VS

Team Averages
Level 19
1,492 SR
1,341 Elo+
Loki
Loki
blacksky_Chappy
Loki
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 100L
1,370 Elo+
Party 1
Kukulkan
Kukulkan
blacksky_JeZus
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 111L
1,376 Elo+
Party 1
Neith
Neith
blacksky_mouta
Neith
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 52L
1,358 Elo+
Party 1
Izanami
Izanami
hellgast082
Izanami
Level 17
God Stats
41W - 31L
1,269 SR
Queue Stats
61W - 59L
1,160 Elo+
Party 1
Nike
Nike
i1iRiDeSCeNT1i
Nike
Level 26
God Stats
15W - 6L
1,692 SR
Queue Stats
99W - 90L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BJF
Bastet
9
0 / 2 / 3
5,614
432
4,463
8,136
2,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
5 / 1 / 0
6,108
470
7,771
7,187
4,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
7 / 1 / 5
7,621
586
7,041
8,288
3,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
1
0 / 1 / 0
4,017
309
97
456
54
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Ymir
12
6 / 3 / 5
7,558
581
6,869
9,402
4,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
6,313
486
3,811
10,064
3,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
11
1 / 5 / 1
6,602
508
5,196
5,640
1,730
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 6 / 1
5,578
429
2,503
6,591
1,488
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
hellgast082
Izanami
11
3 / 2 / 1
7,333
564
5,794
7,226
2,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 2
6,442
496
3,320
8,929
3,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
18
Kills
8
8
Deaths
19
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
BJF
Bastet
0
2
3
0.75
W
5
1
0
5
W
7
1
5
9.5
W
Scylla
0
1
0
0
L
2
5
1
0.5
L
Kukulkan
1
5
1
0.3
L
1
6
1
0.25
L
Izanami
hellgast082
Izanami
3
2
1
1.75
L
1
1
2
2
W
Ymir
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,241
Damage
20,624
33,469
Taken
38,450
14,073
Mitigated
11,531
8,642
Healing
6,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BJF
Bastet
4,463
1,972
0
2,803
8,136
2,092
0
0
8,136
0
22,877
W
7,771
708
0
890
7,187
4,140
544
0
7,187
0
21,843
W
7,041
3,411
0
4,313
8,288
3,132
895
2,155
6,133
0
34,123
W
Scylla
97
0
0
0
456
54
0
0
456
550
0
L
3,811
1,732
0
2,886
10,064
3,028
0
2,507
7,557
0
24,272
L
Kukulkan
5,196
969
0
0
5,640
1,730
400
2,135
3,505
23,640
0
L
2,503
1,544
0
627
6,591
1,488
0
742
5,368
0
8,970
L
Izanami
hellgast082
Izanami
5,794
4,168
0
577
7,226
2,194
2,380
1,193
5,983
0
35,866
L
3,320
177
0
2,184
8,929
3,091
356
389
7,946
0
26,878
W
Ymir
6,869
1,681
0
636
9,402
4,655
81
3,041
6,361
18,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,918
Gold Earned
32,268
150
Minions Killed
213
0
Camps Cleared
0
1,052,749
Distance Traveled
1,111,706
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,614
432
42
3
0
280,949
1
W
Achilles
6,108
470
25
2
0
281,538
1
W
Neith
7,621
586
50
4
0
217,984
5
W
Scylla
4,017
309
0
0
0
22,386
0
L
Loki
6,313
486
56
4
0
219,067
0
L
Kukulkan
6,602
508
36
3
0
201,113
0
L
Neith
5,578
429
18
1
0
210,156
1
L
Izanami
7,333
564
68
5
0
236,376
2
L
Nike
6,442
496
35
3
0
244,994
0
W
Ymir
7,558
581
33
3
0
249,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role