Player Matchup

Izanami
Izanami
Ashmannn
Izanami
Level 16
God Stats
1W - 0L
1,328 SR
Queue Stats
15W - 15L
1,290 Elo+
Party 1
Agni
Agni
CraftyMindY
Agni
Level 88
God Stats
3W - 5L
1,308 SR
Queue Stats
25W - 29L
1,290 Elo+
Party 1
Ymir
Ymir
ElectricSpeed2
Ymir
Level 24
God Stats
9W - 7L
1,699 SR
Queue Stats
33W - 36L
1,638 Elo+
Party 2
Bellona
Bellona
Taco721
Bellona
Level 39
God Stats
5W - 4L
1,715 SR
Queue Stats
312W - 298L
1,566 Elo+
Party 2
Fenrir
Fenrir
Xyvle
Fenrir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 64
1,510 SR
1,456 Elo+

VS

Team Averages
Level 36
1,659 SR
1,556 Elo+
Hou Yi
Hou Yi
BigSteve33
Hou Yi
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
315W - 332L
1,519 Elo+
Party 4
Janus
Janus
PandasGotGame
Janus
Level 34
God Stats
2W - 1L
1,735 SR
Queue Stats
7W - 4L
1,677 Elo+
Party 3
Sobek
Sobek
PolishHammerXOXO
Sobek
Level 40
God Stats
4W - 1L
1,724 SR
Queue Stats
206W - 204L
1,505 Elo+
Party 4
Nemesis
Nemesis
TheWavyTree
Nemesis
Level 29
God Stats
3W - 1L
1,838 SR
Queue Stats
10W - 4L
1,707 Elo+
Party 3
Osiris
Osiris
TiniTortuga
Osiris
Level 42
God Stats
8W - 10L
1,500 SR
Queue Stats
489W - 386L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ashmannn
Izanami
13
2 / 3 / 3
7,765
518
5,401
6,847
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
6 / 0 / 7
10,141
676
9,864
5,852
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 2
7,082
472
4,570
12,569
7,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Taco721
Bellona
16
4 / 1 / 6
9,781
652
7,487
9,939
9,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Xyvle
Fenrir
15
13 / 4 / 6
9,918
661
13,571
15,056
6,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BigSteve33
Hou Yi
12
1 / 3 / 5
7,161
477
7,836
9,727
3,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 7 / 3
6,781
452
3,300
10,281
2,949
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
3 / 3 / 3
6,388
426
4,890
13,792
7,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
TheWavyTree
Nemesis
13
5 / 7 / 1
8,115
541
6,561
12,946
4,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
13
2 / 5 / 4
7,919
528
6,394
11,929
9,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
25
Kills
11
12
Deaths
25
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ashmannn
Izanami
2
3
3
1.17
L
Hou Yi
BigSteve33
Hou Yi
1
3
5
1.17
W
6
0
7
9.5
W
0
4
2
0.25
L
0
7
3
0.21
L
3
3
3
1.5
W
Bellona
Taco721
Bellona
4
1
6
7
L
Nemesis
TheWavyTree
Nemesis
5
7
1
0.79
L
Osiris
2
5
4
0.8
W
Fenrir
Xyvle
Fenrir
13
4
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,893
Damage
28,981
50,263
Taken
58,675
26,575
Mitigated
27,708
17,280
Healing
13,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ashmannn
Izanami
5,401
3,809
0
1,951
6,847
2,266
1,752
929
5,868
0
48,451
L
Hou Yi
BigSteve33
Hou Yi
7,836
4,178
0
3,042
9,727
3,073
0
1,291
8,436
0
45,847
W
9,864
451
0
1,528
5,852
2,122
158
1,467
4,335
55,930
0
W
4,570
1,220
122
3,511
12,569
7,005
602
1,567
10,927
22,217
0
L
3,300
237
82
2,027
10,281
2,949
0
2,763
7,356
42,883
0
L
4,890
242
0
4,531
13,792
7,876
0
4,989
8,629
16,871
0
W
Bellona
Taco721
Bellona
7,487
2,022
0
3,542
9,939
9,045
2,348
1,825
7,894
3,196
46,466
L
Nemesis
TheWavyTree
Nemesis
6,561
3,474
234
902
12,946
4,166
0
3,396
9,354
0
42,410
L
Osiris
6,394
2,197
0
3,160
11,929
9,644
0
1,646
10,235
0
39,576
W
Fenrir
Xyvle
Fenrir
13,571
2,815
0
6,626
15,056
6,137
20
2,402
12,579
0
52,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,687
Gold Earned
36,364
427
Minions Killed
334
0
Camps Cleared
0
1,479,535
Distance Traveled
1,325,733
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,765
518
95
6
0
237,384
0
L
Hou Yi
7,161
477
82
5
0
241,381
2
W
Agni
10,141
676
113
8
0
295,350
7
W
Ymir
7,082
472
35
2
0
277,169
4
L
Janus
6,781
452
76
5
0
253,995
1
L
Sobek
6,388
426
21
1
0
296,426
4
W
Bellona
9,781
652
114
8
0
323,112
0
L
Nemesis
8,115
541
74
5
0
293,122
0
L
Osiris
7,919
528
81
5
0
240,809
4
W
Fenrir
9,918
661
70
5
0
346,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role