Player Matchup

Chang'e
Chang'e
K0rky
Chang'e
Level 155
God Stats
20W - 22L
1,844 SR
Queue Stats
547W - 533L
1,688 Elo+
Party 1
Serqet
Serqet
MU3RD3PUM4S
Serqet
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,524 Elo+
Party 3
He Bo
He Bo
SackzWolf
He Bo
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 44L
1,239 Elo+
Party 3
Fafnir
Fafnir
mpimbweblue
Fafnir
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 134L
1,477 Elo+
Party 3
Hachiman
Hachiman
wait4blood
Hachiman
Level 147
God Stats
13W - 19L
1,500 SR
Queue Stats
519W - 514L
1,567 Elo+
Party 1
Team Averages
Level 129
1,569 SR
1,499 Elo+

VS

Team Averages
Level 134
1,500 SR
1,460 Elo+
Osiris
Osiris
Bagylender
Osiris
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
155W - 139L
1,478 Elo+
Party 2
Merlin
Merlin
Dream
Merlin
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 64L
1,431 Elo+
Party 2
Skadi
Skadi
Maky992
Skadi
Level 131
God Stats
2W - 4L
1,500 SR
Queue Stats
70W - 64L
1,419 Elo+
Party 2
Tsukuyomi
Tsukuyomi
bashometer
Tsukuyomi
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
448W - 466L
1,520 Elo+
Solo
Sylvanus
Sylvanus
muroto
Sylvanus
Level 140
God Stats
3W - 6L
1,500 SR
Queue Stats
187W - 163L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
K0rky
Chang'e
20
6 / 11 / 6
15,131
504
23,558
30,798
21,466
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
20
13 / 10 / 7
16,750
558
24,925
31,165
20,292
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

He Bo
SackzWolf
He Bo
20
7 / 12 / 11
15,754
525
24,560
27,784
9,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
19
2 / 9 / 20
14,221
474
13,365
39,972
63,110
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
wait4blood
Hachiman
20
5 / 12 / 8
15,781
526
11,213
29,718
9,727
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bagylender
Osiris
20
13 / 6 / 19
18,513
617
30,454
30,832
26,111
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Dream
Merlin
20
5 / 6 / 14
16,913
564
17,204
15,310
6,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Maky992
Skadi
20
13 / 7 / 10
18,184
606
29,078
24,225
11,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
bashometer
Tsukuyomi
20
17 / 10 / 6
19,303
643
36,074
32,665
16,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
muroto
Sylvanus
20
6 / 4 / 25
16,058
535
21,722
34,556
46,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
128
33
Kills
54
54
Deaths
33
52
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Osiris
Bagylender
Osiris
13
6
19
3.75
W
Merlin
Dream
Merlin
5
6
14
2
L
Chang'e
K0rky
Chang'e
6
11
6
0.82
L
Serqet
13
10
7
1.65
W
Skadi
Maky992
Skadi
13
7
10
2.57
L
He Bo
SackzWolf
He Bo
7
12
11
1.04
W
Tsukuyomi
bashometer
Tsukuyomi
17
10
6
2
L
Fafnir
2
9
20
1.33
W
Sylvanus
muroto
Sylvanus
6
4
25
4.63
L
Hachiman
wait4blood
Hachiman
5
12
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,621
Damage
134,532
159,437
Taken
137,588
123,890
Mitigated
107,910
32,677
Healing
47,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Bagylender
Osiris
30,454
15,862
0
9,575
30,832
26,111
3,103
14,081
15,971
16,626
144,665
W
Merlin
Dream
Merlin
17,204
801
0
2,254
15,310
6,829
4,353
5,490
9,201
93,503
0
L
Chang'e
K0rky
Chang'e
23,558
914
3,474
9,002
30,798
21,466
1,406
6,401
24,251
106,634
0
L
Serqet
24,925
5,343
0
500
31,165
20,292
0
7,371
23,484
0
111,408
W
Skadi
Maky992
Skadi
29,078
13,660
0
4,276
24,225
11,313
1,847
11,716
11,700
0
132,512
L
He Bo
SackzWolf
He Bo
24,560
1,166
390
2,905
27,784
9,295
0
6,950
20,568
111,624
0
W
Tsukuyomi
bashometer
Tsukuyomi
36,074
8,761
0
9,447
32,665
16,873
2,061
14,692
16,368
0
124,894
L
Fafnir
13,365
4,011
0
6,515
39,972
63,110
48
12,420
27,114
33,632
0
W
Sylvanus
muroto
Sylvanus
21,722
5,594
7,809
14,486
34,556
46,784
994
16,035
18,036
44,303
0
L
Hachiman
wait4blood
Hachiman
11,213
5,236
0
9,891
29,718
9,727
3,878
5,624
23,932
0
106,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,637
Gold Earned
88,971
642
Minions Killed
655
0
Camps Cleared
0
2,460,918
Distance Traveled
2,705,697
13
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
18,513
617
143
5
0
627,332
8
W
Merlin
16,913
564
166
6
0
503,719
3
L
Chang'e
15,131
504
152
5
0
471,857
5
L
Serqet
16,750
558
128
4
0
558,066
0
W
Skadi
18,184
606
116
4
0
515,827
12
L
He Bo
15,754
525
144
5
0
502,964
1
W
Tsukuyomi
19,303
643
191
6
0
524,204
3
L
Fafnir
14,221
474
38
1
0
507,818
5
W
Sylvanus
16,058
535
39
1
0
534,615
7
L
Hachiman
15,781
526
180
6
0
420,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role