Player Matchup

Skadi
Skadi
BlackDragon1303
Skadi
Level 18
God Stats
3W - 1L
1,751 SR
Queue Stats
12W - 11L
1,390 Elo+
Party 1
Neith
Neith
Narokz0r
Neith
Level 8
God Stats
3W - 4L
1,406 SR
Queue Stats
14W - 16L
1,418 Elo+
Solo
Yemoja
Yemoja
baeweiwei
Yemoja
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
hyuying
Ares
Level 6
God Stats
5W - 1L
1,768 SR
Queue Stats
89W - 100L
1,394 Elo+
Solo
Merlin
Merlin
koda1
Merlin
Level 18
God Stats
2W - 4L
1,255 SR
Queue Stats
4W - 5L
1,145 Elo+
Solo
Team Averages
Level 13
1,536 SR
1,370 Elo+

VS

Team Averages
Level 13
1,500 SR
1,589 Elo+
Poseidon
Poseidon
BludGeon22
Poseidon
Level 8
God Stats
2W - 1L
1,739 SR
Queue Stats
2W - 1L
1,693 Elo+
Party 2
Olorun
Olorun
Brock022
Olorun
Level 19
God Stats
4W - 5L
1,641 SR
Queue Stats
4W - 8L
1,402 Elo+
Party 2
Ares
Ares
Gerson gfc
Ares
Level 17
God Stats
0W - 5L
1,121 SR
Queue Stats
15W - 35L
1,265 Elo+
Solo
Hercules
Hercules
Stylebender
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,735 Elo+
Solo
Odin
Odin
ma456ti
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,852 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 17
13,820
1,063
19,013
18,152
9,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
Narokz0r
Neith
20
9 / 3 / 18
13,571
1,044
34,426
21,739
11,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
baeweiwei
Yemoja
19
1 / 0 / 20
13,290
1,022
4,780
3,889
3,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ares
hyuying
Ares
20
10 / 2 / 16
14,967
1,151
20,239
21,570
26,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
koda1
Merlin
19
3 / 0 / 13
12,578
968
11,185
7,332
3,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

252

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BludGeon22
Poseidon
17
2 / 6 / 2
11,747
904
27,065
15,114
4,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
Brock022
Olorun
16
0 / 3 / 1
10,702
823
6,207
6,884
2,880
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
1 / 6 / 3
11,565
890
6,690
18,404
19,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
Stylebender
Hercules
17
2 / 5 / 1
11,649
896
17,643
29,647
37,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
ma456ti
Odin
17
0 / 11 / 3
11,030
848
9,143
27,030
27,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
15
31
Kills
5
5
Deaths
31
84
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
0
17
16.5
L
Poseidon
BludGeon22
Poseidon
2
6
2
0.5
L
Olorun
Brock022
Olorun
0
3
1
0.17
L
1
6
3
0.42
W
Neith
Narokz0r
Neith
9
3
18
6
L
Hercules
Stylebender
Hercules
2
5
1
0.5
W
Yemoja
baeweiwei
Yemoja
1
0
20
11
W
Ares
hyuying
Ares
10
2
16
9
W
Merlin
koda1
Merlin
3
0
13
9.5
L
Odin
ma456ti
Odin
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,643
Damage
66,748
72,682
Taken
97,079
55,224
Mitigated
92,592
36,018
Healing
9,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,013
9,574
0
1,940
18,152
9,632
0
9,887
7,915
0
34,200
L
Poseidon
BludGeon22
Poseidon
27,065
2,681
0
0
15,114
4,922
0
3,357
11,757
60,773
0
L
Olorun
Brock022
Olorun
6,207
3,806
314
1,239
6,884
2,880
0
2,730
4,154
16,259
0
L
6,690
423
0
0
18,404
19,517
0
6,242
12,162
18,786
0
W
Neith
Narokz0r
Neith
34,426
22,557
0
7,550
21,739
11,270
0
13,192
8,219
0
65,992
L
Hercules
Stylebender
Hercules
17,643
4,303
0
7,249
29,647
37,992
0
12,826
16,773
0
31,943
W
Yemoja
baeweiwei
Yemoja
4,780
1,621
19,122
1,605
3,889
3,893
0
1,533
2,331
11,341
0
W
Ares
hyuying
Ares
20,239
2,324
0
3,436
21,570
26,692
0
12,069
8,869
30,108
0
W
Merlin
koda1
Merlin
11,185
964
1,026
1,339
7,332
3,737
0
3,281
3,951
43,947
0
L
Odin
ma456ti
Odin
9,143
3,622
0
315
27,030
27,281
0
10,996
16,029
0
21,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,226
Gold Earned
56,693
239
Minions Killed
192
4
Camps Cleared
3
1,127,981
Distance Traveled
1,049,016
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,820
1,063
38
3
3
239,118
1
L
Poseidon
11,747
904
67
5
0
230,501
2
L
Olorun
10,702
823
35
3
1
120,084
1
L
Ares
11,565
890
21
2
2
240,914
2
W
Neith
13,571
1,044
69
5
0
199,636
1
L
Hercules
11,649
896
33
3
0
244,278
4
W
Yemoja
13,290
1,022
19
1
0
201,572
0
W
Ares
14,967
1,151
15
1
1
236,399
0
W
Merlin
12,578
968
98
8
0
251,256
2
L
Odin
11,030
848
36
3
0
213,239
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role