Player Matchup

Ymir
Ymir
D1м1D
Ymir
Level 26
God Stats
14W - 15L
1,416 SR
Queue Stats
49W - 61L
1,367 Elo+
Solo
Cabrakan
Cabrakan
III N3O llI
Cabrakan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 47L
1,326 Elo+
Solo
Nu Wa
Nu Wa
MlSTIK
Nu Wa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,382 Elo+
Solo
Loki
Loki
TheMrSanjar
Loki
Level 11
God Stats
2W - 2L
1,340 SR
Queue Stats
2W - 6L
1,067 Elo+
Solo
Olorun
Olorun
d1goated123
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,451 SR
1,328 Elo+

VS

Team Averages
Level 13
1,537 SR
1,416 Elo+
Nemesis
Nemesis
IIcacoII
Nemesis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 88L
1,335 Elo+
Party 1
King Arthur
King Arthur
Jeanpi96
King Arthur
Level 16
God Stats
3W - 2L
1,733 SR
Queue Stats
39W - 30L
1,391 Elo+
Solo
Danzaburou
Danzaburou
RagingBrat87
Danzaburou
Level 29
God Stats
26W - 29L
1,671 SR
Queue Stats
57W - 77L
1,517 Elo+
Solo
Hachiman
Hachiman
bluemastik89
Hachiman
Level 7
God Stats
20W - 20L
1,279 SR
Queue Stats
28W - 39L
1,335 Elo+
Party 1
Thor
Thor
xlr8_ftwYT1
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
D1м1D
Ymir
16
4 / 0 / 25
10,489
1,165
11,163
7,269
7,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
III N3O llI
Cabrakan
16
8 / 2 / 20
10,473
1,164
17,349
13,460
14,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
MlSTIK
Nu Wa
17
5 / 1 / 23
10,084
1,120
16,036
7,124
2,455
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
17 / 0 / 5
10,977
1,220
14,680
3,245
1,451
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
17
4 / 2 / 23
9,952
1,106
10,556
9,379
3,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

403

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IIcacoII
Nemesis
13
1 / 15 / 2
8,088
899
10,267
22,496
7,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Jeanpi96
King Arthur
13
1 / 6 / 1
8,111
901
5,809
19,312
13,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
RagingBrat87
Danzaburou
14
0 / 5 / 3
8,145
905
5,784
13,118
4,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
bluemastik89
Hachiman
13
2 / 9 / 0
8,287
921
9,490
17,931
5,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 3 / 1
7,646
850
2,512
3,770
1,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
12
38
Kills
5
5
Deaths
38
96
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
D1м1D
Ymir
4
0
25
16.5
W
Cabrakan
III N3O llI
Cabrakan
8
2
20
9
L
Nemesis
IIcacoII
Nemesis
1
15
2
0.13
L
King Arthur
Jeanpi96
King Arthur
1
6
1
0.25
W
Nu Wa
MlSTIK
Nu Wa
5
1
23
16.5
L
Danzaburou
RagingBrat87
Danzaburou
0
5
3
0.3
W
17
0
5
19.5
L
Hachiman
bluemastik89
Hachiman
2
9
0
0.22
W
Olorun
4
2
23
7.75
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,784
Damage
33,862
40,477
Taken
76,627
29,495
Mitigated
32,732
11,928
Healing
8,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
D1м1D
Ymir
11,163
2,383
0
951
7,269
7,420
0
0
7,204
15,623
0
W
Cabrakan
III N3O llI
Cabrakan
17,349
2,209
0
1,155
13,460
14,364
0
0
13,284
25,919
0
L
Nemesis
IIcacoII
Nemesis
10,267
6,065
0
2,097
22,496
7,980
0
15,868
6,478
0
17,614
L
King Arthur
Jeanpi96
King Arthur
5,809
1,270
0
3,213
19,312
13,188
0
12,730
6,381
0
16,799
W
Nu Wa
MlSTIK
Nu Wa
16,036
7,118
352
3,088
7,124
2,455
0
0
7,078
34,994
0
L
Danzaburou
RagingBrat87
Danzaburou
5,784
3,304
0
538
13,118
4,566
0
9,760
3,283
0
14,939
W
14,680
4,840
0
606
3,245
1,451
0
0
3,170
0
19,505
L
Hachiman
bluemastik89
Hachiman
9,490
6,625
0
2,471
17,931
5,730
0
13,181
4,550
0
20,210
W
Olorun
10,556
7,096
1,394
4,382
9,379
3,805
0
0
9,212
33,194
0
L
2,512
1,498
0
223
3,770
1,268
0
2,889
831
0
3,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,975
Gold Earned
40,277
146
Minions Killed
66
1
Camps Cleared
3
765,559
Distance Traveled
589,745
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,489
1,165
13
1
0
170,520
0
W
Cabrakan
10,473
1,164
27
3
0
164,935
2
L
Nemesis
8,088
899
7
1
2
157,537
0
L
King Arthur
8,111
901
18
2
0
156,031
0
W
Nu Wa
10,084
1,120
37
4
1
133,738
2
L
Danzaburou
8,145
905
21
2
0
101,775
0
W
Loki
10,977
1,220
16
2
0
155,904
0
L
Hachiman
8,287
921
17
2
1
143,951
0
W
Olorun
9,952
1,106
53
6
0
140,462
0
L
Thor
7,646
850
3
0
0
30,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role