Player Matchup

Scylla
Scylla
Azupe
Scylla
Level 41
God Stats
4W - 5L
1,422 SR
Queue Stats
27W - 31L
1,528 Elo+
Party 1
Ymir
Ymir
Mlgjonytan
Ymir
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 80L
1,571 Elo+
Party 1
Arachne
Arachne
SIideBy
Arachne
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 38L
1,621 Elo+
Party 1
Amaterasu
Amaterasu
dontt care
Amaterasu
Level 89
God Stats
3W - 2L
1,555 SR
Queue Stats
12W - 13L
1,444 Elo+
Party 1
Medusa
Medusa
junahthehunter
Medusa
Level 68
God Stats
11W - 1L
2,055 SR
Queue Stats
30W - 26L
1,533 Elo+
Party 1
Team Averages
Level 83
1,606 SR
1,539 Elo+

VS

Team Averages
Level 70
1,497 SR
1,580 Elo+
Agni
Agni
Condamné
Agni
Level 59
God Stats
16W - 12L
1,734 SR
Queue Stats
56W - 52L
1,744 Elo+
Party 2
Izanami
Izanami
Isaac070
Izanami
Level 64
God Stats
30W - 33L
1,446 SR
Queue Stats
108W - 125L
1,610 Elo+
Party 2
Apollo
Apollo
SAUL99RSS
Apollo
Level 125
God Stats
5W - 1L
1,482 SR
Queue Stats
78W - 84L
1,583 Elo+
Party 2
Raijin
Raijin
thatpower758
Raijin
Level 38
God Stats
0W - 2L
1,325 SR
Queue Stats
105W - 81L
1,425 Elo+
Solo
Kumbhakarna
Kumbhakarna
xXDark_King10Xx
Kumbhakarna
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
83W - 76L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Azupe
Scylla
15
5 / 3 / 7
10,180
599
9,381
8,297
3,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 2 / 7
9,443
555
7,564
10,605
4,655
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
SIideBy
Arachne
16
4 / 4 / 7
10,487
617
5,710
13,356
8,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
dontt care
Amaterasu
18
5 / 0 / 3
10,685
629
8,184
10,682
8,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
8 / 2 / 6
10,182
599
14,092
10,165
3,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
3 / 6 / 5
8,340
491
12,326
9,824
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Isaac070
Izanami
11
4 / 6 / 1
7,441
438
5,258
11,433
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
SAUL99RSS
Apollo
14
3 / 6 / 5
8,602
506
4,163
11,695
6,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
14
1 / 6 / 0
8,292
488
7,278
13,001
4,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
xXDark_King10Xx
Kumbhakarna
11
0 / 4 / 2
6,971
410
3,908
12,351
7,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
28
Kills
11
11
Deaths
28
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
Azupe
Scylla
5
3
7
2.83
L
Agni
3
6
5
0.92
L
Izanami
Isaac070
Izanami
4
6
1
0.75
W
6
2
7
4.75
L
Apollo
SAUL99RSS
Apollo
3
6
5
0.92
W
Arachne
SIideBy
Arachne
4
4
7
1.88
W
Amaterasu
dontt care
Amaterasu
5
0
3
6.5
W
8
2
6
5.5
L
Raijin
1
6
0
0.17
L
Kumbhakarna
xXDark_King10Xx
Kumbhakarna
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,931
Damage
32,933
53,105
Taken
58,304
28,668
Mitigated
24,920
16,084
Healing
10,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Azupe
Scylla
9,381
549
0
709
8,297
3,052
209
5,980
1,821
47,220
0
L
Agni
12,326
347
0
1,844
9,824
3,018
0
3,724
5,912
46,646
0
L
Izanami
Isaac070
Izanami
5,258
3,856
0
2,701
11,433
3,200
0
2,969
8,444
0
38,725
W
7,564
947
0
1,384
10,605
4,655
0
2,831
7,637
37,894
0
L
Apollo
SAUL99RSS
Apollo
4,163
1,655
0
1,180
11,695
6,692
0
2,940
8,687
10,966
48,917
W
Arachne
SIideBy
Arachne
5,710
3,483
0
3,702
13,356
8,478
2,336
5,493
7,629
11,311
59,860
W
Amaterasu
dontt care
Amaterasu
8,184
2,935
0
5,328
10,682
8,663
1,258
4,849
5,470
6,111
56,371
W
14,092
7,415
0
4,961
10,165
3,820
1,711
3,276
6,757
0
72,334
L
Raijin
7,278
961
114
2,104
13,001
4,808
528
1,995
10,966
49,306
0
L
Kumbhakarna
xXDark_King10Xx
Kumbhakarna
3,908
407
0
3,018
12,351
7,202
0
5,815
6,352
15,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,977
Gold Earned
39,646
509
Minions Killed
402
0
Camps Cleared
0
1,656,467
Distance Traveled
1,503,427
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,180
599
105
6
0
340,044
5
L
Agni
8,340
491
93
5
0
314,888
2
L
Izanami
7,441
438
89
5
0
292,424
1
W
Ymir
9,443
555
82
5
0
299,977
2
L
Apollo
8,602
506
104
6
0
314,811
1
W
Arachne
10,487
617
114
7
0
366,287
3
W
Amaterasu
10,685
629
131
8
0
314,486
3
W
Medusa
10,182
599
77
5
0
335,673
3
L
Raijin
8,292
488
102
6
0
251,957
3
L
Kumbhakarna
6,971
410
14
1
0
329,347
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role