Player Matchup

Artemis
Artemis
Silver I
BxT Kakashi22
Artemis
Silver I
Level 160
God Stats
76W - 72L
1,465 SR
Queue Stats
296W - 306L
1,273 MMR
Solo
Awilix
Awilix
Gold V
DalvinCook
Awilix
Gold V
Level 59
God Stats
4W - 7L
1,535 SR
Queue Stats
29W - 41L
1,269 MMR
Solo
Vamana
Vamana
Gold IV
ShockW7ve
Vamana
Gold IV
Level 129
God Stats
344W - 295L
1,137 SR
Queue Stats
1,371W - 1,394L
1,372 MMR
Party 2
Nike
Nike
Silver I
Xx-Maarcelo-xX12
Nike
Silver I
Level 119
God Stats
24W - 19L
1,319 SR
Queue Stats
404W - 378L
1,188 MMR
Party 2
Thoth
Thoth
Gold V
xM0NSTER JAVAx
Thoth
Gold V
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
407W - 409L
1,275 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,391 SR
1,275 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,621 SR
1,276 MMR
Ymir
Ymir
Silver III
Daniii_25s
Ymir
Silver III
Level 89
God Stats
19W - 15L
1,500 SR
Queue Stats
313W - 312L
1,272 MMR
Solo
Kali
Kali
Silver II
Hector546
Kali
Silver II
Level 103
God Stats
9W - 5L
1,668 SR
Queue Stats
185W - 214L
1,310 MMR
Party 1
Cupid
Cupid
Silver IV
f3r123
Cupid
Silver IV
Level 62
God Stats
13W - 7L
1,937 SR
Queue Stats
23W - 36L
1,273 MMR
Party 1
Osiris
Osiris
Silver II
lilbeehow12
Osiris
Silver II
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 112L
1,263 MMR
Solo
Janus
Janus
Silver III
px_marchetti
Janus
Silver III
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
270W - 279L
1,261 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
8
0 / 1 / 2
4,836
440
3,921
3,662
1,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Awilix
DalvinCook
Awilix
9
1 / 1 / 0
5,303
482
712
5,887
1,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vamana
ShockW7ve
Vamana
10
0 / 1 / 0
5,418
493
3,248
6,929
5,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 2 / 1
5,370
488
1,820
5,470
1,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 0
5,455
496
1,352
4,798
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
DanzaburouCthulhuTsukuyomiAnubisScylla

VS

Bans
Cu ChulainnCabrakanBellonaKuzenboPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
5,662
515
2,318
6,230
2,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
9
0 / 0 / 2
5,514
501
1,394
8,278
2,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
f3r123
Cupid
10
2 / 1 / 0
5,990
545
2,365
4,366
1,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
12
2 / 0 / 0
6,840
622
5,998
6,258
5,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 0 / 0
6,739
613
2,256
2,167
552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
2
Kills
7
7
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
1
2
1
L
Awilix
DalvinCook
Awilix
1
1
0
1
W
1
1
2
2
W
Kali
0
0
2
1
L
Vamana
ShockW7ve
Vamana
0
1
0
0
L
1
2
1
0.75
W
Cupid
f3r123
Cupid
2
1
0
2
W
Osiris
2
0
0
2
W
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,053
Damage
14,331
26,746
Taken
27,299
11,371
Mitigated
12,778
7,798
Healing
10,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
3,921
2,036
0
1,475
3,662
1,013
90
1,260
2,402
0
21,106
L
Awilix
DalvinCook
Awilix
712
196
0
2,036
5,887
1,861
0
293
5,590
0
19,542
W
2,318
70
508
1,550
6,230
2,618
0
0
6,230
20,798
0
W
Kali
1,394
587
282
4,914
8,278
2,549
0
369
7,829
0
27,189
L
Vamana
ShockW7ve
Vamana
3,248
1,613
0
2,621
6,929
5,014
0
317
6,612
1,621
29,399
L
1,820
0
0
1,270
5,470
1,975
118
878
4,592
0
18,639
W
Cupid
f3r123
Cupid
2,365
806
205
1,313
4,366
1,156
626
0
4,366
0
26,160
W
Osiris
5,998
1,909
0
1,644
6,258
5,903
0
870
5,336
5,154
34,882
W
2,256
0
0
339
2,167
552
0
179
1,976
38,859
0
L
1,352
57
0
396
4,798
1,508
0
1,997
2,620
31,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,382
Gold Earned
30,745
239
Minions Killed
324
0
Camps Cleared
0
1,029,870
Distance Traveled
1,044,377
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,836
440
35
3
0
179,311
1
L
Awilix
5,303
482
49
4
0
227,123
3
W
Ymir
5,662
515
21
2
0
202,398
4
W
Kali
5,514
501
53
5
0
203,571
6
L
Vamana
5,418
493
58
5
0
218,256
0
L
Nike
5,370
488
32
3
0
208,328
2
W
Cupid
5,990
545
67
6
0
180,914
4
W
Osiris
6,840
622
90
8
0
220,937
5
W
Janus
6,739
613
93
8
0
236,557
3
L
Thoth
5,455
496
65
6
0
196,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role