Player Matchup

Aphrodite
Aphrodite
DarkMeloww
Aphrodite
Level 86
God Stats
4W - 6L
1,193 SR
Queue Stats
20W - 16L
1,459 Elo+
Party 1
Athena
Athena
LordMado
Athena
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 44L
1,109 Elo+
Party 1
Neith
Neith
OffBrandGizzle
Neith
Level 121
God Stats
4W - 6L
1,500 SR
Queue Stats
409W - 416L
1,425 Elo+
Party 2
Ravana
Ravana
Zxpso9559
Ravana
Level 104
God Stats
5W - 7L
1,330 SR
Queue Stats
369W - 373L
1,392 Elo+
Party 2
Nox
Nox
llFirephoenixll
Nox
Level 105
God Stats
8W - 4L
1,285 SR
Queue Stats
215W - 224L
1,368 Elo+
Party 2
Team Averages
Level 97
1,361 SR
1,351 Elo+

VS

Team Averages
Level 102
1,459 SR
1,418 Elo+
Neith
Neith
ARMIN20
Neith
Level 67
God Stats
26W - 39L
1,294 SR
Queue Stats
62W - 109L
1,221 Elo+
Solo
Hel
Hel
FalconofStark
Hel
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
156W - 165L
1,485 Elo+
Solo
Sylvanus
Sylvanus
Jozkll
Sylvanus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Ragnorøk
Kukulkan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
473W - 417L
1,448 Elo+
Party 3
Pele
Pele
matttdamon
Pele
Level 69
God Stats
4W - 5L
1,500 SR
Queue Stats
47W - 49L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DarkMeloww
Aphrodite
13
2 / 1 / 2
7,645
510
3,052
9,852
3,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Athena
LordMado
Athena
11
2 / 0 / 4
7,382
492
3,253
9,467
5,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 2 / 4
8,112
541
8,047
8,495
2,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
Zxpso9559
Ravana
13
4 / 0 / 6
8,135
542
4,902
7,133
2,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 1 / 3
8,700
580
6,386
7,671
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ARMIN20
Neith
11
1 / 4 / 1
6,724
448
5,025
8,032
2,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 0 / 0
8,226
548
8,844
4,895
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Jozkll
Sylvanus
9
1 / 5 / 0
5,885
392
3,976
10,776
6,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
Ragnorøk
Kukulkan
11
0 / 5 / 1
6,962
464
5,388
5,813
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 3 / 2
8,045
536
2,431
9,244
3,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
17
Kills
4
4
Deaths
17
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
ARMIN20
Neith
1
4
1
0.38
W
Aphrodite
DarkMeloww
Aphrodite
2
1
2
3
L
1
0
0
1
L
Sylvanus
Jozkll
Sylvanus
1
5
0
0.2
W
Athena
LordMado
Athena
2
0
4
4
W
2
2
4
2
L
Kukulkan
Ragnorøk
Kukulkan
0
5
1
0.1
W
Ravana
Zxpso9559
Ravana
4
0
6
7
W
7
1
3
8.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,640
Damage
25,664
42,618
Taken
38,760
17,136
Mitigated
15,244
21,339
Healing
13,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ARMIN20
Neith
5,025
2,343
258
2,407
8,032
2,019
0
1,289
6,743
0
32,482
W
Aphrodite
DarkMeloww
Aphrodite
3,052
450
1,362
7,434
9,852
3,654
0
5,923
3,605
37,870
0
L
8,844
326
972
2,039
4,895
1,904
636
2,005
2,800
60,903
0
L
Sylvanus
Jozkll
Sylvanus
3,976
1,458
365
2,774
10,776
6,640
0
5,836
4,890
21,750
0
W
Athena
LordMado
Athena
3,253
1,107
258
2,611
9,467
5,552
389
3,912
5,469
13,652
0
W
8,047
4,530
0
3,912
8,495
2,474
2,788
1,866
6,629
0
58,994
L
Kukulkan
Ragnorøk
Kukulkan
5,388
551
0
568
5,813
1,607
405
1,451
4,362
43,983
0
W
Ravana
Zxpso9559
Ravana
4,902
755
0
4,000
7,133
2,808
0
2,342
4,735
0
48,042
W
6,386
317
0
1,762
7,671
2,648
0
3,605
3,972
36,574
0
L
2,431
146
0
3,857
9,244
3,074
0
1,962
7,274
0
42,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,974
Gold Earned
35,842
370
Minions Killed
394
0
Camps Cleared
0
1,321,494
Distance Traveled
1,329,800
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,724
448
48
3
0
265,239
6
W
Aphrodite
7,645
510
88
6
0
240,041
4
L
Hel
8,226
548
126
8
0
300,284
3
L
Sylvanus
5,885
392
41
3
0
222,736
2
W
Athena
7,382
492
39
3
0
265,584
3
W
Neith
8,112
541
88
6
0
241,514
1
L
Kukulkan
6,962
464
86
6
0
253,880
5
W
Ravana
8,135
542
75
5
0
311,300
2
W
Nox
8,700
580
80
5
0
263,055
5
L
Pele
8,045
536
93
6
0
287,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role