Player Matchup

Anhur
Anhur
ClauditoAVA
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,696 Elo+
Solo
Tyr
Tyr
Generic15263
Tyr
Level 26
God Stats
1W - 9L
1,325 SR
Queue Stats
683W - 793L
1,508 Elo+
Party 1
Scylla
Scylla
Nate Too Nasty
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,810 Elo+
Solo
Artemis
Artemis
TurningMonkey21
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 1
Cerberus
Cerberus
ryerson2002
Cerberus
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,598 Elo+
Party 1
Team Averages
Level 10
1,465 SR
1,622 Elo+

VS

Team Averages
Level 19
1,650 SR
1,688 Elo+
Rama
Rama
Areyouokay5862
Rama
Level 2
God Stats
2W - 0L
1,759 SR
Queue Stats
19W - 12L
1,827 Elo+
Solo
Erlang Shen
Erlang Shen
BooSaul
Erlang Shen
Level 25
God Stats
7W - 3L
1,619 SR
Queue Stats
27W - 17L
1,703 Elo+
Solo
Fenrir
Fenrir
Fluffy_Twixter
Fenrir
Level 17
God Stats
14W - 12L
1,574 SR
Queue Stats
20W - 12L
1,602 Elo+
Solo
Da Ji
Da Ji
OnePieceZoro14
Da Ji
Level 21
God Stats
10W - 11L
1,654 SR
Queue Stats
121W - 125L
1,646 Elo+
Solo
Aphrodite
Aphrodite
ZGG_Nation
Aphrodite
Level 28
God Stats
20W - 11L
1,644 SR
Queue Stats
29W - 17L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 0
5,675
405
1,754
10,668
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 2 / 0
5,381
384
2,839
8,939
5,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 7 / 0
5,197
371
2,312
7,962
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 0
6,268
448
9,321
10,555
3,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
ryerson2002
Cerberus
9
1 / 7 / 0
5,904
422
3,642
11,333
7,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
8,318
594
6,033
9,039
3,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
BooSaul
Erlang Shen
13
7 / 1 / 2
8,194
585
10,097
11,289
5,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
8 / 0 / 0
7,305
522
5,844
8,228
6,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
6 / 1 / 3
8,799
629
4,694
8,437
3,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
ZGG_Nation
Aphrodite
14
5 / 0 / 8
8,726
623
7,512
5,825
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
43
1
Kills
28
29
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
Erlang Shen
BooSaul
Erlang Shen
7
1
2
8
L
0
9
0
0
W
8
0
0
8
L
0
2
0
0
L
0
7
0
0
W
6
1
3
7.5
L
0
4
0
0
W
Aphrodite
ZGG_Nation
Aphrodite
5
0
8
9
L
Cerberus
ryerson2002
Cerberus
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,868
Damage
34,180
49,457
Taken
42,818
21,274
Mitigated
19,734
8,812
Healing
25,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,033
5,237
0
5,032
9,039
3,095
28
0
9,014
0
46,044
W
Erlang Shen
BooSaul
Erlang Shen
10,097
6,070
0
5,696
11,289
5,380
1,065
3,387
7,427
0
43,614
L
1,754
427
0
1,003
10,668
3,014
324
3,448
6,809
0
16,688
W
5,844
1,874
0
2,403
8,228
6,227
233
699
7,322
0
14,395
L
2,839
565
0
1,709
8,939
5,333
0
541
8,244
0
18,629
L
2,312
699
0
0
7,962
1,931
0
2,097
5,650
20,167
0
W
4,694
1,261
0
5,189
8,437
3,114
884
78
8,334
0
60,768
L
9,321
4,589
0
4,118
10,555
3,215
528
0
10,380
0
36,864
W
Aphrodite
ZGG_Nation
Aphrodite
7,512
856
1,922
4,922
5,825
1,918
1,020
1,292
4,508
44,331
0
L
Cerberus
ryerson2002
Cerberus
3,642
1,009
0
1,982
11,333
7,781
374
749
10,472
18,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,425
Gold Earned
41,342
205
Minions Killed
379
0
Camps Cleared
0
1,206,744
Distance Traveled
1,282,080
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,318
594
88
6
0
246,299
2
W
Erlang Shen
8,194
585
71
5
0
238,905
2
L
Anhur
5,675
405
33
2
0
219,617
0
W
Fenrir
7,305
522
15
1
0
228,529
2
L
Tyr
5,381
384
26
2
0
276,464
1
L
Scylla
5,197
371
39
3
0
244,177
0
W
Da Ji
8,799
629
112
8
0
299,680
3
L
Artemis
6,268
448
65
5
0
232,294
0
W
Aphrodite
8,726
623
93
7
0
268,667
0
L
Cerberus
5,904
422
42
3
0
234,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role