Player Matchup

Susano
Susano
BoonkyFlex
Susano
Level 124
God Stats
2W - 5L
1,527 SR
Queue Stats
70W - 94L
1,710 Elo+
Party 2
Jormungandr
Jormungandr
V7 Noble
Jormungandr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Yvng Chefboy
Danzaburou
Level 36
God Stats
18W - 10L
1,720 SR
Queue Stats
58W - 59L
1,739 Elo+
Party 2
Baron Samedi
Baron Samedi
Yvng Nut
Baron Samedi
Level 114
God Stats
4W - 3L
1,803 SR
Queue Stats
51W - 59L
1,594 Elo+
Party 2
Chaac
Chaac
Yvng Row
Chaac
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
96W - 116L
1,551 Elo+
Party 2
Team Averages
Level 66
1,610 SR
1,619 Elo+

VS

Team Averages
Level 61
1,564 SR
1,517 Elo+
Ymir
Ymir
Armanduke
Ymir
Level 44
God Stats
1W - 1L
1,474 SR
Queue Stats
2W - 1L
1,541 Elo+
Party 1
Mulan
Mulan
DarlForcesMlg
Mulan
Level 67
God Stats
1W - 0L
1,555 SR
Queue Stats
2W - 2L
1,541 Elo+
Party 1
Kukulkan
Kukulkan
EliteDelly
Kukulkan
Level 43
God Stats
3W - 1L
1,728 SR
Queue Stats
84W - 114L
1,424 Elo+
Solo
Danzaburou
Danzaburou
TheDankestTyr
Danzaburou
Level 145
God Stats
1W - 0L
1,285 SR
Queue Stats
3W - 7L
1,541 Elo+
Party 1
Thor
Thor
shieldcrow69
Thor
Level 5
God Stats
1W - 0L
1,777 SR
Queue Stats
2W - 1L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BoonkyFlex
Susano
18
3 / 6 / 5
11,405
475
6,758
23,253
10,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
V7 Noble
Jormungandr
13
1 / 10 / 6
8,983
374
8,474
21,499
21,130
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Yvng Chefboy
Danzaburou
15
3 / 10 / 4
10,377
432
10,964
21,710
8,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Yvng Nut
Baron Samedi
17
5 / 7 / 6
11,909
496
17,683
23,564
13,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
Yvng Row
Chaac
16
2 / 7 / 5
10,480
437
11,934
28,926
37,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
3 / 3 / 23
12,449
519
15,954
20,728
24,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
7 / 3 / 14
13,034
543
19,298
21,465
24,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
EliteDelly
Kukulkan
17
4 / 5 / 15
11,335
472
14,821
14,629
6,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
TheDankestTyr
Danzaburou
20
24 / 1 / 12
16,428
685
39,939
20,996
10,659
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 3 / 7
10,325
430
3,691
11,674
3,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
111
14
Kills
40
40
Deaths
15
26
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
3
23
4.83
L
Susano
BoonkyFlex
Susano
3
6
5
0.92
W
7
3
14
4.67
W
Kukulkan
EliteDelly
Kukulkan
4
5
15
2.3
W
Danzaburou
TheDankestTyr
Danzaburou
24
1
12
30
L
Jormungandr
V7 Noble
Jormungandr
1
10
6
0.4
L
Danzaburou
Yvng Chefboy
Danzaburou
3
10
4
0.5
L
Baron Samedi
Yvng Nut
Baron Samedi
5
7
6
1.14
L
Chaac
Yvng Row
Chaac
2
7
5
0.64
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,813
Damage
93,703
118,952
Taken
89,492
91,099
Mitigated
70,030
30,305
Healing
27,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
15,954
3,325
0
3,451
20,728
24,051
129
5,332
15,250
50,829
0
L
Susano
BoonkyFlex
Susano
6,758
1,850
0
8,693
23,253
10,402
720
5,425
17,616
0
82,791
W
19,298
1,567
0
5,641
21,465
24,518
530
6,285
14,442
0
69,182
W
Kukulkan
EliteDelly
Kukulkan
14,821
1,293
0
2,272
14,629
6,898
1,544
6,917
7,662
57,634
0
W
Danzaburou
TheDankestTyr
Danzaburou
39,939
22,599
0
13,153
20,996
10,659
4,263
5,041
15,905
0
126,363
L
Jormungandr
V7 Noble
Jormungandr
8,474
1,577
0
189
21,499
21,130
405
5,439
15,918
23,711
0
L
Danzaburou
Yvng Chefboy
Danzaburou
10,964
5,335
0
3,481
21,710
8,998
1,524
6,951
14,649
0
37,064
L
Baron Samedi
Yvng Nut
Baron Samedi
17,683
428
2,718
6,487
23,564
13,331
623
7,767
15,456
88,543
0
L
Chaac
Yvng Row
Chaac
11,934
2,386
0
8,737
28,926
37,238
22
4,250
24,538
0
51,621
W
3,691
715
0
2,516
11,674
3,904
907
2,582
9,067
0
36,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,154
Gold Earned
63,571
459
Minions Killed
473
0
Camps Cleared
0
1,968,054
Distance Traveled
2,118,104
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,449
519
57
2
0
439,898
2
L
Susano
11,405
475
141
6
0
465,397
0
W
Mulan
13,034
543
123
5
0
471,347
0
W
Kukulkan
11,335
472
88
4
0
406,687
4
W
Danzaburou
16,428
685
138
6
0
458,052
0
L
Jormungandr
8,983
374
30
1
0
337,212
2
L
Danzaburou
10,377
432
56
2
0
391,211
1
L
Baron Samedi
11,909
496
143
6
0
378,278
3
L
Chaac
10,480
437
89
4
0
395,956
0
W
Thor
10,325
430
67
3
0
342,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role